Change log: In my analysis of Version 7, I noticed I have overlooked a few cards needing to be updated to remove the Fracture mechanic. Additionally, there was some color inbalance that was just hard to track on MTG.Design and I felt needed to be done to keep the set draftable without a skew. This included shifting Priestess of Unknown into green, as I liked how the card played in a vacuum and green needed a rare creature. Having Expanses has been interesting, it makes valuing them through cards looking for you to control them fun and I think it has lowered the complexity of the gameplay. I believe I have reached the game play I was always looking for, testing more hardcore will prove or disprove that.