Custom Standard Balance Changes * Kalameet’s Gaze changed from an instant to a sorcery to avoid strange interactions with self damage effects (like we might see black change to instead of self lifeloss and to which my sets have already changed) * Artorias nerf from many months ago reverted. Now checks whether you lost life on each end step instead of your upkeep. * Darkwraith Drainer’s toughness increased from 2 to 3. * Crimson Sealer’s toughness increased from 2 to 3. * Grim Warrior’s desperation trigger changed from “deal three damage divided as you choose among up to three creatures” to “deal two damage divided as you choose among up to two targets.” * Big Hat Logan’s power from 2 to 3.
Additionally, changed some flavor texts and made some changes for limited.
Change log: * Changed Balder Knight. * Changed Barbaric Cleric Token. * Changed Face the Impossible. * Changed Sin Cultist Token. * Changed Shaman. * Changed Gwyn’s Defeat. * Changed Journeyed Cards. * Changed Overcome the Odds. * Changed Undead-Burg Guard. * Changed Velka’s Justice. * Changed Anticipate. * Changed Big Hat Logan. * Changed Crystallized Soldier. * Changed Essence Scatter. * Changed Homing Soul Orbs. * Changed Masked Illusion. * Changed Overwhelming Burden. * Changed Abductor Crow. * Changed Artorias, the Abyss-Walker. * Changed Barbaric Cleric. * Changed Centipede Demon. * Changed Darkwraith Drainer. * Changed Duress. * Changed Hungering Knight. * Changed Sin Cultist. * Changed Capra Demon. * Changed Ceaseless Destruction. * Changed Crimson Sealer. * Changed Fire Orb. * Changed Grim Warrior. * Changed Gwyn’s Army. * Changed Kalameet’s Gaze. * Changed Lightning Spear. * Changed Rotting Hellhound. * Changed Shining Fervor. * Changed Darkroot Mists. * Changed Great Hammer. * Changed Zweihander.