Aenyr is an Art-themed custom set.
Welcome to the 2018 post-Dominaria update!
December 18th, 2018 update: Even though the set has been considered completed as of November 27th, 2017, I was recently asked to revisit the set for Custom Constructed and Custom Commander. A whole year without updating the set gave me some perspective on it and allowed me take this opportunity to change a lot of card's arts and flavor texts to further improve Aenyr's world building.
.xml download for Cockatrice: https://drive.google.com/file/d/1gKbamDTkzzzt3hknh5GDFYrGySM8WZ3w/view?usp=sharing
.zip images file: https://drive.google.com/file/d/1KSAPz43dbSfE5mQJ_aFFVxv5C3-y9dNb/view?usp=sharing
Draft archetypes: (Note: Aenyr is a multicolored set, so those are archetype skeletons. A third color is often added to customize the limited deck, offering more flexibility and making them more unique.) WU: Flicker, "enters the battlefield" matters UB: Control, winning through mill BR: "Hellbent", discard matters aggro RG: Ramp GW: Lifegain WR: Renown aggro UG: 5 colors"WUBRG" matters BW: Go wide tokens + Sacrifice UR: Instants and sorceries/Resonance control GB: Satyr tribal
Enchantment Uncommon | |
At the beginning of combat on your turn, target creature you control gains flying and vigilance until end of turn. | |
Seeing the Aven dance in the skies is a source of inspiration for many young students. | |
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Sorcery Rare | |
Destroy all creatures, then create a 1/1 white Spirit creature token with flying. | |
It is the artist’s bane to be able to create such wonderful worlds only to be trapped in them, alone. | |
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Creature — Bird Wizard Common | |
Flying Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) | |
1/2 | |
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Instant Common | |
Target creature gets +3/+0 and gains indestructible until end of turn. If it’s renowned, untap it. | |
The best dancers and duelists are predictable in skill and technique, but always wonderfully surprising in execution and movement. | |
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Creature — Human Soldier Common | |
First strike Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) | |
1/1 | |
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Creature — Human Soldier Common | |
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Delsanian Sellsword attacks, you may tap target creature. | |
“I don’t fight for money. My payment is the beauty of the fight itself.” | |
3/3 | |
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Creature — Human Soldier Common | |
When Dutiful Patrollers enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. | |
For the Delsanian city watch, discipline is a form of art. | |
3/3 | |
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Creature — Spirit Bard Uncommon | |
Lifelink Virtuoso — Whenever you cast a multicolored spell, target creature gets +2/+2 until end of turn. | |
1/1 | |
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Instant Common | |
Exile target creature you control. Return that card to the battlefield under your control at the beginning of the next end step. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Instant Common | |
Creatures you control get +1/+1 until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Human Bard Common | |
Virtuoso — Whenever you cast a multicolored spell, you gain 2 life. | |
Medics and healers are not needed in Aenyr, as music alone can mend even the most severe wounds. | |
2/2 | |
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Creature — Human Artificer Uncommon | |
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) When Master Stoneshaper becomes renowned, create a 3/3 colorless Golem artifact creature token. | |
2/4 | |
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Creature — Human Bard Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, create a 1/1 white Spirit creature token with flying. | |
“Music can reach realms that are otherwise out of our mere human grasp.” | |
1/3 | |
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Instant Uncommon | |
Exile target attacking creature, blocking creature, or enchantment. Its controller gains 4 life. | |
Art makes people forget all about their earthly troubles. | |
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Instant Uncommon | |
Target creature you control gets +1/+1 and gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, or enchanted by anything that color.) Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Enchantment — Aura Common | |
Enchant creature you don’t control Whenever enchanted creature attacks or blocks, you gain 5 life. | |
“...” —Leron, talkative jester | |
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Creature — Human Wizard Common | |
Virtuoso — Whenever you cast a multicolored spell, put a +1/+1 counter on Seasoned Dancer. It gains indestructible until end of turn. | |
3/1 | |
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Creature — Human Scout Common | |
Silkfinder Ranger can’t be blocked by Spiders. | |
Only the bravest adventurers dare hunt the spiders of Duskwood. Less than half return to Delsani with the prized silk. | |
3/1 | |
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Creature — Angel Bard Rare | |
Flying, vigilance Virtuoso — Whenever you cast a multicolored spell, permanents you control gain indestructible until your next turn. | |
Her words are those of virtue. Her song is that of salvation. | |
4/5 | |
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Creature — Human Wizard Uncommon | |
Flying Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) When Sunblessed Dancer becomes renowned, you may exile all cards from target player’s graveyard. | |
2/2 | |
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Sorcery Common | |
Choose one — • Exile target tapped creature. • Create two 1/1 white Spirit creature tokens with flying. | |
“Art in itself is neither good nor bad, but those who commit atrocities in its name face dire consequences.” —The Senate of Censures | |
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Creature — Human Common | |
When Young Dreamer enters the battlefield, create a 1/1 white Spirit creature token with flying. | |
“Children’s works of art are always valid, owing to the pure intent of their creation.” —The Senate of Censures, decree #32 | |
0/1 | |
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Creature — Bird Bard Common | |
Flying Virtuoso — Whenever you cast a multicolored spell, put a +1/+1 counter on Aven Vocalist. | |
On very rare occasions, Aven flocks perform aerial choirs that leave even the best singers breathless for days. | |
2/1 | |
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Creature — Human Wizard Common | |
: Captivating Performer gets +3/+3 until end of turn and can’t be blocked this turn. | |
“Her moves fascinate soul and body alike. Best not to look.” —Trex, Kirsus jester | |
2/1 | |
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Instant Uncommon | |
This spell costs less to cast if you control a multicolored permanent. Counter target spell. | |
“The publication or diffusion of this artwork is hereby declared to be strictly prohibited until decided otherwise.” | |
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Creature — Serpent Common | |
Deep-Sea Dreamhunter can’t attack unless a card has been put into a graveyard from anywhere this turn. | |
Their diet consists of fish, various amphibians, and contemplative artists who wander too close to the shore. | |
6/6 | |
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Instant Uncommon | |
Creatures target player controls get -3/-0 until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Sorcery Common | |
Choose one — • Draw two cards. • Create a 2/2 blue Illusion creature token with flying. | |
“Don’t fear your dreams, listen to them. There is no greater source of inspiration.” —Roselyn, to Veila | |
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Creature — Human Rogue Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, target creature gains hexproof until end of turn and can’t be blocked this turn. | |
Dreamsilk garments would be considered immensely beautiful, if only people were able to see those wearing them. | |
3/2 | |
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Instant Common | |
Draw a card. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Instant Common | |
Put target creature on top of its owner’s library. If that creature is multicolored, put it second from the top instead. | |
“What’s life without color? Is it still possible to truly find beauty when nothing is left but shades of gray?” —Vinogh, lone painter | |
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Enchantment Uncommon | |
Whenever you cast an instant or sorcery spell, you may tap target creature an opponent controls and it doesn’t untap during its controller’s next untap step. | |
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Creature — Fish Common | |
Flying The first noncreature spell you cast each turn costs less to cast. | |
Artistry soars on the wings of the manta. | |
1/2 | |
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Instant Common | |
Tap up to three target creatures. Draw a card. | |
“How glorious would it be to create the greatest circus anyone has ever known?” — Olexar Kirsus, The Entertainer’s Manifesto | |
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Creature — Human Wizard Uncommon | |
Imaginarium — , : Scry X, where X is the number of colors among cards in your graveyard. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
“Some stories are better left untold.” | |
1/4 | |
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Creature — Human Wizard Common | |
Virtuoso — Whenever you cast a multicolored spell, target player puts the top three cards of their library into their graveyard. | |
Challenging all senses at once, he leaves the audience unable to distinguish reality from illusion. | |
1/3 | |
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Creature — Homunculus Common | |
When Mindscraper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
There is no better assistant for a troubled artist needing to meditate. | |
1/1 | |
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Instant Common | |
Imaginarium — Counter target spell unless its controller pays for each color among cards in your graveyard. | |
“... and this is why your argument is completely, unconditionally and undoubtedly invalid.” | |
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Instant Uncommon | |
Return target nonland permanent to its owner’s hand. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Sphinx Spirit Rare | |
Flying Virtuoso — Whenever you cast a multicolored spell, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
“What is as clear as day, yet can’t be seen? What is as light as a feather, yet can move oceans?” | |
4/4 | |
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Creature — Human Scout Uncommon | |
Flying When Skyseeker enters the battlefield, draw two cards, then discard a card. | |
“If you find yourself lacking inspiration, it helps to look at the world from a different perspective.” | |
2/1 | |
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Sorcery Common | |
Tap target creature. It doesn’t untap during its controller’s next untap step. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Sorcery Rare | |
Search your library for up to two instant and/or sorcery cards with converted mana cost 3 or less, reveal them, and put them into your hand. Then shuffle your library. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Instant Common | |
Imaginarium — Draw cards equal to the number of colors among cards in your graveyard, then discard a card. | |
Wisteria the Magnificent’s act was to disappear and reappear from thin air. The finale months ago left her audience cheering for an encore to this very day. | |
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Creature — Nightmare Horror Common | |
Flying When Ashiok’s Phantasm enters the battlefield, you may exile target card from a graveyard. If you do, that card’s owner loses 2 life. | |
2/3 | |
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Creature — Human Bard Rogue Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, each opponent exiles the top card of their library. You may play cards exiled with Back Alley Crook. | |
2/3 | |
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Sorcery Common | |
Choose one — • Target player discards two cards. • Create a 3/3 black Nightmare creature token. | |
A mask is meant to conceal its wearer’s identity. Sometimes, it also protects the world from what’s hidden underneath. | |
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Instant Common | |
Cast Bequeathment only if a creature died this turn. Draw two cards. | |
“Their mourning will turn into pride when I make my father’s legacy mine.” | |
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Creature — Vampire Uncommon | |
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. | |
“Great art can never be created without great suffering.” | |
0/1 | |
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Sorcery Rare | |
Until end of turn, any time you could cast an instant, you may pay 1 life. If you do, target creature gets -1/-1 until end of turn. | |
Some fanatics carve ancient poems into their own skins, believing that it helps birthing those stories into existence. | |
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Creature — Vampire Uncommon | |
Flying , Sacrifice a creature: Put a +1/+1 counter on Brumewing. You lose 1 life. | |
Many bored aristocrats take interest in suffering as a source of artistic inspiration. Some lose control, developing an uncontrollable thirst for blood. | |
1/1 | |
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Sorcery Uncommon | |
Each player sacrifices a creature. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
The song surrounds you, fills your soul, and entices you until it becomes your funeral dirge. | |
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Creature — Zombie Bard Rare | |
Menace Chorus of the Unliving can’t block. Virtuoso — Whenever you cast a multicolored spell, you may return Chorus of the Unliving from your graveyard to the battlefield. | |
3/2 | |
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Sorcery Uncommon | |
Imaginarium — All creatures get -1/-1 until end of turn for each color among cards in your graveyard. | |
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Creature — Satyr Shaman Common | |
, Sacrifice a creature: Target player loses 1 life. If you sacrificed a Satyr this way, that player loses 2 life instead. | |
Every member of the Kenoram clan is proud to give their life for a greater cause. | |
1/1 | |
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Sorcery Common | |
Create three 1/1 black and green Satyr Bard creature tokens, then sacrifice a creature. | |
“The Kenoram clan gathered tonight as well to perform some strange dances, although they don’t seem to have chosen a victim this time...” —An explorer’s journal, last entry | |
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Sorcery Common | |
Imaginarium — Destroy target creature with power less than or equal to the number of colors among cards in your graveyard. | |
“Did the portrait’s eyes just move? My mind must be tricking me again.” | |
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Creature — Vampire Wizard Common | |
Imaginarium — When Dream Drinker enters the battlefield, target player puts the top X cards of their library into their graveyard and you gain X life, where X is the number of colors among cards in your graveyard. | |
4/4 | |
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Creature — Satyr Bard Common | |
Virtuoso — Whenever you cast a multicolored spell, each opponent loses 1 life and you gain 1 life. | |
His magic flute helps him make sure he always receives payment for his music. | |
2/1 | |
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Sorcery Common | |
Return target creature card from your graveyard to your hand. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Satyr Shaman Uncommon | |
, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery. | |
“Art has its uses, sure, but true magic can only be found within Nature.” —Lyss of Duskwood | |
3/5 | |
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Creature — Human Rogue Berserker Common | |
Discard a card: Kirsus Maniac gains deathtouch until end of turn. | |
“I leave for a month and this is what happens to the circus? How did it happen? Where is Olexar?” —Trex, Kirsus jester | |
2/2 | |
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Instant Common | |
Destroy target creature. | |
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Instant Common | |
Target creature gets -1/-1 until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
Veila’s fears emerged along the violin’s music. | |
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Creature — Satyr Warrior Common | |
When Satyr Brawler enters the battlefield, create a 1/1 black and green Satyr Bard creature token. | |
“I thought it would be fun to invite a Satyr to play music. Never again.” —Athela, innkeeper | |
3/2 | |
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Instant Uncommon | |
Destroy target monocolored creature. | |
As Veila’s dreams and Ashiok’s nightmares clashed, Roselyn opened her mind to the fiend’s touch and set her emotions free all at once. | |
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Instant Common | |
Choose one — • Ardent Choreography deals 1 damage to each of up to two target creatures. • Create a 2/1 red Elemental creature token with haste. | |
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Creature — Giant Warrior Common | |
Trample Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) | |
The few giants left on Aenyr will never forget the times they were tirelessly hunted for glory and great heroic stories. | |
3/3 | |
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Instant Common | |
Blazing Sonnet deals damage to target creature equal to the total number of cards in each player’s hand. | |
“Be careful about stories involving fire.” —The Writer’s Code, rule #47 | |
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Sorcery Uncommon | |
Cast Chaotic Clarity only if you have two or more cards in hand. As an additional cost to cast this spell, discard a card at random. Draw three cards. | |
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Sorcery Common | |
Up to two target creatures can’t block this turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Human Bard Common | |
: Fervent Balladeer deals 1 damage to each opponent. Virtuoso — Whenever you cast a multicolored spell, untap Fervent Balladeer. | |
1/2 | |
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Sorcery Uncommon | |
Fiery Bolero deals 3 damage to any target. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
“Emotions hurt where no armor can protect you.” —Roselyn Valvidia | |
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Creature — Human Wizard Common | |
Menace (This creature can’t be blocked except by two or more creatures.) Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) | |
3/1 | |
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Creature — Goblin Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, choose one — • Another target creature gets +2/+0 until end of turn. • Target creature can’t block this turn. | |
“I’d rather eat my chicken raw than in this goblin’s soup.” —Elania, food critic | |
2/1 | |
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Creature — Goblin Bard Common | |
Haste Virtuoso — Whenever you cast a multicolored spell, you may discard a card. If you do, draw a card. | |
He calls it “courage song”, though many argue that “pointless noise” is more accurate. | |
1/1 | |
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Creature — Human Rogue Common | |
High Road Bandit gets +1/+2 as long as a player has one or fewer cards in hand. | |
“Merchants, soldiers, craftsmen, minstrels... all must sleep at some point. And when they do, I’ll be waiting for them.” | |
2/1 | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature gets +4/-2 and has haste. | |
“Most artists are either driven or consumed by the passion that burns within. Eregon was both.” —Roselyn Valvidia | |
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Creature — Demon Hound Common | |
First strike, haste Kirsus Mongrel attacks each combat if able. | |
“I hope you like our new circus beasts.” —Skiv | |
4/1 | |
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Creature — Human Wizard Rare | |
Haste Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Master Flamedancer attacks, if it’s renowned, exile the top card of your library. Until end of turn, you may play that card. | |
2/3 | |
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Creature — Elemental Common | |
: Moltenheart Elemental gets +1/+0 until end of turn. | |
Weapons and tools aren’t the only things made by Giants in their secret forges. | |
7/3 | |
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Instant Uncommon | |
Parch the Mind deals 2 damage to target player. Tap up to two target lands that player controls. Those lands don’t untap during their controller’s next untap step. | |
“One day or another, everyone runs out of ideas.” —Skiv | |
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Sorcery Uncommon | |
Untap target creature and gain control of it until end of turn. It gains haste until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Instant Common | |
Choose one — • Destroy target noncreature artifact. • Piercing Shout deals 2 damage to any target. | |
“Never forget that your voice is your strongest weapon.” —Yssa, bard trainer | |
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Creature — Giant Artificer Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, create two 2/1 red Elemental creature tokens with haste. Exile those tokens at the beginning of the next end step. | |
Living flames erupt from the anvil with each hammer stroke, constant reminders of her ever-burning anger. | |
4/3 | |
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Legendary Planeswalker — Roselyn Mythic | |
+1: Until your next turn, up to one target creature can’t block and attacks each combat if able. -2: Target creature gets +4/-2 and gains haste until end of turn. -7: You get an emblem with “At the beginning of each upkeep, gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.” Starting loyalty: 4 | |
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Instant Common | |
Target creature you control gets +1/+0 and gains first strike until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Dragon Rare | |
Flying Virtuoso — Whenever you cast a multicolored spell, if it’s your main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
5/5 | |
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Creature — Human Uncommon | |
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Torch Juggler is renowned, it has “: Torch Juggler deals 1 damage to any target.” | |
1/1 | |
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Instant Uncommon | |
Create two 1/2 green Spider creature tokens with reach. Then Arachnoid Ambush deals damage equal to the number of Spiders you control to up to one target creature with flying. | |
“I don’t care how much that damned silk is worth anymore. I’m done.” —Kessen, silkfinder ranger | |
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Instant Common | |
Target creature you control gets +2/+2 and gains reach until end of turn. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Legendary Creature — Spider Rare | |
Reach Imaginarium — At the beginning of your upkeep, create a 1/2 green Spider creature token with reach for each color among cards in your graveyard. : Search your library for a card and put that card into your graveyard. Then shuffle your library. | |
3/5 | |
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Sorcery Uncommon | |
Untap target land you control and put five +1/+1 counters on it. It becomes a 0/0 Elemental creature with haste. It’s still a land. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Instant Uncommon | |
Target creature you control gets +3/+3 until end of turn. Then if was spent to cast Chromesthesia, that creature gains lifelink until end of turn. The same is true for and flying, and deathtouch, and and first strike. | |
Color and sound, in perfect unity. | |
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Creature — Treefolk Common | |
Whenever you gain life for the first time each turn, untap target land. | |
“I think that I shall never see A poet as long-winded as a tree.” — Selao, hermit writer | |
3/4 | |
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Creature — Wurm Common | |
Imaginarium — This spell costs less to cast for each color among cards in your graveyard. | |
“There is no such thing as natural or unnatural. There is only what the mind can conceive and what it cannot.” —Rejan, Delsanian scholar | |
6/6 | |
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Creature — Satyr Uncommon | |
When Duskwood Neophyte enters the battlefield or dies, reveal the top card of your library. If it’s a creature or land card, put it into your hand. Otherwise, put it into your graveyard. | |
“It takes forever to discover the wonders this world has to offer.” | |
2/1 | |
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Sorcery Common | |
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. Resonance (If you cast this spell for , exile it as it resolves. As you cast your next instant or sorcery spell, put this card into your graveyard and you may add its effects and colors to that spell.) | |
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Creature — Satyr Bard Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, put two +1/+1 counters on Kenoram Mythmaker. When Kenoram Mythmaker dies, you gain life equal to its power. | |
2/2 | |
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Creature — Satyr Rogue Common | |
When Kenoram Stalker dies, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
4/1 | |
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Creature — Human Bard Common | |
: Add one mana of any color. When that mana is spent to cast a multicolored spell, you gain 1 life. | |
“As you write, your characters slowly become part of who you are. There is a little bit of you in each and every one of them.” | |
1/2 | |
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Creature — Elephant Common | |
Trample Whenever Parade Mastodon attacks, target creature gains trample until end of turn. | |
There are no more free mastodons in Aenyr. Olexar Kirsus once composed a song powerful enough to tame them and they are now nothing more than circus beasts. | |
5/4 | |
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Creature — Giant Bard Rare | |
Trample Virtuoso — Whenever you cast a multicolored spell, target creature gets +6/+6 until end of turn. | |
The pounding of his drums resounds like the heartbeat of the world itself. | |
6/6 | |
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Instant Common | |
Each opponent sacrifices an artifact or an enchantment. Draw a card. | |
“True inspiration comes from complete calm, far from the chaos of civilization.” —Vinogh, lone painter | |
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Creature — Plant Uncommon | |
Imaginarium — : Prismavore gets +1/+1 for each color among cards in your graveyard until end of turn. | |
“Drink deep from Aenyr’s water and light. It will grow you in ways you couldn’t imagine.” —Roselyn, to Veila | |
3/3 | |
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Creature — Satyr Common | |
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. | |
“The woods are infinite and eternal. There are always new paths to be found.” | |
1/1 | |
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Creature — Spider Common | |
Reach (This creature can block creatures with flying.) | |
The Dreamweaver’s brood produces the purest silk, used only by the most renowned tailors to craft the finest clothes. Unfortunately, even the best silkfinders are reluctant to go and gather it. | |
2/6 | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature has trample. Imaginarium — Enchanted creature gets +1/+1 for each color among cards in your graveyard. | |
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Instant Common | |
Choose one — • Target creature you control fights another target creature. • Create a 2/2 green Wolf creature token. | |
“At that moment, Kilvia shivered, for she was alone in the woods no longer.” —Tale of the Lone Hunter, final chapter | |
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Creature — Satyr Bard Uncommon | |
Virtuoso — Whenever you cast a multicolored spell, target creature gets +1/+1 until end of turn and must be blocked this turn if able. | |
The song was so enticing, Roselyn and Veila had no other choice but to search for its source, deep within Duskwood. | |
2/2 | |
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Creature — Human Bard Common | |
Virtuoso — Whenever you cast a multicolored spell, put a +1/+1 counter on Traveling Minstrel. | |
“I go wherever music brings me.” | |
1/1 | |
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Creature — Angel Soldier Mythic | |
Flying Renown 2 (When this creature deals combat damage to a player, if it isn’t renowned, put two +1/+1 counters on it and it becomes renowned.) When Angelic Mentor becomes renowned, search your library for a creature card with power 2 or less and put that card onto the battlefield under your control. Then shuffle your library. | |
3/3 | |
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Creature — Human Wizard Mythic | |
Your maximum hand size is 0. You can’t draw cards. At the beginning of your upkeep, exile the top three cards of your library. Until end of turn, you may play those cards. | |
3/1 | |
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Legendary Planeswalker — Ashiok Mythic | |
+1: Target opponent exiles the top card of their library, a card from their hand, and a card from their graveyard. -2: Exile target creature. Its controller creates a 3/3 black Nightmare creature token. -9: Until end of turn, you may cast cards exiled with Ashiok without paying their mana costs. Starting loyalty: 5 | |
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Creature — Hound Uncommon | |
When Austere Familiar enters the battlefield, noncreature spells target opponent casts cost more to cast until your next turn. | |
The five Senate seats each come with a matching familiar. They sniff out plagiarism, lies, immorality, obscenity, and poor grammar respectively. | |
2/1 | |
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Creature — Bird Soldier Uncommon | |
Flying Whenever Aven Blade-Dancer deals combat damage to a player, exile up to one target creature you control, then return it to the battlefield under its owner’s control. | |
2/3 | |
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Creature — Bird Common | |
Flash (You may cast this spell any time you could cast an instant.) Flying When Aven Conductor enters the battlefield, you may return another target creature you control to its owner’s hand. | |
3/3 | |
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Instant Common | |
Target creature gets +1/+0 and gains double strike until end of turn. | |
“What’s the difference between sword fighting and dancing? Your life.” —Elyza, Delsanian duelist | |
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Creature — Elemental Elk Common | |
: Add . | |
The first painter whose work left its canvas was speechless. He could only utter a single word: “idealon”—perfection. | |
2/2 | |
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Creature — Worm Horror Uncommon | |
Book Worm’s power is equal to the greatest number of cards in a player’s graveyard. | |
“Horror stories are strictly forbidden.” —The Writer’s code, rule #3 | |
*/4 | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature gets +1/+2 and has lifelink. | |
A red rose for conformity, a black one for ambition. Receiving both is the highest mark of praise from the Senate of Censures. | |
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Creature — Human Soldier Uncommon | |
Whenever a player discards one or more cards, Carnival Sentinel deals 1 damage to target player or planeswalker. | |
They forbid the entrance to anyone who doesn’t look insane enough. | |
2/1 | |
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Creature — Spirit Rare | |
At the beginning of each player’s upkeep, if that player has no cards in hand, Chaosborn Muse deals 2 damage to each creature you don’t control and each opponent. | |
Her voice incites to freedom of thought at any cost, even one’s own sanity. | |
3/2 | |
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Creature — Illusion Uncommon | |
Flying When Chimerical Visitant enters the battlefield, if was spent to cast it, you may cast a creature card with converted mana cost 5 or less from your graveyard or hand without paying its mana cost. | |
3/4 | |
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Creature — Spirit Rare | |
Exile a land card from your hand: Add three mana in any combination of colors. Activate this ability only once each turn. | |
Her voice imbues the greatest painters, making them create colors and styles they didn’t even know could exist. | |
2/2 | |
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Creature — Elemental Bird Common | |
Flying When Chromawing Idealon enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. | |
2/2 | |
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Sorcery Rare | |
Imaginarium — Exile the top X cards of your library, where X is the number of colors among cards in your graveyard. You may put any number of creature and/or land cards from among those cards onto the battlefield. | |
“Any story I think of becomes real. This place is truly wonderful.” | |
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Creature — Incarnation Mythic | |
Flying During each turn, you may cast one card you own from outside the game. If Creativity would be put into a graveyard from anywhere, reveal Creativity and shuffle it into its owner’s library instead. | |
5/5 | |
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Creature — Human Soldier Wizard Rare | |
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Dancing Master is dealt damage, if it’s renowned, it deals that much damage to any target. | |
3/2 | |
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Creature — Vampire Advisor Uncommon | |
Lifelink , Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | |
“Why would we hesitate to sacrifice a few worthless lives if it means to broaden our definition of beauty?” | |
2/3 | |
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Instant Uncommon | |
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
In her pilgrimage to Mount Chromaziel, Veila discovered both the wonders and the horrors the world of Aenyr had to offer. | |
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Sorcery Uncommon | |
Imaginarium — You may cast target instant, sorcery, or creature card from an opponent’s graveyard without paying its mana cost if its converted mana cost is less than or equal to the number of colors among cards in your graveyard. | |
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Creature — Spirit Rare | |
The first creature spell you cast each turn costs less to cast for each creature card in your graveyard. , Sacrifice a creature: Draw a card. | |
Her voice speaks of Life, and Death, and the infinite cycle in between. | |
2/2 | |
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Creature — Satyr Shaman Rare | |
Whenever another creature dies, if it’s the first creature that died this turn, choose one — • Put a +1/+1 counter on Duskwood Shaman. • Scry 2. • You gain 3 life. | |
1/1 | |
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Creature — Spirit Rare | |
Flying If a triggered ability of a permanent you control would trigger, that ability triggers twice instead. | |
Her voice reverberates through eternity, as do the songs she performs. | |
2/4 | |
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Creature — Elemental Beast Rare | |
Menace Whenever Effervescent Idealon deals combat damage to a player, create a token that’s a copy of it. | |
“Newly born idealons are erratic and unstable. Do not approach them.” —The Senate of Censures, decree #12 | |
4/3 | |
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Sorcery Rare | |
Exile up to one target creature you control and up to one target creature you don’t control, then return those creatures to the battlefield under your control. | |
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Enchantment Uncommon | |
At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | |
The Glamor District is home to one magnificent museum for each art form approved by the Senate of Censures. It’s a shame only the wealthiest can enter. | |
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Creature — Spirit Mythic | |
Flying When Eraser of Thoughts dies, exile all nonland cards from target player’s graveyard. For each card exiled this way, search that player’s hand and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library. | |
4/4 | |
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Legendary Creature — Elemental Avatar Mythic | |
Whenever Eregon’s Masterpiece attacks, look at the top six cards of your library. You may exile a creature card from among those cards and put the rest on the bottom of your library in a random order. Then for each creature card exiled with Eregon’s Masterpiece, create a tapped and attacking token that’s a copy of that card. Exile those tokens at the beginning of the next end step. | |
6/6 | |
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Creature — Elemental Fox Rare | |
Flash Flying, lifelink Exquisite Idealon enters the battlefield with a +1/+1 counter on it if you were dealt damage by a source an opponent controlled this turn. | |
2/1 | |
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Creature — Elemental Cat Uncommon | |
Whenever Fabled Manifestation enters the battlefield or attacks, you gain 3 life. | |
Most libraries don’t need guardians, as the tomes they contain are perfectly able to defend themselves. | |
3/1 | |
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Creature — Shapeshifter Rare | |
You may have Facestealer enter the battlefield as a copy of any creature on the battlefield or creature card in a graveyard. | |
“Method acting is a demanding art. You really have to get under your subject’s skin.” | |
0/0 | |
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Creature — Drake Uncommon | |
Flying Whenever you cast an instant or sorcery spell, Fantasia Wyrm gets +1/+0 until end of turn, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
2/2 | |
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Creature — Cat Uncommon | |
Flash (You may cast this spell any time you could cast an instant.) Fearless Feline enters the battlefield with an amount of +1/+1 counters on it equal to the amount of life you’ve gained this turn. | |
When a circus animal is fierce enough to run away from its former jailers, its courage inspires songs for decades to come. | |
2/2 | |
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Sorcery Common | |
Each player draws two cards, then discards a card at random. | |
Never trust a Kirsus psychic. | |
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Creature — Spirit Wall Uncommon | |
Defender (This creature can’t attack.) When Ghastly Mural enters the battlefield, create three 1/1 white Spirit creature tokens with flying. | |
Those who stare at the painting long enough can hear the lost souls trapped within. | |
0/3 | |
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Creature — Satyr Shaman Mythic | |
Imaginarium — : For each color among cards in your graveyard, add one mana of that color. , , Sacrifice Gloom Tender: Return target card from your graveyard to your hand. | |
1/1 | |
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Creature — Spirit Rare | |
At the beginning of each upkeep, you may exile another target nonland permanent. If you do, return that card to the battlefield under its owner’s control at the beginning of the next end step. | |
Her voice ebbs and flows, like the dancers she invigorates. | |
3/3 | |
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Instant Rare | |
Destroy target creature. Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library. | |
“We all belong to the same world and, in the end, Nature claims us all. To encounter your fate sooner is a privilege.” —Lyss of Duskwood | |
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Sorcery Uncommon | |
Imaginarium — Create a 1/1 black and green Satyr Bard creature token for each color among cards in your graveyard. | |
“They’re celebrating again. There is no way that’s a good sign.” —Ferron, Duskwood explorer | |
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Creature — Rogue Common | |
When Skiv took leadership of the Kirsus Circus, its members began to seek newer, darker sources of entertainment. This gory fun came at the price of both their minds and their humanity. | |
3/2 | |
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Enchantment Uncommon | |
At the beginning of each end step, if you’ve gained life this turn, draw a card. : You gain 2 life. | |
“As long as our citizens keep discovering new forms of art, this city will thrive.” —Selmon, Delsanian deputy | |
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Creature — Elemental Hound Uncommon | |
Menace Whenever Hellish Idealon deals combat damage to a player, discard a card. | |
“How could anyone put such hatred in a work of art?” —Telia, painter apprentice | |
4/3 | |
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Creature — Spirit Rare | |
Whenever a creature attacks you or a planeswalker you control, create a colorless artifact token named Gold. It has “Sacrifice this artifact: Add one mana of any color.” | |
Her voice speaks of wealth, nobility, and a corrupt notion of equity. | |
2/2 | |
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Instant Rare | |
The next multicolored spell you cast this turn can be cast as though it had flash. Draw a card. | |
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Enchantment Rare | |
At the beginning of your end step, exile target card from a graveyard. If you exiled a creature card this way, create a 3/3 black Nightmare creature token. If you exiled a noncreature card this way, Infernal Cacophony deals 3 damage to any target. | |
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Creature — Human Bard Soldier Uncommon | |
Renown 2 (When this creature deals combat damage to a player, if it isn’t renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, Intrepid Poet deals 2 damage to target player or planeswalker and you gain 2 life. | |
The stories she doesn’t write with her pen, she writes with her sword. | |
1/3 | |
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Sorcery Uncommon | |
Choose one — • Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. • Tap target creature. It doesn’t untap during its controller’s next untap step. | |
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Creature — Satyr Shaman Uncommon | |
Whenever another Satyr enters the battlefield under your control, Keeper of the Cycle gets +1/+1 until end of turn. Whenever another Satyr you control dies, each opponent loses 1 life. | |
“The cycle of Life and Death is the simplest representation of Nature’s omnipotence.” | |
2/2 | |
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Creature — Satyr Warrior Common | |
Whenever another creature you control dies, put a +1/+1 counter on Kenoram Scavenger. | |
Satyrs of the Kenoram clan lure countless victims into Duskwood every year. While the bodies are claimed by the forest, all that’s left benefits the whole clan. | |
2/2 | |
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Enchantment Rare | |
When Lifelike Canvas enters the battlefield, exile target nonland permanent with converted mana cost 4 or less until Lifelike Canvas leaves the battlefield. (That permanent returns under its owner’s control.) | |
Works of photomancy are perfectly accurate, for they contain the essence of the subject itself. | |
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Sorcery Mythic | |
Take an extra turn after this one. If you would draw a card during that turn, draw two cards instead. If you would gain life during that turn, you gain twice that much life instead. If you tap a land for mana during that turn, it produces twice as much of that mana instead. Exile Lost in Eternity. | |
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Enchantment Rare | |
When Luck of the Draw enters the battlefield, choose three nonland card names. Whenever you draw a card, you may reveal it. If you reveal a card with a name chosen this way, put a luck counter on Luck of the Draw. Then if Luck of the Draw has five or more luck counters on it, you win the game. | |
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Creature — Elk Rare | |
Vigilance, protection from converted mana cost 2 or less , Exile Lyrehorn Runehart from your graveyard: Target creature gets +4/+4, gains vigilance, and gains protection from converted mana cost 2 or less until end of turn. | |
All tremble at the sound of horns and strings. | |
4/4 | |
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Legendary Creature — Satyr Shaman Rare | |
, Pay 3 life, Sacrifice another creature: Search your library for a creature card and reveal it. If a Satyr card is revealed this way, put it onto the battlefield. Otherwise, put it into your hand. Then shuffle your library. | |
3/2 | |
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Creature — Human Rogue Common | |
When Mad Jester enters the battlefield, each player discards a card. | |
“My next trick is so absolutely amazing, you won’t believe your eyes.” | |
3/1 | |
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Enchantment Mythic | |
Whenever a nontoken creature dies, you may exile it. If you do, create a token that’s a copy of that card, except it’s colorless, it’s 1/1, and it’s an artifact in addition to its other types. | |
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Creature — Spirit Rare | |
Whenever one or more cards an opponent owns are put into that player’s graveyard for the first time each turn, draw a card. | |
Her voice is never twice the same, for no actor can ever be truly complacent. | |
2/5 | |
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Creature — Human Rogue Uncommon | |
, Sacrifice Masquerade Infiltrator: Masquerade Infiltrator deals 2 damage to any target. , Sacrifice Masquerade Infiltrator: Target opponent discards two cards. Activate this ability only any time you could cast a sorcery. | |
2/2 | |
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Instant Rare | |
Choose target creature or player. Until end of turn, if a source would deal damage to an attacking creature you control, it deals that much damage to the chosen creature or player instead. | |
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Sorcery Rare | |
Search target player’s library for up to one nonland card and exile it. Repeat this process for that player’s hand and graveyard. Then that player shuffles their library. For as long as those cards remain in exile, you may cast them and spend mana as though it were mana of any color to do so. | |
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Sorcery Uncommon | |
Target player puts the top four cards of their library into their graveyard. If two or more cards put into a graveyard this way share a color, return Mental Trauma to its owner’s hand. | |
It was their dream to become a singer. Ashiok quickly made it their nightmare. | |
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Creature — Elemental Elk Common | |
Trample, lifelink | |
“Where does inspiration come from?” asked Veila. “From the most beautiful things in this world,” replied Roselyn. | |
3/3 | |
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Instant Rare | |
This spell can’t be countered. Until end of turn, permanents you control gain indestructible and hexproof, you can’t lose life, and spells or abilities your opponents control can’t cause you to discard cards. | |
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Creature — Vampire Common | |
When Nefarious Noble dies, create a 1/1 white Spirit creature token with flying. | |
“Evil acts taint one’s soul forever. Doing so in the name of a perverted notion of beauty makes no difference whatsoever.” —Velnor, senator of Morality | |
2/2 | |
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Enchantment Mythic | |
You have no maximum hand size. If a nontoken creature you own would die, return that creature to your hand instead. | |
“You may be at rest now, dear Eregon, but your soul and your work both live on. I will carry them in my heart forever.” —Roselyn Valvidia | |
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Creature — Spirit Common | |
When struck by artist’s block, Ava liked to sneak into the opera house after hours and write on the empty stage. In the dark, something seemed to whisper to her thoughts about songs she had never dared write before. | |
2/4 | |
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Sorcery Uncommon | |
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card and Peek-a-Burn deals 2 damage to them. | |
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Creature — Human Bard Mythic | |
When Pensive Songwriter enters the battlefield, if you cast it, you may reveal an instant or sorcery card with converted mana cost 2 or less from your hand. If you do, copy that card and cast the copy without paying its mana cost. | |
2/1 | |
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Creature — Elemental Uncommon | |
When Persona Elemental enters the battlefield, target player draws a card. When Persona Elemental leaves the battlefield, target player discards a card. | |
2/2 | |
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Instant Uncommon | |
Exchange two target creatures’ base powers until end of turn. | |
“It’s not enough to make people believe that you experience the character’s emotions. They have to feel them as much as you are.” —Heral, Kirsus actor | |
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Creature — Spirit Bard Common | |
The greatest musicians never truly die. They roam in the afterlife for eternity, and regroup in symphonies whose songs are indescribable by the living. | |
3/5 | |
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Instant Common | |
Target creature gets +1/+1 and gains deathtouch until end of turn. | |
In a world where everything seems so beautiful, people tend to quickly forget about the notion of danger. | |
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Creature — Human Advisor Uncommon | |
When Pretentious Critic enters the battlefield, choose one — • Search your library for a multicolored card, reveal it, then shuffle your library and put that card on top of it. • Put another target multicolored permanent on the bottom of its owner’s library. | |
“You call that abstract post-realism?” | |
2/2 | |
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Creature — Elemental Wolf Uncommon | |
When Prowling Idealon enters the battlefield, you may have it fight target creature. (Each deals damage equal to its power to the other.) | |
Some paintings have been born into the world for so long that they are now part of Aenyr’s food chain. | |
3/3 | |
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Instant Common | |
Return target creature to its owner’s hand. Its controller loses 3 life. | |
“Why let such exquisite fear go to waste? Show me your inner suffering. I shall make it beautiful.” —Ashiok | |
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Instant Uncommon | |
Pyrebloom Ritual deals 2 damage to any target. Add two mana in any combination of colors. | |
A yearly spectacle, the blossoming of the pyreblooms has enticed many artists to brave its flames for a glimpse of its beauty. | |
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Enchantment Uncommon | |
At the beginning of your precombat main phase, add . If that mana is spent on a creature spell, it gains haste until end of turn. | |
Some artists choose to have art engraved on their own skin, becoming themselves eternal nexuses of the beauty they worship. | |
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Sorcery Uncommon | |
Put two target nonland permanents with the same controller on top of their owner’s library in any order. | |
Some artists spend years painstakingly bringing their ideas into reality, only to discover that reality is never enough. | |
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Creature — Human Rogue Rare | |
Each opponent plays with the top card of their library revealed. You may play the top card of an opponent’s library, but only any time you could cast a sorcery. | |
“I see failure in your future... unless you can afford to pay me right now.” | |
3/1 | |
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Creature — Giant Shaman Uncommon | |
When Resentful Giant enters the battlefield, destroy target artifact, enchantment, or land. Resentful Giant deals damage equal to that permanent’s converted mana cost to that permanent’s controller. | |
5/7 | |
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Creature — Human Wizard Rare | |
If a player would search a library, that player draws a card instead. | |
“So many stories to read, yet so little time to do so.” | |
2/1 | |
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Creature — Human Wizard Uncommon | |
One might try to follow her choreographies as closely as possible, but she will always be two steps ahead and behind them at all times. | |
2/1 | |
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Creature — Vampire Advisor Rare | |
Flash Lifelink If an opponent would gain life, you gain that much life instead. | |
“Such a rich beverage would be wasted on a palate as pathetic as yours.” | |
3/2 | |
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Sorcery Common | |
Choose a color, then reveal the top five cards of your library. You may put up to two cards of the chosen color revealed this way into your hand. Put the rest into your graveyard. | |
A poet’s true enemy is lack of insight. | |
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Creature — Beast Uncommon | |
Whenever a player casts a spell, you may return Secluded Lumidar to its owner’s hand. If you do, you gain 2 life. | |
Despite its dark and frightening appearance, Duskwood still shelters a few sources of light and reverie. | |
6/6 | |
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Sorcery Uncommon | |
Target creature gets +X/+X until end of turn. Target creature gets -X/-X until end of turn. | |
“Where life grows, death follows.” —Lyss of Duskwood | |
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Creature — Satyr Shaman Uncommon | |
Other Satyr creatures you control get +1/+1. : Return target Satyr card from your graveyard to your hand. | |
Every tree in Duskwood contains the soul of a satyr waiting to be brought back to life by its brethren. | |
2/2 | |
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Legendary Creature — Rogue Rare | |
When Skiv, Madcap Trickster enters the battlefield, target opponent discards a card at random. Whenever an opponent discards a creature card, you may put that card onto the battlefield under your control. If you do, that creature gains haste. Sacrifice it at the beginning of your next end step. | |
4/3 | |
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Sorcery Rare | |
Target creature gets +2/+0 and gains haste until end of turn. You may cast Skiv’s Regards from your graveyard by discarding a nonland card in addition to paying its other costs. | |
The last thing Olexar Kirsus heard was Skiv the Mad’s first, greatest, and cruelest joke. | |
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Creature — Human Knight Rare | |
Flying, double strike Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) | |
2/2 | |
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Instant Common | |
Target creature gets +2/+1 and gains flying and haste until end of turn. | |
Scholars may argue that “wings of imagination” are not a valid method of air travel, but artists fly anyway, without a care in the world for what should be impossible. | |
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Sorcery Uncommon | |
Target opponent loses 2 life. Create two 1/1 white Spirit creature tokens with flying. | |
In a world where creativity is the key to power, some people’s thoughts can turn out to be their worst enemies. | |
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Instant Uncommon | |
Choose one — • Counter target noncreature spell unless its controller pays . • Sound Blast deals 3 damage to target creature. | |
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Creature — Spirit Rare | |
Your opponents can’t attack or block with more than one creature each combat. | |
Her voice is like a blade, sharp yet elegant. | |
4/2 | |
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Creature — Rhino Common | |
The strong bihorns inspired countless over the years. While the poets and painters merely observed, hoping to capture nature’s majesty in their art, the more practical sought their hide and ivory for quality leather and fine jewelry. | |
3/3 | |
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Enchantment Rare | |
Whenever a creature enters the battlefield under your control, you gain 1 life. , Sacrifice Storytime: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. | |
A good story is one that can end well, shockingly or even sadly. An amazing story, however, is one that lasts forever. | |
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Sorcery Rare | |
Create a token that’s a copy of target permanent card in your graveyard, then return that card to your hand. | |
“There are no new stories, only ageless ones being constantly rewritten.” —Bookkeeper Solion | |
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Legendary Creature — Human Advisor Mythic | |
Vigilance When The Senate of Censures enters the battlefield, create a colorless artifact token named Decree with “As this artifact enters the battlefield, choose a card name” and “Sacrifice this artifact: Counter target spell with the chosen name.” | |
3/3 | |
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Sorcery Rare | |
Until end of turn, whenever you draw a card, Thought Storm deals 2 damage to any target. Draw a card. | |
“A single spark of creativity can set the entire world aflame.” —Roselyn Valvidia | |
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Creature — Human Soldier Bard Common | |
: Target creature can’t attack or block this turn. | |
“There is nothing to combat that my music can’t evoke twice as strong.” | |
2/1 | |
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Sorcery Rare | |
Torrent of Emotions deals damage to each creature equal to the number of instant and sorcery cards in your graveyard. Then shuffle your graveyard into your library. | |
Eregon frantically painted his every feeling. When he finished, his work came to life in an outburst of unnatural energy, devastating the town... and Roselyn’s heart. | |
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Creature — Spirit Rare | |
At the beginning of your precombat main phase, reveal the top card of your library. If it’s a creature card, create a 2/2 green Wolf creature token. If it’s a land card, add two mana in any combination of colors. If it’s a noncreature, nonland card, draw a card. | |
Her voice is like a dream, surreal and sublime. | |
2/2 | |
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Creature — Elemental Common | |
Countless works of art that are abandoned before completion manifest in Aenyr nonetheless, indistinguishable yet fascinating. | |
5/4 | |
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Legendary Planeswalker — Veila Mythic | |
+1: Up to one target creature gets +1/+1 until your next turn. You gain 1 life. [-X]: You may put a creature card with converted mana cost X from your hand onto the battlefield. -6: For each creature you control, search your library for a card with the same converted mana cost as that creature and put it onto the battlefield. Then shuffle your library. Starting loyalty: 2 | |
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Creature — Spirit Rare | |
Creatures you control have lifelink. Whenever you gain life, put a +1/+1 counter on Verseborn Muse. | |
Her voice is as captivating as the stories she inspires. | |
2/2 | |
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Creature — Hydra Rare | |
Vibrant Hydra enters the battlefield with X +1/+1 counters on it. When Vibrant Hydra enters the battlefield, it deals damage equal to its power to any target. | |
A creative soul looks at it and sees a source of vivid oils for paint and a perfect kiln for pottery. A pragmatic soul looks at it and runs. | |
0/0 | |
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Creature — Spirit Bard Uncommon | |
When Voice of Lost Songs enters the battlefield, return target card with resonance from your graveyard to your hand. Each spell you cast for its resonance cost costs less to cast. | |
2/3 | |
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Sorcery Rare | |
Choose one — • Return target creature card with converted mana cost X or less from your graveyard to the battlefield. • Return up to X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. | |
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Instant Uncommon | |
Counter target spell. Spells your opponents cast this turn cost more to cast. | |
“I didn’t realize the word ‘no’ could inspire so many great works of art.” | |
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Creature — Elemental Leviathan Rare | |
Flying, trample Whenever Worldgorger Idealon attacks, you may pay . If you do, exile target nonland permanent and put three +1/+1 counters on Worldgorger Idealon. | |
6/6 | |
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Creature — Human Soldier Uncommon | |
Vigilance Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) Zealous Duelist attacks or blocks each combat if able. | |
2/3 | |
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Artifact Uncommon | |
: Add one mana of any color. : Choose one or more colors. The next spell you cast this turn is the chosen color or colors in addition to its other colors. | |
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Artifact — Equipment Uncommon | |
Equipped creature gets +1/+0, has first strike, and has “Whenever this creature attacks, you may pay . If you do, target creature defending player controls untaps and blocks it this turn if able.” Equip | |
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Artifact — Equipment Common | |
Equipped creature gets +1/+1. As long as equipped creature is a Bard, it gets an additional +1/+1. Equip | |
“Weird weapon. Strangely efficient.” —Tog, goblin duelist | |
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Artifact Uncommon | |
, : Exile target card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. | |
The first to pick up the light before a play could be considered lucky—if there weren’t as many contenders. | |
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Artifact Creature — Golem Common | |
“The Senate said my craft wasn’t refined enough. I’ll show them how my creations can be worthy of their approval.” —Gostan the sculptor | |
2/3 | |
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Artifact Creature — Construct Horror Common | |
When Jest-In-The-Box enters the battlefield, target creature can’t block this turn. | |
An abandoned circus isn’t any safer than an occupied one. | |
4/1 | |
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Artifact Creature — Scarecrow Rare | |
As Painter’s Servant enters the battlefield, choose a color. All cards that aren’t on the battlefield, spells, and permanents are the chosen color in addition to their other colors. | |
“My work wouldn’t be half as good if it weren’t for my faithful assistant.” —Eregon’s diary | |
1/3 | |
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Artifact Creature — Golem Uncommon | |
Imaginarium — For each color among cards in your graveyard, Roaming Museum has protection from that color. (It can’t be blocked, targeted, dealt damage, or enchanted by anything that color.) | |
Some artists have legacies that speak for themselves. | |
4/4 | |
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Artifact Common | |
When Scapeforger Bauble enters the battlefield, draw a card. : Target land you control becomes the basic land type of your choice until end of turn. | |
They are used only by the greatest architects, those who wish to alter the land itself. | |
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Artifact Common | |
, Tap an untapped creature you control: Add one mana of any color. | |
“The music is in the drum. I simply coax it out to be heard.” | |
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Artifact Common | |
, , Sacrifice Strobe Light: Exile target creature you control, then return it to the battlefield under your control. | |
“Some plays are far more impressive when they’re not seen in plain light. The mystery they’re shrouded in tickles the imagination.” —Jellan, theatrical assistant | |
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Artifact Rare | |
You may choose any number of additional modes on spells and abilities you control. You can’t choose the same mode more than once this way. (Modes are generally indicated after “Choose one.”) | |
“Within a book lie endless possibilities that only you can master.” —The Writer’s Code, introduction | |
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Land Uncommon | |
: Add . , , Sacrifice Boundless Halls: Return target multicolored card from your graveyard to your hand. | |
The hallways echo and ring like the chamber of a cello, your footsteps mingling with the thousands that have come before you. | |
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Land Common | |
When City of Wonders enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Veila went to Delsani in hope to get the Senate of Censures to hinder her powers, but they refused to repress a child’s creativity. | |
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Land Common | |
When Deserted Fairgrounds enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Shortly after Veila’s arrival in Aenyr, Olexar Kirsus disappeared and Skiv the Mad took his place as leader of the circus. | |
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Land Common | |
When Enlightened Valley enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Ashiok made the Satyrs flee, and Roselyn fought them. Now alone again, Veila caught a glimpse of a magnificent mountain on the horizon. | |
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Land Common | |
When Ethereal Gardens enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Veila woke up in a sunny glade on an unknown plane, alone, and still afraid of the fearsome entity she accidentally summoned in Ravnica. | |
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Land Common | |
When Glamor District enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Dismayed by the Senate’s rebuttal, Veila searched high and low throughout Delsani for someone else who could help her. | |
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Land Rare | |
: Add one mana of any color. Whenever you tap Heart of Inspiration for mana, each opponent may scry 1. | |
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Land Common | |
When Lush Vale enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Alone, Veila ventured towards Mount Chromaziel, towards the beautiful horizon, towards the end of her quest. | |
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Land Common | |
When Mistfire Ridge enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
What used to be Roselyn’s home town is now a desolated landscape, where erratic idealons still wander in the aftermath of Eregon’s cataclysm. | |
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Legendary Land Mythic | |
, Reveal a land card from your hand: Add one mana of any type that the revealed card could produce. , : Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. | |
The mere sight of its colorful beauty replaces fears and doubts by inspiration and creativity. | |
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Land Common | |
When Nightmarish Morass enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Unwittingly stoked by Roselyn’s magic, Veila’s fears echoed across infinity—and it was Ashiok who answered the call. | |
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Land Common | |
When Sunlit Alley enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
With nowhere else to go, Roselyn went to Aenyr’s capital, Delsani. There she met Veila, a lost child desperate for help. | |
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Land Common | |
When Twisted Woodlands enters the battlefield, it doesn’t untap during your next untap step. : Add or . | |
Shapes flickered through the trees. Before they could react, Roselyn and Veila found themselves surrounded—captured by satyrs. | |
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Land Uncommon | |
Vivid Paradise enters the battlefield tapped. As Vivid Paradise enters the battlefield, choose a color. : Add one mana of the chosen color. | |
What started as a mere painting now flourishes within Aenyr’s landscape. | |
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Basic Land — Forest | |
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Basic Land — Island | |
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Basic Land — Mountain | |
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Basic Land — Plains | |
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Basic Land — Swamp | |
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Change log:
Change log:
Change log:
Nonbasic lands still appear in the basic land slot in draft in 1.1. I'm still not decided if this is going to be final.
The full changelog can be found here https://drive.google.com/file/d/0B6M1O6O65lGTSUtBX0c2NUJWbFU/view?usp=sharing.
The changelog is included in Aenyr release notes, found here: https://drive.google.com/file/d/0B6M1O6O65lGTOHF3VTlnNzdjV0k/view?usp=sharing
This update didn't change any cards, but the images are now hosted on another website (thanks to Ancestral!) which should make the draft experience much easier and less annoying.
Change log: https://drive.google.com/file/d/0B6M1O6O65lGTeXB5bDU3WGRwX1k/view?usp=sharing
Also, nonbasic lands (weighted by rarity) now appear in the basic land slot = moar fixing in drafts! I don't want too many 4c decks, though. If this change makes the fixing too abundant, I'll go back to normal.
Changelog for version 0.2 can be found here: https://drive.google.com/file/d/0B6M1O6O65lGTcFBrWE5WTGtIeUk/view?usp=sharing
Change log:
Unavailable yet. A changelog will be kept when v1.0 is released with all rares and mythics.
This is the first version of Aenyr published on PlaneSculptors.net.