• 15 basic lands, 101 commons, 36 uncommons, 29 rares, and 8 mythic rares completed
• Contains following mechanics:
o Envision [cost] (If this card is in your opening hand, you may begin the game with it in exile. You may cast this face up card from exile for its envision cost.)
o Fantasize--If you own seven or more cards in exile, [effect].
o Imprint--...exile a [something] from [somewhere]... (brought back from Mirrodin block)
o Terror [cost] ([cost]: If this card is face up in exile and isn’t terrorizing a creature, this card terrorizes target creature until that creature leaves the battlefield or until this card leaves exile. Terrorize only as a sorcery.)
o Horizon--...if you own a/[number] or more face up land cards in exile, [effect]. OR ...for each face up land card you own in exile...
o Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) (brought back from Lorwyn block)
• Being looked over for balance and wording issues