A 450 card custom cube (featuring canon fetches and ABUR duals) with an emphasis on open ended archetypes. Both mono colored and greed piles are viable, combo usually looks like Cheat Out style decks (Show and Tell or Reanimator) rather than A+B combos.
Enchantment Creature — Soldier Common | |
Other creatures you control are enchantments in addition to their other types. Whenever Agent of Nyx or another enchantment enters the battlefield under your control, target creature you control gets +1/+1 and gains first strike until end of turn. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Archon Common | |
Flying, first strike Noncreature spells cost more to cast. | |
“When they saw the strength of the invading army, they prayed for a merciful end—but something else answered their prayers.” —The Turmoils of Kgelembe | |
6/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Artificer Common | |
When Artisan of Blades enters the battlefield, search your library for an Equipment card and reveal it. Create a token that’s a copy of it, then shuffle. | |
“Now, it’s not the original Blade of Banishing, but it still has an edge.” | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Exile target permanent. | |
“Please forgive me. This was always our destiny.” | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Put target creature on the bottom of its owner’s library. Its controller may scry 2. | |
“It’s a temporary solution, but I’ll accept only a thousand years of peace and quiet.” —Delara, Heir to Wisdom | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Creatures can’t attack you. At the beginning of your upkeep, you gain 4 life. Then if you have 20 or more life, sacrifice Behold Divinity. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Artifact — Equipment Common | |
When Blade of Banishing enters the battlefield, exile target creature an opponent controls until Blade of Banishing leaves the battlefield. Equipped creature gets +2/+2. Equip | |
Copy as forum code Copy permalink Copy image URL |
Creature — Avatar Common | |
Lifelink Whenever Bright-Hollow Ancient attacks, create two 1/1 white Spirit creature tokens with flying that are tapped and attacking. | |
5/5 | |
Sorcery — Adventure Common | |
Create a white enchantment token named Anthem with “Creatures you control get +1/+1.” | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Capture The Glow enters the battlefield, exile another target noncreature, nonland permanent until Capture The Glow leaves the battlefield. | |
“Nothing is more beautiful than a sky that is only yours.” —Yaruna, High Priestess | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Destroy target artifact or enchantment. If its mana value was 3 or less, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”) | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Deification enters the battlefield and at the beginning of your upkeep, you gain life equal to your devotion to white. If your devotion to white is five or greater, you may exile another target permanent you control then return it to the battlefield. If your devotion to white is eight or greater, create two 4/4 white Angel creature tokens with flying and vigilance. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Demand Unity enters the battlefield, exile target nonland permanent an opponent controls until Demand Unity leaves the battlefield. When Demand Unity enters the battlefield, create a white enchantment token named Anthem with “Creatures you control get +1/+1.” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
First strike Whenever Disrupting Songstress attacks, target nonbasic land an opponent controls doesn’t untap during its controller’s next untap step. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Search your library for a nonland card with mana value 3 or less, reveal it, put it into your hand, then shuffle. | |
Enlightenment and mercy temper the edge of justice. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
When Duchess of Steel enters the battlefield, search your library for an Equipment card, reveal that card, and put it into your hand, then shuffle. Equipment spells you cast have convoke. (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.) | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
Flying When Geist of Unbecoming enters the battlefield, exile another target permanent. Return it to the battlefield under its owner’s control at the beginning of the next end step. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Destroy all creatures. , Exile Heaven’s Decree from your graveyard: Create a 4/4 white Angel creature token with flying and vigilance. It can’t block this turn. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever you cast a noncreature spell, put a unity counter on Hundred Years of Glory and create a 1/1 white Soldier creature token. As long as Hundred Years of Glory has five or more unity counters on it, creature tokens you control get +3/+3 and have lifelink. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
Whenever another creature you control deals combat damage to a player, if it doesn’t have a +1/+1 counter on it, put a +1/+1 counter on it. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Noble Common | |
When Isabelle, Crowned in Glory enters the battlefield, you become the monarch. (The monarch draws a card at the beginning of their end step. Whenever the monarch is dealt combat damage by a creature, its controller becomes the monarch.) : Tap target creature you don’t control. It loses all abilities until end of turn. Activate this ability only if you are the monarch. | |
1/4 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Creature — Spirit Monk Common | |
When Keeper of Tranquility enters the battlefield, create two 1/1 white Spirit creature tokens with flying. Sacrifice another Spirit: Counter target noncreature spell unless its controller pays . | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
If an enchantment entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. As long as your devotion to white is five or greater, other enchantments you control have hexproof. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Mari Common | |
+1: You get an emblem with “At the beginning of your upkeep, you gain 1 life.” -1: Exile target creature. Its controller gains life equal to its power. -3: Exile all tapped creatures. For each creature exiled this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. -7: Double your life total. Create three 4/4 white Angel creature tokens with vigilance and flying. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Equipped creature gets +1/+1 and gains lifelink. Whenever another creature you control dies, put a +1/+1 counter on equipped creature. Equip | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Whenever Linden’s Valiant attacks, choose two. You may choose the same mode more than once. • Create a 1/1 white Soldier creature token. • Put a +1/+1 counter on another creature you control. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Lost in the Light enters the battlefield, exile target creature an opponent controls until Lost in the Light leaves the battlefield. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
Vigilance, lifelink Damage that would be dealt to you or other creatures you control is dealt to Martyr of the Empire instead. , Discard Martyr of the Empire: You gain 7 life. | |
7/7 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Meletis Phalanx enters the battlefield, create two 1/1 white Soldier creature tokens. Whenever four or more creatures you control attack, return Meletis Phalanx to its owner’s hand. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Cleric Common | |
Draft Mother of Light face up. As you draft a card, you may remove it from the draft face up. (It isn’t in your card pool.) : Target creature you control gains protection from each of the types among cards you removed from the draft with cards named Mother of Light until end of turn. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Creatures lose all abilities until end of turn. Destroy all creatures. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Unicorn Common | |
Vigilance, lifelink | |
2/2 | |
Instant — Adventure Common | |
Put a +1/+1 counter on each creature you control. They gain indestructible until end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Soldier Common | |
Lifelink Whenever you gain life, put a +1/+1 counter on another target creature you control. | |
2/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Create three 1/1 white Soldier creature tokens. If you control three or more Plains, draw a card. If you control five or more Plains, put a +1/+1 counter on each creature you control. If you control seven or more Plains, any number of creatures you control become 4/4 white Angel creatures and gain flying. (This effect lasts indefinitely.) | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Exile target creature. That creature’s controller creates a 1/1 blue Elemental creature token with flying. | |
A wish, “Please take me away from here,” granted without pause or mercy. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Artist Common | |
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. If it was an enchantment spell, create an additional Spirit. As long as you control three or more enchantments, creature tokens you control get +1/+1 and have vigilance. | |
“Just one last touch. It’ll be wonderful.” | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
As Paladin of Light’s Grace enters the battlefield, choose two card types. Lifelink, protection from the chosen card types (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything with that card types.) | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Enchantment Common | |
Whenever you cast a spell, exile target nontoken permanent, then return it to the battlefield under its owner’s control. | |
“The truest form of power is the ability to sit quietly and drink a cup of tea.” —Lady Mari of Morning | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
When Preeminent Lieutenant enters the battlefield, create a 1/1 white Soldier creature token. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever Pro Populo et Gloria enters the battlefield or you attack with three or more creatures, create an X/X colorless Spirit creature token, where X is your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.) | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Cleric Common | |
When Pureheart Mystic enters the battlefield, search your library for an artifact or enchantment card, reveal it, then shuffle and put the card on top. Sacrifice Pureheart Mystic: Artifacts and enchantments you control gain hexproof until end of turn. | |
0/3 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Create X 1/1 white Soldier creature tokens. If X is 5 or more, you gain X life. | |
“We are outnumbered, and yet we will not falter!” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Whenever Resolute Bodyguard attacks or blocks, up to one other target creature gains indestructible until end of turn. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Rhystic Haunting enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever an opponent casts a spell, you create a 1/1 white Spirit creature token with flying unless they pay . | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Seal Beyond the Veil enters the battlefield, exile all nonland, nonenchantment permanents until Seal Beyond the Veil leaves the battlefield. | |
“I’m afraid your friends are no longer here. Perhaps they’ll be back later.” —Sesilius, Hand of Atrocity | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Cleric Common | |
Sacrifice Selfless Healer: Target permanent you control gains indestructible until end of turn. | |
2/2 | |
Sorcery — Adventure Common | |
Return target creature card with mana value 3 or less from your graveyard to the battlefield. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Angel Common | |
Flying Whenever Seraph of Astronomy enters the battlefield or attacks, you may exile another target creature, then return it to the battlefield under its owner’s control. If you don’t control that creature, tap it. | |
3/4 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Exile target creature or creature card in a graveyard. Its owner investigates. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose one — • Exile target attacking creature with power 3 or less. Its controller gains 3 life. • Choose a color. Target creature you control gains protection from that color until end of turn. • Prevent all noncombat damage that would be dealt to you this turn. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Destroy all lands and planeswalkers. | |
All there is to know is a world of crushed dreams, an ever beating sun, no shelter, and no relief. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Advisor Common | |
, : Exile another target creature you control, then return it to the battlefield under its owner’s control. | |
“Where you will return isn’t the question. When you will return, however...” | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
Flying Sacrifice Spirit of Secrets: Your opponents can’t cast noncreature spells this turn. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Tap an untapped creature you control: Tap target permanent. | |
All that is required to defeat evil is for good people to not stand idly by. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Put target nonland permanent on the bottom of its owner’s library unless its controller pays twice . | |
To be forgotten is a horrible thing. To forget oneself is even worse. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Angel Common | |
Flying When Tender of Souls enters the battlefield or dies, create a 1/1 white Spirit creature token with flying. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Affinity for nonland permanents (This spell costs less to cast for each nonland permanent you control.) Destroy all lands. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
Valiant Vanguard gets +X/+0, where X is your devotion to white. | |
“The Golden Company stands united against all threats.” | |
0/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
Whenever Veteran Combatant attacks, choose one that hasn’t been chosen — • Veteran Combatant gains lifelink. • Veteran Combatant gains double strike. • Veteran Combatant gains vigilance. Untap it. • Put a +1/+1 counter on Veteran Combatant. | |
She’s seen a hundred battles, and hasn’t lost one. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Angel Common | |
Flying When Vylinia, Curator of Wonders enters the battlefield, create a token that’s a copy of target enchantment you control. Enchantmentcycling (, Discard this card: Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.) | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Welcome to Gildyn enters the battlefield, you gain 3 life. At the beginning of your upkeep, you may exile another target nonland permanent until you exile another permanent with Welcome to Gildyn. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Yaruna Common | |
You have hexproof. +1: Create a 1/1 white Soldier creature token. Scry 2. -2: Exile another target nonland permanent until Yaruna leaves the battlefield. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Scout Common | |
When Aetherflash Expert enters the battlefield, you may put a creature card from your hand onto the battlefield. If you do, sacrifice that creature. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose up to two — • Counter target spell. • Return target creature to its owner’s hand. • Exile target permanent you control, then return it to the battlefield under your control. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment — Aura Common | |
Enchant creature or planeswalker You control enchanted permanent. Whenever a planeswalker or creature enters the battlefield, if its mana value is higher than enchanted permanent, you may attach Astral Manipulation to it. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Reveal the top three cards of your library. An opponent separates them into two piles. Put one pile into your hand and the other into your graveyard. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Artificer Common | |
The first noncreature spell you cast each turn costs less to cast. Whenever you cast a noncreature spell, put a +1/+1 counter on Best In Class. | |
The Polgek Academy accepts nothing less than perfection from its students. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Return up to three target permanents to their owners’ hands. Target player takes an extra turn after this one. | |
“Time and space are limits for fools. I alone see the true nature of things.” —Itirin, Visionary Magus | |
Copy as forum code Copy permalink Copy image URL |
Creature — Avatar Common | |
Flying Whenever Brewing-Hurricane Ancient attacks, return target instant or sorcery card from your graveyard to your hand. | |
5/5 | |
Sorcery — Adventure Common | |
Put target nonland permanent on the top of its owner’s library. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Create a 1/1 blue Otter creature token with “Whenever this creature deals combat damage to a player, draw a card.” If you control four or more differently named lands, create two of those tokens instead. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
When Censor of Possibilities enters the battlefield, target player reveals their hand. You may put a card revealed this way on the bottom of their library. If you do, that player draws a card. | |
3/2 | |
Sorcery — Adventure Common | |
Each player shuffles their hand and graveyard into their library, then draws seven cards. | |
Copy as forum code Copy permalink Copy image URL |
Instant — Revelation Common | |
Draw two cards. Coalesce (You may cast this from your graveyard for . If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Command Whimsical Dreams enters the battlefield tapped. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Noble Common | |
Flash When Commanding Empress enters the battlefield, choose two — • Return target spell to its owner’s hand. • Return another target creature to its owner’s hand. • Tap up to four target permanents. • Target player draws a card. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
You may put a creature card from your hand onto the battlefield. It gains “When this creature becomes the target of a spell or ability, return it to its owner’s hand.” | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Delve (Each card you exile from your graveyard while casting this spell pays for .) Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Search your library for an artifact card, reveal it, put it into your hand, and shuffle. Then you may sacrifice two artifacts. If you do, you may put an artifact card from your hand onto the battlefield. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
Hexproof Whenever Cyclone Archmage enters the battlefield or attacks, simultaneously tap all other untapped permanents and untap all other tapped permanents. | |
3/5 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker (You may pay an additional as you cast this spell.) Draw X cards. If this spell was kicked, untap all lands you control. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Counter target spell unless its controller pays , where X is its mana value. | |
“Mastering a spell means being prepared to repeat it if asked.” —Jessica Turin, Archmagus | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Elanor Common | |
+1: Exile up to one target nonland permanent. Return it to the battlefield under its owner’s control at the beginning of the next end step. -2: Put a mist counter on each creature your opponents control. They gain “When this creature becomes the target of a spell or ability, sacrifice it.” -7: Draw seven cards. You have no maximum hand size for the rest of the game. Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
When Elthen Forcemage enters the battlefield, return target creature to its owner’s hand. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Scry 2, then draw two cards. You may cast a card mana value 4 or less from your hand without paying its mana cost. | |
Embrace who you can be, not who you are. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Scout Common | |
When Farrealm Explorer enters the battlefield, draw a card. Then if your library has no cards in it, you win the game. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Look at the top three cards of your library. Put one into your hand, and the rest into your graveyard. | |
Seek prophecy long enough and you’ll eventually discover the truth. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
You may return a blue permanent you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Rogue Common | |
Flash Fulbert, Rogue Spymaster has hexproof and can’t be blocked as long as you’ve drawn a card this turn. | |
3/1 | |
Instant — Adventure Common | |
Counter target instant, sorcery, or activated ability unless its controller pays . | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose one — • Tap two target nonland permanents. • Counter target spell unless its controller pays . • Scry 2, then draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your upkeep, you may have any number of target players shuffle their hand and graveyard into their library. Each player that does draws five cards. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Flash Flying When Hexwing Meditant enters the battlefield, return up to one target spell to its controller’s hand. If you don’t, draw a card. | |
3/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Shuffle any number of cards from your graveyard into your library. Scry 1, then draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Nova Common | |
+1: Draw a card. If you control seven or more permanents with activated abilities, draw an additional card. -1: Each player returns a creature they control with the greatest power among creatures they control to their hand. -8: You may cast a noncreature spell from your hand without paying its mana cost. If you do, copy it twice. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Kel Common | |
Whenever you cast or copy a noncreature spell, draw a card, then discard a card unless you’ve cast or copied three or more spells this turn. +1: Scry 2. Create a Treasure token. -2: When you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Rogue Common | |
: Draw a card, then discard a card. Whenever an instant or sorcery card is put into your graveyard from anywhere, you may pay . If you do, untap Ley Tracer. | |
0/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose one — • Counter target spell with mana value 3 or less. • Return target instant or sorcery card with mana value 3 or less from your graveyard to your hand. Exile Memory’s Ruse. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
If you would draw one or more cards, instead surveil 1, then draw that many cards. (Look at the top card of your library. You may put that card into your graveyard.) If you would draw a card while your library has no cards in it, you win the game instead. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.) Counter target spell. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dragon Common | |
Flash Flying Whenever you cast an instant, sorcery, or Dragon spell, scry 1, then draw a card. | |
5/4 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Counter target spell. If you control three or more Islands, draw a card. If you control five or more Islands, return up to one target permanent to its owner’s hand. If you control seven or more Islands, take an extra turn after this one. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Dragon Common | |
Flash Flying When Orobi, Who Outsmarts Time enters the battlefield, take an extra turn after this one. | |
6/7 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever you cast a noncreature spell, create a 1/1 blue Otter creature token with “Whenever this creature deals combat damage to a player, draw a card.” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
When Paliano Spellweaver enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
1/1 | |
Sorcery — Adventure Common | |
Draw two cards, then discard a card. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Scry 2. Until end of turn, play with the top card of your library revealed, and you may play the top card of your library. | |
Change the world until it matches your dreams. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Assassin Common | |
At the beginning of your upkeep, Phantasmal Stalker gains one that hasn’t been chosen— • Hexproof. • Phantasmal Stalker can’t be blocked. • Whenever Phantasmal Stalker deals combat damage to a player, draw a card. | |
3/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Draw three cards, then exile two cards from your hand face down. , Exile Plot from your graveyard and discard your hand: Return up to two face down cards you own in exile to your hand. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
This spell costs less to cast, where X is your devotion to blue. Counter target spell unless its controller pays . Surveil 1. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker (You may pay an additional as you cast this spell.) Counter target spell unless its controller pays . If that spell is countered this way and Reclaimed by Dreams was not kicked, put that spell into its owner’s hand instead of into their graveyard. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Shapeshifter Common | |
You may have Refracting Pattern enter the battlefield as a copy of any creature you control. | |
0/0 | |
Sorcery — Adventure Common | |
Gain control of target creature. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Counter target spell an opponent controls. You may pay rather than pay the mana cost for the next spell you cast this turn. | |
“Here I rule.” | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Ri-Ga Common | |
+1: Scry 2, then draw a card. -3: Return up to two target nonland permanents to their owners hands. -5: You get an emblem with “If you would begin casting a spell, you may choose a nonland card with the same mana cost as that spell that hasn’t been chosen yet. If you do, cast that spell as a copy of that card instead.” Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Search target opponent’s library for X cards and exile them face down, then that player shuffles. You may look at and cast those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Look at the top four cards of your library. Put one into your hand, and the rest on the bottom of your library in any order. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Delve (Each card you exile from your graveyard while casting this spell pays for .) Return target nonland permanent to its owner’s hand. Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
Flash When Snapback Arcanist enters the battlefield, return target tapped permanent to its owner’s hand. | |
“Come again?” | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
Prowess Whenever Spellslinger Adept attacks, you may cast target instant or sorcery card with mana value less than or equal to Spellslinger Adept’s power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Rogue Common | |
Flash When Syndicate Infiltrator enters the battlefield, if you cast it, draw a card, then you may cast a card with mana value 3 or less from your hand without paying its mana cost. , Discard a card: Put Syndicate Infiltrator into its owner’s library second from the top. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Wizard Common | |
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted with mana value 3 or less that isn’t in your deck. When Tolarian Renegade enters the battlefield, you may cast a card you exiled with cards named Tolarian Renegade without paying its mana cost. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
When Tyrean Memory Core enters the battlefield, mill two cards, then draw a card. , Sacrifice Tyrean Memory Core: Return target artifact, instant, or sorcery card from your graveyard to your hand. This ability costs less to activate for each other artifact you control. | |
The freedom to live comes with the need to conform to history’s rigid order. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
You may cast this as though it had flash if you spend more to cast it. You may put a creature, artifact, or enchantment card from your hand onto the battlefield. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Put three cards from your graveyard on the bottom of your library: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Put nine cards from your graveyard on the bottom of your library: Take an extra turn after this one. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Scout Common | |
Flying When Wormhole Navigator enters the battlefield, look at the top two cards of your library. Exile any number of them face down, and put the rest back on top in any order. When Wormhole Navigator leaves the battlefield, if it didn’t die, return a card exiled with it to its owner’s hand. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker (You may pay an additional as you cast this spell.) Return target nonland permanent to its owner’s hand. If this spell was kicked, return all other permanents that share a type with that permanent to their owner’s hands. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Merfolk Spellshaper Common | |
, , Discard a card: Search your library for a card, then shuffle and put that card on top of it. You lose 2 life. | |
She tells the truths you want to hear, and suppresses the lies which you fear. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
All creatures get -6/-6 until end of turn. Corrupt. (Put a corruption counter on a non-Swamp land you control. It becomes a Swamp.) | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Lands you control are Swamps in addition to their other types. At the beginning of your upkeep, mill a card and create a 1/1 white Spirit creature token with flying. , Exile X cards of different types from your graveyard: Draw X cards, then each player loses X life. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Rhino Common | |
Trample When Assault Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. | |
4/5 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Avela Common | |
+1: Target opponent mills a card. Until end of turn, you may cast that card. (You pay its costs.) -2: Create a 1/1 black Rogue creature token with “Whenever this creature deals combat damage to a player, you draw a card and lose 1 life.” -3: Target creature becomes a copy of target creature card in a graveyard until end of turn. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Avatar Common | |
Deathtouch Whenever Bleak-Hole Ancient attacks, return target creature card from an opponent’s graveyard to the battlefield under your control. | |
5/5 | |
Sorcery — Adventure Common | |
All creatures get -3/-3 until end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Common | |
Kicker—, Pay X life (You may pay an additional and pay X life as you cast this spell.) Blighted Survivor enters the battlefield with X +1/+1 counters on it if it was kicked. When Blighted Survivor dies, you draw cards and you lose life equal to its power. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Wizard Common | |
When Caller of Crypts enters the battlefield, create a 1/1 white Spirit creature token with flying. At the beginning of each player’s upkeep, that player sacrifices a creature or discards a card. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Wizard Common | |
At the beginning of your upkeep, you draw a card and lose 1 life unless an opponent has you create a 1/1 white Spirit creature token with flying. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Zombie Wizard Common | |
Ceaseless Lich can’t block. At the beginning of your upkeep, if Ceaseless Lich is in your graveyard, choose target creature card in your graveyard with mana value less than your devotion to black. You may cast it this turn. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Whenever Champion of the Fens attacks, you may put a +1/+1 counter on it. If you do, corrupt. (Put a corruption counter on a non-Swamp land you control. It becomes a Swamp.) Champion of the Fens gets +1/+1 and gains flying and lifelink as long as you control five or more Swamps. | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Choose one — • Search your library for a card and put that card into your graveyard. Then shuffle. • Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
You draw X cards and you lose X life. | |
Even poisoned advice can taste sweet. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose one — • Exile target player’s graveyard. • Exile target creature with power 3 or less. | |
“Everything living eventually dies.” “Everything dead eventually is forgotten.” —The Custodians of Dead Planes | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Common | |
When Crypt Terror enters the battlefield, each opponent sacrifices a creature. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
4/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Avatar Common | |
You may cast creature, instant, and sorcery cards in graveyards. Rather than pay the mana cost for a spell, you may pay life equal to its mana value. If a card would be put into a graveyard from anywhere, exile it instead. | |
8/8 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Choose one — • Target player sacrifices a creature. • Target player sacrifices a planeswalker. If that player does, draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of each player’s end step, that player sacrifices a permanent unless they discard a card or exile two cards from their graveyard. | |
The most natural thing is decay. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
As an additional cost to cast this spell, exile the top four cards of your library. Search your library for a card, put that card into your hand, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Demon Noble Common | |
Flying, trample When Fifth Layer Prince enters the battlefield, you may pay up to 5 life. Exile that many cards from the top of your library. During each turn, you may play one card exiled with Fifth Layer Prince. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Search your library for two cards and reveal them. An opponent chooses one. Put that card into your graveyard, and the other into your hand, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Target player reveals their hand. You choose a nonland card from it. That player discards that card unless they discard the rest of their hand. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Wizard Common | |
When Golgari Rotmage dies, you may put target creature card from your graveyard on top of your library. | |
2/3 | |
Sorcery — Adventure Common | |
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
Flash When Grafcaster Mage enters the battlefield, choose target creature card in your graveyard. You may cast that card this turn and you may cast it as though it had flash. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Bird Horror Common | |
Flying When Haunted Screechwing enters the battlefield, you may have each opponent discards a card. If you don’t, you draw a card and you lose 1 life. | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
You draw a card and you lose 1 life. If this spell was cast from a graveyard, instead you draw two cards and you lose 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) | |
The cost of greatness is ever-growing. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
You draw three cards and you lose 3 life. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Horror Knight Common | |
This spell costs less to cast, where X is your devotion to black. When Knight of Subversion enters the battlefield, you may exile target creature an opponent controls. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Target player reveals their hand. You may choose a nonland card revealed this way and exile it. Then, you lose 3 life unless you pay . | |
“I adore what happens to a dream deferred.” — Ashiok, Nightmare Weaver | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Manifold Machinations enters the battlefield, exile your hand and the top seven cards of your library face down. You may look at and play cards exiled with Manifold Machinations. You can’t draw cards. When there are no cards exiled with Manifold Machinations, sacrifice it. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If it was a creature card, you lose life equal to its power. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Reveal Murder Plot as you draft it and choose three other players. Each player chooses a non-Human creature type. Destroy target creature that isn’t any of the chosen creature types. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Target creature gets -0/-X until end of turn, where X is its power. | |
Everything you have, they lack. And they want it all. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever a creature dies or is exiled from the battlefield, each opponent loses 1 life and you gain 1 life. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Return target creature card from your graveyard to the battlefield. If you control three or more Swamps, draw a card. If you control five or more Swamps, other creatures get -4/-4 until end of turn. If you control seven or more Swamps, each opponent loses half their life, rounded up. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
You may pay and tap an untapped artifact you control rather than pay this spell’s mana cost. Destroy target creature or planeswalker. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Vampire Common | |
Flying, lifelink When Pale-Court Provocateur enters the battlefield, gain control of target creature with mana value less than your devotion to black until Pale-Court Provocateur leaves the battlefield. It gains defender as long as you control it. | |
2/3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
Deathtouch Poisoner of Dreams enters the battlefield with a +1/+1 counter on it for each card type among cards in graveyards. | |
0/0 | |
Sorcery — Adventure Common | |
Target player discards two cards unless they discard an instant or sorcery card. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever a creature dies, you gain 1 life. , Pay 2 life: Draw a card. | |
“Of course dealing with demons has consequences. I simply will ensure the consequences are someone else’s.” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Pilot Common | |
Haste, deathtouch Whenever Reaper of the Old Roads attacks, defending player discards a card if your devotion to black is four or greater, then sacrifices a creature if it’s seven or greater. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
This spell costs less to cast if it targets a creature that entered the battlefield this turn. Destroy target creature. You lose 2 life. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Vampire Warrior Common | |
At the beginning of your upkeep, reveal the top card of your library and put it into your hand. You lose life equal to its mana value unless it was a black card with mana value less than your devotion to black. | |
Sometimes greatness pays for itself. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Wizard Noble Common | |
Deathtouch Escape—, Exile three cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Scavenger Queen escapes with a +1/+1 counter on it. It gains “This can’t block.” | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Sesilius Common | |
+1: Target player sacrifices a creature. If they can’t, they discard two cards. 0: Remove all counters from target permanent. -8: You control target player during their next turn. During that turn, that player may cast spells by paying life equal to their mana value rather than pay their mana cost. After that turn, that player takes an extra turn. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Horror Common | |
When Sesilius’ Chosen enters the battlefield, exile up to one target creature or enchantment with mana value 3 or less. It gains that permanent’s activated and triggered abilities. When Sesilius’ Chosen dies, put all cards exiled with it onto the battlefield under your control. | |
With Sesilius’ discovery, the Banished could escape. | |
7/5 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Shadow Dancing enters the battlefield, return target creature card from your graveyard to the battlefield. It gains “If this creature would leave the battlefield, exile it instead.” When that creature leaves the battlefield, exile Shadow Dancing. Return Shadow Dancing to the battlefield at the beginning of the next end step. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Nightmare Knight Common | |
Lifelink, haste Whenever Shadow of Chivalry attacks, it deals X damage to target player or planeswalker where X is the number of Swamps you control. | |
Virtue cannot exist without vice. Heroes cannot exist without villains. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Rebel Common | |
Sacrifice another creature: Each opponent loses 1 life. Then if its the third time this ability resolved this turn, each opponent loses an additional 2 life unless they discard a card. | |
Everybody wants to save the world, but no one wants to die. | |
4/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Giant Horror Common | |
Whenever a creature an opponent controls dies, you lose 3 life unless you sacrifice a nonland permanent or discard a card. | |
As the Doomskar drew near, Tergrid’s shadow seeped into all the realms, strangling the World Tree at its roots. | |
7/5 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Warrior Common | |
Menace, trample, haste As long as an opponent has 7 or more life, The Inexorable Vengeant can’t leave the battlefield. | |
“I can’t stop yet. I still have people left on my list.” | |
7/7 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Destroy all creatures and planeswalkers. If a legendary permanent is destroyed this way, draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Advisor Common | |
When Tutor of the Dead enters the battlefield, search your library for a card, put it into your hand, then shuffle. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Look at target opponent’s hand. You may exile a nonland card from their hand or graveyard. If you do, you may cast it and spend mana as if it were mana of any color to cast it. (If you don’t cast the spell immediately, it stays exiled.) | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Put target creature card from any graveyard onto the battlefield under your control. It becomes legendary. If it would leave the battlefield, exile it instead. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
When Unlife Vial enters the battlefield, pay any amount of life and put that many blood counters on it. : Return target creature card mana value X from your graveyard to the battlefield with a corpse counter on it, where X is the number of blood counters on this. If that creature would leave the battlefield, exile it instead. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Zombie Warrior Common | |
Unstoppable Butcher can’t block. Whenever another creature dies, you may pay . If you do, return Unstoppable Butcher from your graveyard to the battlefield. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
When Vengeful Reaper enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
5/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Vikalden Common | |
: Until end of turn, Vikalden becomes a 4/4 black Rogue creature with indestructible and “: This creature gets +1/+1 until end of turn.” Activate only as a sorcery. +1: Each player draws a card and loses 1 life. -2: Each player corrupts. (They put a corruption counter on a non-Swamp land they control. It becomes a Swamp.) Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
You may pay 3 life rather than pay this spell’s mana cost. Destroy target creature with mana value 4 or less. You lose 2 life. | |
The Old Ways speak of Divine Engines, powered by human blood. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Destroy target creature. Corrupt. (Put a corruption counter on a non-Swamp land you control. It becomes a Swamp.) | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Xanigan Common | |
+1: Each player loses 2 life. Then you draw a card for each player with 10 or less life. -3: Put target creature card from a graveyard onto the battlefield under you control. You lose life equal to its mana value. -6: You gain an emblem with “If you would lose life during your turn, each opponent loses that much life instead.” Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Warrior Common | |
Acclaimed Duelist has first strike as long as its attacking. | |
He craves any excuse to demonstrate his skills. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
As an additional cost to cast this spell, discard your hand. Draw seven cards. | |
“It’s like I always say: No gamble, no future.” —Tibalt, Devilish Dealer | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Anya Common | |
+1: Anya deals 2 damage to each opponent. -1: Until end of turn, whenever you cast a noncreature spell, create a 1/1 red Elemental creature token with haste. -6: You get an emblem with “Whenever you cast a spell, create X 1/1 red Elemental creature tokens with haste, where X is that spell’s mana value.” Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
Menace Whenever Ardent Bloodcaster deals combat damage to an opponent, exile the top card of your library. Sacrifice Ardent Bloodcaster: Until end of turn, you may play cards exiled with it. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dragon Common | |
Flying Whenever Attendant of Ashtongue or another Dragon enters the battlefield under your control, Attendant of Ashtongue deals 4 damage to any target. , Shuffle Attendant of Ashtongue from your hand into your library: Create a tapped Treasure token. Draw a card. | |
6/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Azra Assassin Common | |
Haste Whenever you cast a spell or draw a card, Azra Thrill-Blade gets +1/+1 until end of turn. When Azra Thrill-Blade dies, exile the top two cards of your library. You may play them until the end of your next turn. | |
4/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Noble Common | |
Haste, menace Whenever Basel, Bloody Baron is dealt damage, he deals that much damage to each player. | |
“Bringing only one army was a mistake.” | |
4/3 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker (You may pay an additional as you cast this spell.) When you cast this spell, copy it if it was kicked. You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Werewolf Common | |
Haste When Blazewolf enters the battlefield, it deals 1 damage to any target. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Avatar Common | |
Menace Whenever Blood-Harvest Ancient attacks, it deals 3 damage to each of up to two targets. | |
5/5 | |
Sorcery — Adventure Common | |
Destroy up to one target nonbasic land and up to one target artifact. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. If Brand New Day is the first spell you’ve cast this turn, instead until end of turn whenever you cast an instant or sorcery spell, copy that spell. You may choose new targets for the copies. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Choose two — • Burn the World deals 4 damage to each creature. • Burn the World deals 4 damage to each player. • Burn the World deals 4 damage to each planeswalker. • Destroy all artifacts. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker (You may pay an additional as you cast this spell.) Burning Breath deals 2 damage to any target. If this spell was kicked, it also deals 3 damage to any other target. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Calamity Common | |
When Calamity dies, shuffle him into his owner’s library, then he deals 3 damage to each creature. +1: Create a Treasure token, then you may pay . When you do, Calamity deals 3 damage to any target. -5: For each player, search that player’s library for an artifact card and put it onto the battlefield under your control, then that player shuffles. Sacrifice those artifacts at the beginning of the next end step. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Warrior Common | |
When Champion of Redgrove dies, if it was attacking, it deals 2 damage to target player or planeswalker. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
When you cast this spell, if you were dealt damage this turn, copy it. You may choose new targets for the copy. Chandra’s Retribution deals 2 damage to any target. Scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
Haste When Conquering Commander enters the battlefield, gain control of target creature until end of turn. Untap it. It gains haste until end of turn. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Cosmic Collision deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Artificer Common | |
When Dedicated Forgemaster enters the battlefield, search your library for an artifact card, reveal that card, put that card into your hand, discard a card at random, then shuffle. During each of your turns, you may cast an artifact card from your graveyard. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Draconic Crusader gets +1/+1 and has flying and first strike as long as you control a Dragon. | |
2/2 | |
Sorcery — Adventure Common | |
Create a 5/5 red Dragon creature token with flying. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Enchantment Common | |
When Draconic Mastery enters the battlefield, sacrifice each other permanent you control and create twice that many Treasure tokens. : Draconic Mastery deals 3 damage to target creature or planeswalker. : Create a 5/5 red Dragon creature token with flying. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dragon Common | |
Flying Dragon Hoardkeeper gets +2/+2 and has haste as long as you control three or more artifacts. Whenever Dragon Hoardkeeper deals combat damage to a player, create a Treasure token. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Monk Common | |
Prowess When Dragon-Style Mentor enters the battlefield, you may exile up to four noncreature, nonland cards from your graveyard. Create that many 1/1 red Wizard creature tokens with prowess. , Sacrifice a creature: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
As an additional cost to cast this spell, exile two nonland cards from your hand. Starting with you, each player may cast a card exiled with Dream Big without paying its mana cost. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Elk Common | |
Trample Whenever you tap a land for mana, add one mana of any color that land produced. Whenever an opponent taps a land for mana, Eltensian Hart deals 1 damage to them. | |
9/9 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Haste, prowess Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Archer Common | |
First strike When Farrealm Huntsman enters the battlefield, exile your hand, then draw that many cards. Whenever Farrealm Huntsman deals combat damage, return a card exiled with it to its owner’s hand. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Onslaught (This spell costs less to cast for each life your opponents have lost this turn.) Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. Add . | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Onslaught (This spell costs less to cast for each life your opponents have lost this turn.) Equipped creature gets +3/+0 and has menace, first strike, and trample. Equip | |
Copy as forum code Copy permalink Copy image URL |
Creature — Devil Common | |
Onslaught (This spell costs less to cast for each life your opponents have lost this turn.) First strike, menace | |
5/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Each player sacrifices three lands. Forsake the Past deals 3 damage to each creature. If this spell was cast from a graveyard, copy it. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) | |
Copy as forum code Copy permalink Copy image URL |
Creature — Devil Common | |
Flying When Fourth Layer General enters the battlefield or attacks, create two 1/1 red Devil creature tokens with “When this creature dies, it deals 1 damage to any target.” | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Destroy target colorless, nonbasic permanent. | |
“Why? It was in my way. Isn’t that reason enough?” —Jessica Turin, Archmagus | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dragon Common | |
Flying, trample, haste, protection from Angels and Sphinxes (This creature can’t be blocked, targeted or dealt damage by Angels and Sphinxes.) | |
Some dragons prey on the weak and easy. Others seek out the greatest prey. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Devil Common | |
Haste Whenever Hellraiser attacks, create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target” that’s tapped and attacking. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Warrior Common | |
First strike | |
“If my mission fails, this world will be overrun with filth.” | |
2/1 | |
Sorcery — Adventure Common | |
Destroy X target artifacts. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Turin Common | |
Jessica Turin enters with an additional loyalty counter for each spent to cast her. +1: Draw two cards, then discard two cards. -2: Return target instant or sorcery card with converted mana cost 3 or less from your graveyard to your hand. -2: Jessica Turin deals 3 damage to any target. Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Add . If this mana is spent to cast a creature spell, it gains haste. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Trample, haste At the beginning of your end step, sacrifice Magmatic Entity unless you exile an instant or sorcery card from your graveyard. | |
Vengeance burns eternal. | |
5/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Zombie Knight Common | |
Whenever Marshal, Badlands Scourge or another creature enters the battlefield under your control, Marshal deals 1 damage to each opponent. Whenever Marshal deals combat damage to an opponent, you may sacrifice it. If you do, untap each creature you control. After this phase, there is an additional combat phase. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Exile your graveyard. Until end of turn, you may play cards exiled this way. Exile Mayhem’s Will. | |
“Chaos brings clarity. Listen to it. Find it. Embrace it.” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Horse Common | |
Haste Whenever you cast a red spell, create a 1/1 red Elemental creature token with haste. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
As you draft Novarose Bloom, reveal it and remove up to two other cards you’ve drafted from the draft. Add that many copies of Novarose Bloom to your card pool. Novarose Bloom deals 3 damage to any target. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Okalae Common | |
Whenever a creature or planeswalker an opponent controls dies, put a loyalty counter on Okalae, Blood Blossom. +1: Until end of turn, Okalae becomes a 5/5 red Berserker creature with haste and indestructible. (They don’t lose loyalty while they’re not a planeswalker.) -2: Okalae deals 3 damage to any target. -4: You get an emblem with “At the beginning of your upkeep, exile the top card of your library. You may play that card until end of turn.” Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Kicker—Pay 2 life. (You may pay 2 life in addition to any other costs as you cast this spell.) One with Flames deals 3 damage to any target. If this spell was kicked, it deals 4 damage to that target instead. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Order the Earth deals 4 damage to any target. If you control three or more Mountains, draw a card. If you control five or more Mountains, destroy up to two target lands. If you control seven or more Mountains, return each sorcery card in your graveyard to your hand. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Menace | |
They have a standard policy to kill anyone who makes hog puns. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Playing with Fire deals 3 damage to any target. If you cast this spell during your main phase, creatures you control gain haste and trample until end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Choose two — • Each player sacrifices four lands. • Raze Reality deals 4 damage to each creature. • You may cast a card with mana value 4 or less from your hand without paying its mana cost. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Creatures you control have haste. During each turn, if Running with Dragons didn’t enter the battlefield this turn, you may cast up to one creature card from your hand without paying its mana cost. If you do, it gains “Sacrifice this at the beginning of the next end step.” unless it is a Dragon. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Ryukami’s Call deals 2 damage to any target. If you controlled a Dragon as you cast this spell, Ryukami’s Calll deals 4 damage to that target instead. Dragoncycling (, Discard this card: Search your library for a Dragon card, reveal it, and put it into your hand, then shuffle.) | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Take an extra turn after this one. At the end of that turn, Temporal Gamble deals 3 damage to you. | |
“Now all we need to time travel is a bolt of lightning and enough speed.” | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Soldier Common | |
Haste Other creatures you control get +1/+0. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Common | |
Whenever a creature you don’t control dies, create a Treasure token. Tap two untapped artifacts you control: The Omnivorous Engine deals 1 damage to any target. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Werewolf Common | |
First strike, haste Whenever a player pays an alternative cost, Unrivaled Slayer deals 3 damage to that player. (Recite and casting spells without paying their mana cost are alternative costs. Adventures aren’t.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Whenever a player casts a spell, Unstable Entity gets +1/+0 until end of turn and deals 1 damage to each player. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Elf Warrior Common | |
When Uyen of the Burning Way enters the battlefield, each player sacrifices a land. Whenever a land is put into a graveyard from the battlefield, create a 1/1 red Elemental creature token. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Angel Berserker Common | |
When Valkyrie Groundbreaker enters the battlefield, it deals 2 damage to each permanent or player dealt damage this turn. | |
3/3 | |
Sorcery — Adventure Common | |
Heaven’s Scorn deals 1 damage to each creature you don’t control. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Berserker Common | |
Vengeant Champion attacks each combat if able. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Xepa Common | |
Whenever an opponent casts a spell, Xepa deals 3 damage to that player. +2: Exile the top two cards of your library. You may play them until the end of your next turn. -3: You may cast an instant or sorcery card from your graveyard without paying its mana cost. -5: Xepa deals 5 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Starting loyalty: 6 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your upkeep, put three +1/+1 counters on another target noncreature artifact, enchantment, or land you control. Then, you may have it become a 0/0 Elemental creature in addition to its other types. (This effect does not end at the end of turn) | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your postcombat main phase, untap each land you control and lose all unspent mana. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Warrior Common | |
Flash When Ambush Raider enters the battlefield, destroy up to one target artifact or enchantment. | |
1/3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Avatar Common | |
Trample Whenever Backwoods-Heart Ancient attacks, you may pay . When you do, distribute X +1/+1 counters among other creatures you control. | |
5/5 | |
Sorcery — Adventure Common | |
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Yeti Common | |
Haste, trample Bellowing Miststrider can’t be countered. | |
7/7 | |
Instant — Adventure Common | |
Prevent all damage that would be dealt by creatures with power 4 or less this turn. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Search your library for a creature card, reveal it, then put it into your hand and shuffle. If your devotion to green is greater than or equal to that card’s mana value, put it onto the battlefield instead. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Lhurgoyf Common | |
Draft Chartivore face up. As you draft a card, you may remove it from the draft face down. (Those cards aren’t in your card pool.) Chartivore’s power and toughness are each equal to the number of cards you removed from the draft with cards named Chartivore. | |
*/* | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
This spell costs less to cast for each differently named land you control. Return two target cards from your graveyard to your hand. Exile Contemplate the Woods. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Axolotl Common | |
Hexproof As long as you control a Swamp, Curious Axolotl gets +1/+1 and menace. Whenever Curious Axolotl deals combat damage to an opponent, if you control an Island, draw a card. | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Cat Beast Common | |
Flash You may cast creature spells and adventures as though they had flash. When Deepwoods Prowler enters the battlefield, return target permanent card from your graveyard to your hand. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Druid Common | |
: Add . : Add . You can’t spend this mana to cast permanent spells. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
This spell can’t be countered. Hexproof Spells and abilities your opponents control can’t cause you to sacrifice permanents. | |
8/6 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Druid Common | |
When Emissary of Undoing enters the battlefield, target player sacrifices an artifact or enchantment. : Emissary of Undoing gets +4/+4 until end of turn. It fights up to one target creature. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Return a creature you control to its owner’s hand: Add X mana in any combination of colors where X is 1 plus that creature’s mana value. Spend this mana only to cast creature spells. Activate this ability only once each turn and only any time you could cast a sorcery. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Scout Common | |
Whenever Farrealm Cultivator enters the battlefield or attacks, reveal the top five cards of your library. You may put a land card from among them or in your graveyard onto the battlefield. Put the other revealed cards on the bottom of your library in any order. | |
2/4 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Creature — Elk Common | |
When Flourishing Idol enters the battlefield, up to one target artifact becomes a 3/3 green Elk creature and loses its other types and abilities. Repeat this process for an enchantment, a land, and a planeswalker. Other creatures you control get +2/+2. | |
The Changing Queen’s chosen share her blessing with all they touch. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Trample When Frond Guardian enters the battlefield, you may return another creature you control to your hand. | |
5/5 | |
Sorcery — Adventure Common | |
Destroy target noncreature permanent. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Giant Common | |
Protection from mana value 2 or less (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything with mana value 2 or less.) | |
5/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
When Grand Conservator enters the battlefield or dies, create a 3/3 green Beast creature token. | |
3/3 | |
Sorcery — Adventure Common | |
You gain 4 life. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Druid Common | |
When Greenwielder Druid enters the battlefield, put a moss counter on target noncreature permanent. It becomes a Forest. (It loses all other types and abilities.) | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dryad Common | |
You may play an additional land on each of your turns. Sacrifice a land: Target creature gains hexproof until end of turn. | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dinosaur Common | |
Haste Whenever Hunting Alpha attacks, put two +1/+1 counters on each creature you control. They gain trample until end of turn. | |
They patrol the outskirts of Morubi, always hungering for more. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Berserker Common | |
Haste When Impulsive Adventurer enters the battlefield, look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your end step, search your library for a land card and put it onto the battlefield tapped, then shuffle. | |
The woods are far more than just trees, and the trees far more than just wood. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Kati Common | |
+1: Put a +1/+1 counter on up to two target creatures that you control that share a creature type. -1: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.) -2: Target creature you control fights target creature you don’t control. Starting loyalty: 2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Naga Noble Common | |
When Kheru Proudborn enters the battlefield, mill four cards. , : Return target land card from any graveyard to the battlefield tapped under your control. You gain 2 life. | |
2/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Druid Common | |
When Leyline Sculptor enters the battlefield, you may sacrifice a land. If you do, search your library for a land card and put that card onto the battlefield. Then shuffle. | |
1/1 | |
Sorcery — Adventure Common | |
Until end of turn, whenever you tap a land for mana, add one mana of any color. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Dryad Druid Common | |
: Add X mana of any one color, where X is your devotion to green. | |
“Anyone who finds beauty in artifice has not spent enough time looking at nature.” | |
1/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Scout Common | |
When Lys Alana Patrol enters the battlefield, mill two cards, then return a card from your graveyard to your hand. | |
1/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. If that creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
Some arrivals can be heard from miles away. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Meredith Common | |
+1: You may choose two cards in your graveyard. An opponent exiles one. Return the other to your hand. 0: Until end of turn, Meredith becomes a 4/4 Human Druid creature with hexproof that’s still a planeswalker. Prevent all damage that would be dealt to them this turn. -2: Destroy target noncreature permanent. Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Shaman Common | |
You may play an additional land on each of your turns. Whenever you play a land, you may untap target land you control. If you do, it becomes a 3/3 Elemental creature with haste and vigilance until end of turn. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Hydra Common | |
Vigilance, trample At the beginning of your end step, put X +1/+1 counters on Nylea’s Favored, where X is your devotion to green. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card and put it onto the battlefield tapped, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield tapped, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Create a 3/3 green Beast creature token. If you control three or more Forests, draw a card. If you control five or more Forests, put a creature card from your hand onto the battlefield. If you control seven or more Forests, creatures you control get +2/+2 and gain haste and trample until end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
This spell can’t be countered. When Overbearing Sentinel enters the battlefield, you gain 4 life and scry 2. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Druid Common | |
: Add one mana of any color. | |
1/2 | |
Instant — Adventure Common | |
Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Put target artifact, enchantment, or card in a graveyard on the bottom of its owner’s library. | |
In the end, we all feed the plants. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Werewolf Ranger Common | |
Whenever Redfang Tracker enters the battlefield or attacks, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”) Whenever you sacrifice a Clue, you may have Redfang Tracker fight target creature. | |
He thinks of himself as more of a whywolf. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Plant Common | |
When Revengevine enters the battlefield, you may have it fight up to one target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
Some days, the weed whacks you. | |
5/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Rütslag Common | |
+1: Untap each land you control. They get +2/+2 and trample until end of turn. 0: Put three +1/+1 counters on up to two noncreature lands you control. They become 0/0 green Elemental creatures with haste and vigilance. They are still lands. -5: Gain control of up to two target lands. Put three +1/+1 counters on each of them. Starting loyalty: 5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Giant Common | |
Trample As a land enters the battlefield under your control, you may have it become a copy of a creature you control. | |
6/6 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Land creatures you control get +2/+2 and have indestructible and vigilance. : Target land you control becomes a 3/3 Elemental creature until end of turn. It is still a land. | |
2/3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Scout Common | |
When Surfacewalker Lookout enters the battlefield, you may put a land card from your hand or graveyard onto the battlefield. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Shaman Common | |
: Add . If that mana is spent on a creature spell, that spell can’t be countered. | |
0/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Kicker (You may pay an additional as you cast this spell.) Look at the top nine cards of your library. Put a creature card from among them onto the battlefield, and the rest into your graveyard. If this spell was kicked, put any number of creature cards from among them onto the battlefield instead. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Werewolf Common | |
: Untap target land you control. As long as you control six or more lands, Thicket Keeper gets +3/+3 and has trample. | |
0/1 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery — Revelation Common | |
Until end of turn, whenever you tap a land for mana, add one mana of any type that land produced. Coalesce (You may cast this from your graveyard for . If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Trample | |
7/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Shaman Common | |
Hexproof : Add . | |
0/1 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your upkeep, you may reveal the top four cards of your library. Put a creature or land card from among then into your hand, and the rest on the bottom of your library in any order. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Wurm Common | |
Trample Whenever Tyrant Wurm or another nontoken creature you control dies, create a 6/6 green Wurm creature token with trample. | |
9/8 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
, Sacrifice a creature: Search your library for a creature card with mana value equal to the sacrificed creature’s mana value plus 1, put it onto the battlefield, then shuffle. Activate this ability only any time you could cast a sorcery. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever Waking Dreams or another enchantment enters the battlefield under your control, reveal the top three cards of your library. You may put a permanent card from among them into your hand, and the rest on the bottom of your library in a random order. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spider Common | |
Reach Whenever Warden’s Weaver enters the battlefield, return up to three land cards from your graveyard to your hand. Whenever a noncreature land you control is put into the graveyard from the battlefield, return it to the battlefield as a 4/4 green Elemental creature with vigilance and haste. It is still a land. | |
3/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Shaman Common | |
: Lands you control gain all basic land types until end of turn. : Untap target basic land you control. | |
0/1 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Druid Common | |
When Wildsland Packleader enters the battlefield, create a 3/3 green Beast creature token. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Common | |
Trample When Wurm Caller enters the battlefield, if your devotion to green is five or greater, create a 6/6 green Wurm creature token with trample. | |
4/5 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Aeterna Common | |
Creatures you control get +1/+1. +1: Until end of turn, whenever three or more creatures you control attack, Aeterna deals 3 damage to any target and you gain 3 life. -3: Create three 1/1 white Soldier creature tokens. They gain haste until end of turn. Starting loyalty: 2 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Horror Artificer Common | |
When Awoken Fleshcrafter dies, each opponent loses life equal to the number of creatures you control plus the number of creature cards in your graveyard. , Sacrifice another creature: Search your library for a creature card with mana value less than or equal to the sacrificed creature’s mana value, put it onto the battlefield, then shuffle. | |
3/1 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying. Sacrifice three creatures: Exile target creature or planeswalker. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Dawson Common | |
Whenever you activate one of Dawson’s loyalty abilities, you may discard a card. If you do, copy it. +1: Target opponent discards a card. -2: Dawson deals 3 damage to target creature or planeswalker. -2: Return target creature or artifact card with converted mana cost 3 or less from your graveyard to the battlefield. Starting loyalty: 3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Choose a permanent type. Each player sacrifices a permanent of that type. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
When Dreambubble Witch enters the battlefield and at the beginning of your upkeep, you may exile another target nonland permanent you control and put a time counter on it. It gains suspend. | |
2/3 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
The first time each turn a creature you control would die, instead exile it, then return it to the battlefield under your control. | |
Not here, not now. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Creature — Spirit Common | |
Assistant—Your starting library contains no nonland, nonartifact permanent cards. (If its condition is met, you may skip your first draw of a turn to put your chosen assistant into your hand from outside the game.) When ENMA enters the battlefield, each opponent loses life equal to the number of cards in your graveyard. Exile ENMA from your graveyard: Return target instant or sorcery card from your graveyard to your hand. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Elf Druid Common | |
At the beginning of your upkeep, mill three cards, then you may return a land card milled this way to your hand. At the beginning of your end step, Evaldi, Geneshifter Prophet deals X damage to any target and you gain X life, where X is the number of lands that entered the battlefield under your control this turn. | |
4/3 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Create a token that’s a copy of target creature you control. If that creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
You may play an additional land on each of your turns. At the beginning of your draw step, draw an additional card. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Destroy target nonland permanent. Its controller loses 3 life. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery — Revelation Common | |
After this phase, there’s an additional beginning phase, followed by an additional combat phase. Coalesce (You may cast this from your graveyard for . If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Haste | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever an artifact enters the battlefield under your control, Geometric Musings deals 2 damage to any target. Sacrifice an artifact: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Glitch Common | |
: You may activate an additional loyalty ability of Glitch this turn. +1: You gain 3 life, draw a card, and may play an additional land this turn. -2: Put a +1/+1 counter on each creature you control. They gain vigilance and indestructible until end of turn. -3: Gain control of target nonland permanent for as long as you control Glitch. Starting loyalty: 5 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Creature — Spirit Common | |
Assistant—All creatures in your starting deck share a creature type. (If its condition is met, you may skip your first draw of a turn to put your chosen assistant into your hand from outside the game.) Vigilance Other creatures you control get +2/+2. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Iko Common | |
+2: Each opponent loses 2 life. You gain 2 life. -2: Exile target nonland permanent. You lose 3 life. -9: You get an emblem with “Whenever another player loses life, you gain that much life.” and “Whenever you lose life, each opponent loses 2 life.” Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
When Iterate is put into your graveyard from your hand or library, you may cast it without paying its mana cost. Choose target instant, sorcery, or creature card in your graveyard. You may cast that card without paying its mana cost. Exile Iterate. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Jack Common | |
+1: Sacrifice a land. If you do, search your library for a land card and put it onto the battlefield, then shuffle. -2: Choose an instant or sorcery card name. Until end of turn, cards with the chosen name have retrace. -2: Return up to three target land cards from your graveyard to your hand. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Jay Common | |
+1: Exile the top card of your library. Any player may pay life equal to its mana cost. If no one does, put that card into your hand. -3: Destroy target artifact, creature, or planeswalker with converted mana cost 3 or less. -8: Search your library for up to three cards, put them into your hand, then shuffle. Starting loyalty: 5 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Kirin Beast Common | |
Vigilance, reach When Kajuro, Ever-Blessing enters the battlefield, it deals X damage to any target and you gain X life, where X is the number of differently named lands you control. | |
6/5 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Creature — Angel Common | |
Flying, vigilance, lifelink Whenever Keeper of Mementos attacks, you may return target enchantment card from your graveyard to your hand. , Exile Keeper of Mementos from your graveyard: Create three 1/1 white Spirit creature tokens with flying. They can’t block this turn. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Noble Common | |
The first spell you cast each turn has onslaught. (It costs less to cast for each life your opponents have lost this turn.) Whenever you cast a spell with mana value 5 or greater, you become the monarch. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Instant Common | |
Lost in Dream deals 3 damage to any target. If a permanent was dealt damage this way, it gains “At the beginning of the next end step, put this on the top or bottom of your library.” | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Creature — Spirit Common | |
Assistant—All permanent cards in your starting deck have an activated ability. (If its condition is met, you may skip your first draw of a turn to put your chosen assistant into your hand from outside the game.) When LUGH, Will of Iteration enters the battlefield, create a token that’s a nonlegendary copy of target noncreature permanent you control. | |
3/1 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Creature — Spirit Common | |
Assistant—Your starting deck contains every other card you drafted. (If its condition is met, you may skip your first draw of a turn to put your chosen assistant into your hand from outside the game.) Whenever MAAT attacks, choose one— • Exile up to one target creature, enchantment, or planeswalker. • Return target creature card from your graveyard to the battlefield. | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Spirit Common | |
Flash Flying Whenever Marvelous Plagiarist deals combat damage to a player, exile the top card of that player’s library. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Nymph Common | |
When Mishae the Blossoming enters the battlefield, create a 1/1 Saproling creature token for each creature that entered the battlefield this turn. | |
1/3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elemental Shapeshifter Common | |
As Morphic Maelstrom enters the battlefield, you may reveal a nonland permanent card from your hand. If you do, Morphic Maelstrom enters as a copy of that permanent. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
0/0 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
You may play land cards from your graveyard. , Sacrifice X lands: Nurture with Ashes deals X damage to any target. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Human Wizard Common | |
If an opponent would draw a card except the first one they draw in each of their draw steps, you mill two cards instead. If you would draw a card while your library has no cards in it, each opponent mills six cards instead. | |
3/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Sphinx Common | |
Flying, lifelink When Perplexing Sphinx becomes the target of a spell or ability you don’t control, that spell or ability’s controller’s life total becomes 1. Sorcerycycling (, Discard this card: Search your library for a Sorcery card, reveal it, and put it into your hand, then shuffle.) | |
7/7 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Knight Common | |
Whenever another creature you control dies, scry 1. , Pay 1 life, Sacrifice a creature: Draw a card. | |
“How many have to die for this war to end? How much blood must we shed?” | |
2/3 | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
Ryukami’s Rage deals 5 damage divided as you choose among any number of target creatures or planeswalkers. Create a 5/5 red Dragon creature token with flying. | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
Whenever you tap a land for mana, add one mana of any type that land produced. Whenever you cast a spell, draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Scratch Common | |
+1: Exile up to two cards from graveyards. If two cards that share a type are exiled this way, draw a card. Repeat this process once. -3: Untap up to two target lands. They become 4/4 green Elemental creatures with haste. They still are lands. -7: Each opponent shuffles their hand and graveyard into their library, then searches their library for five cards. They put those cards on top of their library in any order, and exile the rest. They lose half their life, rounded up. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Wizard Common | |
When Sea Gate Hedronsmith enters the battlefield, exile another target creature for as long as you control Sea Gate Hedronsmith or you control more creatures than the exiled card’s owner. | |
2/4 | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) During your turn, instant and sorcery cards in your graveyard have escape. The escape cost is equal to the card’s mana cost plus exile five other cards from your graveyard. | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Warrior Druid Common | |
Trample, ward When Shiftstorm Champion attacks, exile the top card of your library. You may cast it or a card from your hand with mana value less than or equal to the number of lands you control without paying its mana cost. | |
5/3 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Creature — Spirit Common | |
Assistant—Your starting deck contains at least 20 land cards. (If its condition is met, you may skip your first draw of a turn to put your chosen assistant into your hand from outside the game.) Sacrifice a land you control: Choose one— • Add one mana of any color. • Each opponent sacrifices a nonbasic land or artifact. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Ooze Hydra Common | |
Flash Whenever you cast a noncreature spell, choose one— • Put a +1/+1 counter on Slickskin Managorger. • Change the target of target spell or ability. | |
In the blink of an eye, George was no more, and the hydra was slightly less hungry. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Human Artificer Common | |
Flash : Exile target nonland permanent. Return it to the battlefield at the beginning of the next end step under its owners control. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Enchantment Creature — God Common | |
Indestructible The Changing Queen isn’t a creature unless you control six or more other nonland permanents. At the beginning of your end step, you may sacrifice another creature or enchantment. If you do, search your library for a creature or enchantment card with mana value equal to 1 plus the sacrificed permanent’s mana value, put that card onto the battlefield, then shuffle. | |
4/7 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Enchantment Creature — God Common | |
Indestructible The Gilded King isn’t a creature unless you have five or more instant and/or sorcery cards in your graveyard. Whenever you cast an instant or sorcery spell, it gains lifelink and rebound. | |
6/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Creature — Soldier Common | |
Sacrifice a creature: The Lone Soldier gets indestructible until end of turn. | |
4/3 | |
Sorcery — Adventure Common | |
Return up to two creature cards from your graveyard to the battlefield. They gain haste. Exile them at the end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Enchantment Creature — God Common | |
Indestructible The Lord Below isn’t a creature unless a library has twenty or fewer cards in it. At the beginning of your upkeep, mill a card. Then each opponent loses life equal to the number of card types among cards in your graveyard and you gain that much life. | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Emeria Common | |
Protection from sorceries +1: Draw three cards, then discard two cards. -2: Untap all permanents you control during the next untap step. Until your next turn, you may cast spells as though they had flash. -5: Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Iviana Common | |
Affinity for Dragons and nonbasic Mountains (This spell costs less to cast for each Dragon and nonbasic Mountain you control.) +2: You may exile the top three cards of your library. You may cast those cards as long as you control a Dragon or an Iviana planeswalker. -3: The Queen of Scales deals 3 damage to each creature you don’t control. Whenever one or more creatures dealt damage this way this turn die, create a 5/5 red Dragon creature token with flying. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Creature — Elf Warrior Common | |
Reach When Underdark Matriarch enters the battlefield, return a permanent card from your graveyard to your hand. | |
3/5 | |
Sorcery — Adventure Common | |
Destroy target nonland permanent. You gain 3 life. | |
Copy as forum code Copy permalink Copy image URL |
Sorcery Common | |
You may put a creature card from your hand or graveyard onto the battlefield. It gains haste. Exile it at the beginning of the next end step. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
Copy as forum code Copy permalink Copy image URL |
Enchantment Common | |
When Will Beyond Reason enters the battlefield, draw three cards, then discard a card. Pay 1 life, Exile a card from your hand: You may cast a nonland card with mana value 1 or less from your graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Wrenn Common | |
+1: Draw a card. You may play an additional land this turn. -2: You may discard a land card or sacrifice a land. If you do, you may play target instant, sorcery, or land card in your graveyard until end of turn. -8: You get an emblem with “Lands you control have “: Add one mana of any color.” and “, Sacrifice this: Destroy target nonbasic land.”” Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Whenever equipped creature attacks, you may reveal an instant or sorcery card with mana value 2 or less that you own from outside the game. Copy that card and you may cast that copy. (You still have to pay costs.) Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Put a charge counter on Aeonic Conduit. : Add for each charge counter on Aeonic Conduit. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Whenever you cast a noncreature spell, choose a permanent type. Untap all permanents you control of the chosen type. : Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Tap two untapped artifacts you control: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Soldier Common | |
When Artificial Recruiter enters the battlefield, if you cast it, create two tokens that are copies of it. : Return Artificial Recruiter from your graveyard to your hand. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Astrarium enters the battlefield tapped. As long as Astrarium is on the battlefield, it’s a land. (It’s not an artifact.) Astrarium has all basic land types among lands you control. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Construct Soldier Common | |
Ceaseless Soldier can’t block. You may cast Ceaseless Soldier from your graveyard as long as you’ve attacked with a creature this turn. | |
3/2 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
As Chromatic Torch enters the battlefield, choose a basic land type. Lands you control have the chosen land type in addition to their other types. : Add . | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Construct Common | |
Reveal Clickbug Hunter as you draft it and note how many cards you’ve drafted this draft round, including Clickbug Hunter. Clickbug Hunter enters the battlefield with X +1/+1 counters on it, where X is the number you noted for it. Remove a +1/+1 counter from Clickbug Hunter: It deals 1 damage to any target. | |
0/0 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Construct Common | |
Deathtouch When Clockwork Plaguebearer enters the battlefield, remove all counters from target permanent. Counters can’t be placed on permanents. | |
It is the antidote for existence. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Artificer Common | |
When Collector of Cogs enters the battlefield and at the beginning of your upkeep, look at the top three cards of your library. You may reveal an artifact from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
2/2 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Warrior Common | |
As Consulate Censor enters the battlefield, choose a nonland card name. Permanents with the chosen name lose all abilities and can’t gain abilities. | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Horror Common | |
You may have Corrupter of Forms enter the battlefield as a copy of any permanent card in exile. | |
4/4 | |
Instant — Adventure Common | |
Exile target creature with toughness 2 or less. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Advisor Common | |
When Cosmic Curator enters the battlefield, look at target opponent’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Whenever equipped creature deals combat damage, draw a card. Until your next turn, you may cast spells as though they had flash. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . Whenever you cast your third spell each turn, untap Dormant Guardian. You may have it become a 6/6 Golem creature in addition to its other types. If you do, it gains haste until end of turn. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . | |
Sorcery — Adventure Common | |
You may put a card you own from outside the game on top of your library. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
At the beginning of your upkeep, you lose 2 life. : Add . | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add one mana of any color among cards in your graveyard. , : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Pay 1 life: Add . , , Sacrifice Fragment of Curiosity: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Pay 1 life: Add . , , Sacrifice Fragment of Emptiness: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Pay 1 life: Add . , , Sacrifice Fragment of Growth: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Pay 1 life: Add . , , Sacrifice Fragment of Hope: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Pay 1 life: Add . , , Sacrifice Fragment of Rage: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
When Harvest Aligner enters the battlefield, search your library for a land card, reveal it, and put it into your hand, then shuffle. : Untap target land you control. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
If you would draw a card, you may pay . If you do, instead look at the top two cards of your library. Put one onto the bottom of your library, then draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Vedalken Common | |
When Neuropath Psiweaver enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. Discard a card: Neuropath Psiweaver gains protection from the discarded card’s card types until end of turn. | |
2/5 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . , : Look at the top X cards of your library. Put up to one of them on top of your library and the rest on the bottom in any order. Then if X was four or greater, draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
You may spend mana as though it were mana of any color. : Copy target instant or sorcery spell, activated ability, or triggered ability you control. You may choose new targets for the copy. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Prophetic Sculpture enters the battlefield tapped. When Prophetic Sculpture enters the battlefield, choose a color. : Add one mana of the chosen color. , : Draw a card. Spend only mana of the chosen color to activate this ability. | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Equipped creature has menace and “Whenever this attacks and isn’t blocked, draw a card.” Whenever you draw a card, equipped creature gets +2/+2 until end of turn. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Equipped creature has hexproof from sorceries and “This creature can’t be blocked by more than one creature.” Whenever you play a land or cast a creature spell, equipped creature gets +2/+2 until end of turn. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Equipped creature has trample and haste. Whenever you cast a noncreature spell, equipped creature gets +2/+2 until end of turn. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Wizard Common | |
When Replicant Formsculptor enters the battlefield, create a token that’s a copy of target noncreature permanent you control. Recite (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . , : Tap target land. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Scout Common | |
When Spark Servant enters the battlefield, search your library for a planeswalker card and exile it, then shuffle. When Spark Servant leaves the battlefield, return the card exiled with it to its owner’s hand. | |
2/1 | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Equipped creature gets +2/+0 and has deathtouch. When equipped creature dies, each opponent sacrifices a nonland permanent. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
, Sacrifice Starfield Lotuses: Choose a land type. Untap all lands you control of the chosen type. , , Sacrifice Starfield Lotuses: Untap all lands you control. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Common | |
At the beginning of your upkeep, reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and exile the other. , : Put a card exiled with The Knowledge Hub into its owner’s hand. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Artifact Common | |
Artifact spells you cast cost less to cast. : Add . | |
Within it are all the secrets of a dead civilization. And yet it says nothing. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Giant Common | |
Trample, vigilance When Thran Battle Titan enters the battlefield, it fights up to one target creature you don’t control. | |
7/8 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Golem Common | |
Titanic Crasher can’t be blocked except by three or more creatures. Whenever Titanic Crasher enters the battlefield or attacks, destroy target noncreature permanent. | |
9/9 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add two mana of any one color. , : Investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”) | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
When Unstable Powercell enters the battlefield, add one mana of any color. , Sacrifice Unstable Powercell: Add one mana of any color. Recite (You may cast this artifact from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.) | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Once each turn, when you cast an instant or sorcery spell, you may copy it. You may choose new targets for the copy. Repeat this process if that spell wasn’t cast from your hand. | |
Copy as forum code Copy permalink Copy image URL |
Artifact — Equipment Common | |
Whenever Veteran’s Gear or another Equipment enters the battlefield under your control, you may attach that equipment to target creature you control. Equipped creature gets +1/+1 for each artifact you control. Equip | |
Copy as forum code Copy permalink Copy image URL |
Artifact Creature — Golem Common | |
When Vorpal Titan enters the battlefield, destroy all nonbasic lands. | |
10/10 | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
Untap Worldclock during each other player’s untap step. : Add . You may cast your next spell this turn as though it had flash. | |
Copy as forum code Copy permalink Copy image URL |
Artifact Common | |
: Add . Whenever one or more lands are put into their controller’s graveyard from the battlefield, untap Worldfire Sphere. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
Aetherite Mine enters the battlefield tapped with three mining counters on it. , Remove a mining counter from Aetherite Mine: Add . If there are no mining counters on Aetherite Mine, sacrifice it. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . : Ancestral Mountain becomes a 3/3 colorless Spirit creature until end of turn. Whenever it deals combat damage to an opponent this turn, draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Azamir Common | |
Whenever a creature attacks Azamir, Pantheon Usurper, exile that creature at the end of combat. +2: Exile the top three cards of each player’s library. You may put a card you own from among them into your hand. 0: Exile target permanent. -9: Until end of turn, you may cast cards from exile without paying their mana costs. Starting loyalty: 5 | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Mountain Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Forest Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Common | |
Whenever Blighted Hollow becomes tapped, you lose 1 life. As long as you control five or more Swamps, lands you control have “: Add .” | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , Sacrifice Broken Temple: Choose a land type. Target player sacrifices a land of the chosen type. | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Mountain Common | |
(: Add or .) When Brutal Wastes enters the battlefield, you lose 2 life. , , Sacrifice a land: Destroy target artifact or nonbasic land. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life: Add . , , Sacrifice Changing Grove: Search your library for a basic land card and put it onto the battlefield, then shuffle. If you control five or more lands, you may search your library for a nonbasic land instead. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Land Common | |
: Add . , : Search your library for a land card, put it onto the battlefield tapped, then shuffle. Then sacrifice Chapel of the Wylds unless there are four or more basic land types among lands you control. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , , Sacrifice Coiling Caves: Remove all counters from target permanent. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
Cracking Caldera enters the battlefield with ten stability counters on it. : Add . : Remove a stability counter from Cracking Caldera. When Cracking Caldera has no stability counters on it, sacrifice it. If you do, target opponent gets an emblem with “At the beginning of your upkeep, this emblem deals 10 damage to you.” | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , Sacrifice Crumbling Capital: Destroy target nonbasic land. That land’s controller creates a Treasure token and may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Forest Common | |
(: Add or .) You may have Cursed Woods enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . : Exile target land card from a graveyard. Add or . , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life. | |
Copy as forum code Copy permalink Copy image URL |
Land — Island Swamp Common | |
(: Add or .) You may have Desolate Altar enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Sacrifice Dragonbone Valley: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands, create a 5/5 red Dragon creature token with flying. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add one mana of any type a land an opponent controls could produce. , : Draw a card. You must spend three different colors of mana to activate this ability. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . : Tap target nonbasic land. | |
“—ook—ork—n—espair.” —Sculpture inscription | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life: Add or . If this mana is spent to cast a creature spell with mana value 2 or less, that creature enters the battlefield with a +1/+1 counter on it. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land — Swamp Mountain Common | |
(: Add or .) You may have Forbidden Shrine enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
Golden Meadows enters the battlefield tapped. When it does, tap another untapped land you control. : Add one mana of any color. | |
Copy as forum code Copy permalink Copy image URL |
Land — Plains Swamp Common | |
(: Add or .) You may have Hazy Bog enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . : Add . Activate this ability only if you control three or more creatures. | |
Copy as forum code Copy permalink Copy image URL |
Land — Island Mountain Common | |
(: Add or .) You may have Magmatic Coral enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
Marble Bazaar enters the battlefield tapped. : Add or . , : Put target creature or enchantment card in your graveyard on top of your library. | |
Anything, for a price. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land — Forest Plains Common | |
When Meadows of Moag enters the battlefield, each opponent gains 2 life. : Add or . | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , : Create two 1/1 green Saproling creature tokens. This costs less to activate for each differently named land you control. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land — Mountain Plains Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Quxfin Common | |
Spend only mana of different types to cast Quxfin. ( are the types of mana.) +1: Draw a card. The next spell you cast this turn costs less to cast. (This reduces generic costs.) -1: Exile another target nonland permanent until its owner has five or more cards in hand. -7: Exile the top seven cards of each opponent’s library. You may play cards exiled this way without paying their mana cost as long as they remain exiled. Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , : This turn, creatures can’t attack unless their controller pays for each attacking creature they control. | |
Copy as forum code Copy permalink Copy image URL |
Land — Forest Plains Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land — Mountain Plains Common | |
(: Add or .) You may have Scorched Upland enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: Add . , , Sacrifice Scrapworks: Destroy target artifact or land. | |
Copy as forum code Copy permalink Copy image URL |
Land — Plains Swamp Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land — Forest Plains Common | |
(: Add or .) You may have Serene Grove enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
: For each spell cast this turn, add or . | |
Copy as forum code Copy permalink Copy image URL |
Land — Mountain Forest Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Legendary Land Common | |
: Add for each artifact you control. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
The Frost Gate enters the battlefield tapped. : Add or . , : Tap target permanent. Its controller mills two cards. | |
Copy as forum code Copy permalink Copy image URL |
Legendary Land Common | |
The Lost City enters the battlefield tapped. As The Lost City enters the battlefield, choose a basic land type. The Lost City and basic lands you control are the chosen type in addition to their other types. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
Tiger Shadow Dojo enters the battlefield tapped. : Add or : Until end of turn, Tiger Shadow Dojo becomes a 2/4 blue and black Ninja creature. When it deals combat damage to an opponent this turn, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card’s mana value. | |
Copy as forum code Copy permalink Copy image URL |
Land — Mountain Forest Common | |
(: Add or .) You may have Titanic Terrain enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land — Forest Island Common | |
(: Add or .) You may have Tranquil Spring enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land — Forest Island Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land — Plains Island Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Legendary Planeswalker — Tyrant Common | |
+1: Create a colorless Vessel artifact token with “, Sacrifice this artifact: Create a tapped X/X colorless Spirit creature token”. [-X]: Exile each creature with power X or less. -7: You get an emblem with “: Target opponent reveals their hand. You may cast a nonland card from their hand with mana value X or less without paying its mana cost. Activate only as a sorcery.” Starting loyalty: 4 | |
Copy as forum code Copy permalink Copy image URL |
Land — Island Swamp Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life: Add or . : Add one mana of any color. Activate this ability only if you control four or more differently named lands. | |
Copy as forum code Copy permalink Copy image URL |
Land — Island Mountain Common | |
(: Add or .) | |
Copy as forum code Copy permalink Copy image URL |
Land — Mountain Forest Common | |
(: Add or .) When Walking Wasteland enters the battlefield, you lose 2 life. : Walking Wasteland becomes a 2/2 red and green Elemental creature until end of turn with “This gets +1/+1 for each land card in all graveyards.” | |
Copy as forum code Copy permalink Copy image URL |
Land — Plains Island Common | |
(: Add or .) You may have Wandering River enter the battlefield tapped. If you don’t, each opponent may scry 1. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Land Common | |
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | |
Copy as forum code Copy permalink Copy image URL |
Basic Land — Forest | |
Copy as forum code Copy permalink Copy image URL |
Basic Land — Island | |
Copy as forum code Copy permalink Copy image URL |
Basic Land — Mountain | |
Copy as forum code Copy permalink Copy image URL |
Basic Land — Plains | |
Copy as forum code Copy permalink Copy image URL |
Basic Land — Swamp | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Angel Token | |
Flying, vigilance | |
4/4 | |
Copy as forum code Copy permalink Copy image URL |
Token Enchantment Token | |
Creatures you control get +1/+1. | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Soldier Token | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Spirit Token | |
Flying | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Elemental Token | |
Flying | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Otter Token | |
Whenever this creature deals combat damage to a player, draw a card. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Rogue Token | |
Whenever this creature deals combat damage to an player, you draw a card and lose 1 life. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Devil Token | |
When this creature dies, it deals 1 damage to any target. | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Dragon Token | |
Flying | |
5/5 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Elemental Token | |
Haste | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Beast Token | |
3/3 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Saproling Token | |
1/1 | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Wurm Token | |
Trample | |
6/6 | |
Copy as forum code Copy permalink Copy image URL |
Token Artifact — Clue Token | |
, Sacrifice this: Draw a card. | |
Copy as forum code Copy permalink Copy image URL |
Token Artifact — Treasure Token | |
, Sacrifice this artifact: Add one mana of any color. | |
Copy as forum code Copy permalink Copy image URL |
Token Artifact Token | |
, Sacrifice this artifact: Create a tapped X/X colorless Spirit creature token. | |
Copy as forum code Copy permalink Copy image URL |
Token Creature — Spirit Token | |
X/X | |
Copy as forum code Copy permalink Copy image URL |
Change log:
Change log:
Primarily just bugfixes/typo corrections.
Change log:
Change log:
Change log:
Change log:
Change log:
Huge thanks to TEST for figuring out what was wrong with this upload. Anti props to PS for making it so hard to upload.
This update brings a new host of PW to the cube, and will be followed by some other minor balance changes, new tricolor cards, and Companions.
Change log:
Change log:
Change log:
Change log:
Change log:
Change log:
Change log:
Change log:
Change log:
Mostly name changes, art changes, and typo fixes.
Change log:
Initial Version! This is 360 cards and fully draftable. Now time to test and figure out what archetypes need more help, which ones are fine as is, what cards are miserable to play against, and so on. Once that wave of testing is done, we'll expand to 450, then test more.
Change log:
Change log:
Change log:
Change log:
Change log:
Change log:
This is the first version of Agonos Cube published on PlaneSculptors.net.