Enchantment — Aura Uncommon | |
Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. | |
She took to the seas seeking gold, so that she might one day buy passage on a much greater ship to seek much more gold. | |
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Sorcery Rare | |
Search your library for up to ten land cards, reveal them, and shuffle them into a new face-down library. | |
“On the three seas, each day can be a mission, or an adventure, or a vacation! A pirate’s life is what you make it. Make it the best you can.” —First mate Harriet of the Pioneer | |
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Creature — Dwarf Warrior Common | |
When Armored Valiant enters the battlefield, creatures you control get +1/+1 until end of turn. | |
Projectile weapons, though flashy, fared poorly against the tried-and-true steel plates worn in the Wards. | |
2/3 | |
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Instant Uncommon | |
Exile target tapped creature. Its controller gains 3 life. | |
“Stopping so soon? There may yet be more treasure. Best keep digging.” | |
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Creature — Dwarf Warrior Uncommon | |
, : Other creatures you control get +1/+0 until end of turn. | |
“We are bruised, but far from beaten. Shields up, brothers and sisters.” | |
2/2 | |
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Creature — Whale Common | |
When Bridled Narwhal enters the battlefield, you gain 5 life. | |
Pirates escaping sunken ships have two choices—improvise, or drown. | |
4/5 | |
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Creature — Dwarf Cleric Common | |
, : Tap target creature. | |
“Our sworn enemies for generations, and suddenly they bring a gift of gold? Do you not find it suspicious? Turn them away, or we will surely all suffer.” | |
2/1 | |
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Artifact — Vehicle Uncommon | |
At the beginning of combat on your turn, put a +1/+1 counter on Crosswind Cutter if it’s a creature. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
2/1 | |
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Legendary Artifact — Equipment Rare | |
Equipped creature gets +2/+2. Whenever equipped creature attacks, each player who controls more artifacts than you sacrifices an artifact. Players sacrifice creatures, enchantments, lands, and planeswalkers the same way. Equip | |
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Creature — Dwarf Warrior Rare | |
Vigilance Resolute — Whenever East Ward Champion attacks, attacking creatures you control gain indestructible until end of turn if East Ward Champion’s power is greater than its base power. | |
4/6 | |
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Creature — Dwarf Warrior Uncommon | |
Resolute — At the beginning of combat on your turn, East Ward Halberdier gains double strike until end of turn if its power is greater than its base power. | |
“A good warrior knows his blade. A great warrior knows the whole weapon.” | |
1/3 | |
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Creature — Griffin Rare | |
Flying Whenever Empyrean Griffin attacks, up to one target creature voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Permanents your opponents control can’t phase in. | |
5/5 | |
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Instant Uncommon | |
Put a +1/+1 counter on target creature. It gains indestructible until end of turn. | |
Nothing inspires an army quite like a hero’s anthem. | |
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Creature — Dwarf Warrior Mythic | |
Vigilance Other Dwarves you control get +1/+1 and have vigilance. Whenever you activate a loyalty ability of a permanent, create two 1/1 white Dwarf creature tokens. | |
4/4 | |
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Instant Uncommon | |
Up to two target creatures each get +1/+0 until end of turn. Put a first strike counter on each of them. | |
Giradrus took pause at the anvil of an unfazed dwarven smith. He may yet have a use for these tiny creatures. | |
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Creature — Griffin Rare | |
Flying Whenever a player casts a spell, if it isn’t that player’s main phase, each of their opponents may draw a card. | |
When sailing through griffin territory, always bring gold to spare. | |
2/3 | |
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Creature — Spirit Elk Common | |
Resolute — At the beginning of combat on your turn, if Glisterhorn’s power is greater than its base power, tap target creature an opponent controls. | |
Spirits of Helicos lure foolish men deep into the forest, never to return. | |
3/2 | |
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Creature — Griffin Common | |
Flying, lifelink | |
Dwarves in the North Ward nurture griffins from tiny chicks to great allies. | |
1/1 | |
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Legendary Creature — Dwarf Cleric Rare | |
Lifelink Triggered abilities of creatures you control that would trigger only when that creature enter the battlefield instead trigger whenever you gain life for the first time each turn. | |
1/3 | |
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Instant Common | |
Creatures you control get +2/+1 until end of turn. | |
For the first time in eras, the Wards joined forces against a common enemy. | |
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Creature — Dwarf Warrior Uncommon | |
First strike Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Ironclad Infantry. | |
His armor has been passed down for eras, and it carries the strength and courage of all who wore it before him. | |
2/2 | |
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Sorcery Common | |
As an additional cost to cast this spell, sacrifice a permanent. Exile target creature. | |
Parton sighed as his boat ran aground, nothing but sand and rocks in sight. He’d be better off dead. | |
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Artifact — Vehicle Common | |
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
The only dwarves who sail are traders whose lives depend on it. | |
5/5 | |
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Creature — Dwarf Warrior Common | |
When North Ward Settler enters the battlefield, choose one — • Create a 1/1 white Dwarf creature token. • Put a +1/+1 counter on North Ward Settler. | |
2/4 | |
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Creature — Griffin Uncommon | |
Flying Whenever Pale Courier deals combat damage to a player, it voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Pale Courier phases in, create a 1/1 white Dwarf creature token. | |
1/1 | |
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Enchantment — Aura Curse Uncommon | |
Enchant opponent When Pathless Shallows enters the battlefield, exile target creature enchanted player controls until Pathless Shallows leaves the battlefield. Enchanted player can’t cast spells with the same name as the exiled card. | |
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Instant Rare | |
Return X target creature cards with converted mana cost 3 or less from your graveyard to the battlefield, then choose one of them and exile the rest. | |
“We can’t promise health. We can’t even promise life. But we promise we’ll try.” | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature gets +1/+2 and has flying. | |
With the grace of a pegasus —Shiryen saying meaning “in perfect form” | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature can’t attack, block, or crew Vehicles. | |
“You broke countless laws, which is forgivable. But you also disrespected the pirate’s code, and that I’m afraid we just can’t alllow.” —Loretta Wingate | |
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Instant Common | |
Draw a card, then choose one — • Tap target creature. • Untap target creature and remove it from combat. | |
The crew of the Demeter follows a simple mantra: Go farther, get richer. | |
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Creature — Human Pirate Common | |
Vigilance Seawise Swain gets +1/+1 as long as you control an artifact. Seawise Swain gets +1/+1 as long as you control an enchantment. | |
3/3 | |
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Legendary Planeswalker — Seto Mythic | |
As long as it’s your turn, Seto San is a 3/3 Human Warrior creature with lifelink and indestructible. +1: Create a 1/1 white Warrior creature token with lifelink. [-X]: Search your library for an Aura or Equipment card with converted mana cost X and put it onto the battlefield, then shuffle your library. -6: Creatures you control get +2/+2 and gain double strike until end of turn. Starting loyalty: 3 | |
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Creature — Griffin Common | |
Flying Resolute — At the beginning of combat on your turn, Shrill Griffin gains vigilance until end of turn if its power is greater than its base power. | |
3/4 | |
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Creature — Dwarf Warrior Common | |
Resolute — At the beginning of combat on your turn, if Skyward Gaveller’s power is greater than its base power, it gains flying until end of turn. | |
The world outside the walls is dangerous; best seen from above, Grigos reasoned. | |
2/2 | |
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Creature — Griffin Uncommon | |
Flying As long as you control exactly one other creature, that creature gets +1/+1 and has flying. | |
Griffins help keep the peace with kind eyes and sharp claws. | |
3/3 | |
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Creature — Dwarf Warrior Common | |
First strike | |
As the dead rose, Jalro steadied his hand. There would be days in the future for remorse, but today was for courage. | |
3/2 | |
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Creature — Griffin Common | |
Flying When Swooping Razorbeak enters the battlefield, you may return another permanent you control to its owner’s hand. | |
2/2 | |
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Sorcery Common | |
Distribute two +1/+1 counters among one or two target creatures. | |
“I knew the day would come we were called to war, but I would have never guessed we’d be fighting the dead.” —Remley Craggald of the East Ward | |
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Creature — Griffin Uncommon | |
Flying Resolute — At the beginning of combat on your turn, Vivid Griffin gains lifelink until end of turn if its power is greater than its base power. | |
4/4 | |
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Creature — Human Pirate Scout Uncommon | |
Vigilance Whenever Watchful Navigator crews a Vehicle, that Vehicle gets +1/+1 and gains vigilance until end of turn. | |
“Focus. The rocks ahead are perilous, but the storm behind is fatal.” | |
3/2 | |
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Creature — Dwarf Cleric Common | |
Whenever West Ward Purifier becomes tapped, you gain 1 life. | |
As the plague crept into the West Ward, those fortunate enough to stay healthy did everything they could to keep those less fortunate alive. | |
3/1 | |
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Creature — Drake Uncommon | |
Flying Whenever a creature you control phases in, it gains flying until end of turn. | |
“Follow that drake. We can’t be the only ones trying to escape this storm.” —Atworth Wingate | |
4/4 | |
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Creature — Leviathan Common | |
This spell costs less to cast for each artifact and/or enchantment you control. | |
Brume leviathans rise with the waves, crashing down on hapless ships as the surf breaks. | |
5/6 | |
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Sorcery Uncommon | |
Return up to two target creatures and/or artifacts to their owners’ hands. For each permanent return to its owner’s hand this way, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
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Sorcery Uncommon | |
This spell costs less to cast if you control two or more Pirates. Draw three cards. | |
“Deliver these chests to the North Ward, no questions asked. Do not open them.” —Atworth Wingate | |
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Creature — Drake Common | |
Flash Flying | |
“I don’t fear the storm. I fear what flies above it.” —Captain Darlene Filham | |
2/2 | |
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Enchantment — Aura Common | |
Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. | |
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Creature — Drake Common | |
Flying Whenever Coasting Shaledrake deals combat damage to a player, scry 1. | |
Shaledrakes are as smart as majestic, making them highly sought after as symbols of status. | |
3/4 | |
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Enchantment — Aura Uncommon | |
Enchant creature When Deathless Conscription enters the battlefield, untap enchanted creature. You control enchanted creature. | |
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Instant Uncommon | |
Counter target spell. Scry 1. | |
There was nothing left of Carlyle to see but a few tiny bubbles in the ocean surf. | |
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Creature — Human Pirate Warlock Uncommon | |
When Elder Prophesier enters the battlefield, look at the top five cards of your library. You may reveal a Curse card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
1/3 | |
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Instant Common | |
Counter target creature spell. | |
“Consider yourself lucky that instead of being consigned to our eternal fate you will simply . . . cease to exist.” —Lord Ellison Crain | |
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Creature — Human Pirate Uncommon | |
Whenever Fated Mariner attacks, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) : Fated Mariner can’t be blocked this turn. | |
1/1 | |
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Enchantment — Aura Curse Uncommon | |
Enchant opponent Enchanted player plays with the top card of their library revealed. Whenever enchanted player casts a spell, you may have them mill a card. | |
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Creature — Human Pirate Common | |
When Grievous Buccaneer enters the battlefield, it voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Grievous Buccaneer phases in, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step. | |
2/3 | |
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Creature — Skeleton Pirate Rare | |
, Give yourself a lore counter: Scry 1. This ability costs more to activate for each lore counter you have. , Pay three lore counters, Sacrifice Harbinger of Giradrus: Draw seven cards, then create two 4/4 red Dragon creature tokens with flying. | |
1/2 | |
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Creature — Octopus Common | |
When Helicos Octopus enters the battlefield, scry 1. If an opponent is cursed, scry 3 instead. | |
Octopi in the Helicos seas inhabit the plentiful shipwrecks that litter the area. | |
1/3 | |
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Sorcery Mythic | |
Take an extra turn after this one. At any time during that turn, you may search your opponents’ libraries for a card and exile it, then shuffle that player’s library. You may cast that card from exile, and you may spend mana as though it were mana of any type to cast it. If you don’t, shuffle that card into its owner’s library. Exile Isles Uncharted. | |
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Sorcery Rare | |
Forebode three times, then untap each artifact you control. Until end of turn, if you would draw a card while your library has no cards in it, you win the game instead. (Create three tapped colorless Omen artifact tokens with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
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Instant Common | |
Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. | |
“Let’s see. Murder, organized crime, perjury . . . ah, here we go. Piracy.” | |
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Enchantment — Aura Curse Common | |
Enchant opponent When Lost Knowledge enters the battlefield, enchanted player reveals their hand. , Sacrifice Lost Knowledge: Scry 2, then draw a card. | |
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Creature — Human Pirate Rare | |
When Master Negotiator enters the battlefield, you may gain control of target nonland permanent an opponent controls with converted mana cost 2 or less. If you do, its controller may draw a card. Otherwise, you draw a card. | |
2/2 | |
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Creature — Human Pirate Common | |
When Old Salt enters the battlefield, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
“Storms, krakens, plagues. Seen ‘em all. If you’re scared, stay home.” | |
1/4 | |
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Creature — Drake Rare | |
Flying At the beginning of your end step, up to one other target creature you control voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever a creature you control phases in, you may have it become a copy of target creature you control until end of turn. | |
3/3 | |
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Creature — Human Pirate Common | |
: Plucky Pickpocket voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Plucky Pickpocket phases in, draw a card, then discard a card. | |
1/1 | |
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Creature — Human Pirate Uncommon | |
When Raving Brigand enters the battlefield, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) Whenever you sacrifice an Omen, target player mills three cards. | |
2/3 | |
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Creature — Human Pirate Common | |
When Recruits of the Demeter enters the battlefield, draw a card if you control another Pirate. | |
They left to chase glory, an unthinkable notion in their home village. | |
1/2 | |
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Sorcery Rare | |
Target opponent looks at the top six cards of your library and separates them into a face-down pile and a face-up pile. Choose a pile, then play any number of cards from it without paying their mana costs. Put the rest of the cards into your graveyard. | |
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Creature — Drake Uncommon | |
Flying Whenever you cast an artifact or enchantment spell, tap target artifact or creature an opponent controls. It doesn’t untap during its controller’s next untap step. | |
3/2 | |
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Sorcery Common | |
This spell has flash as long as an opponent is cursed. Return target creature to its owner’s hand. Draw a card. | |
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Creature — Drake Uncommon | |
Flying When Shoal Raker enters the battlefield, draw a card if an opponent is cursed. | |
Drakes on Helicos hunt those fleeing the island, starting with the sick and wounded. | |
2/1 | |
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Enchantment — Aura Common | |
Enchant creature When Shrouded Spoils enters the battlefield, draw two cards. Enchanted creature can’t be blocked. | |
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Instant Common | |
Counter target spell. Forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
“Any news on the Dauntless, Ashcroft?” “I’m sorry, sir. Lost at sea.” | |
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Instant Common | |
Draw a card, then forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
The phenomenon causing sailors to leap overboard to their deaths has been blamed on fictional beings, for lack of a real explanation. | |
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Creature — Human Pirate Common | |
: Skysail Rigger voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Skysail Rigger phases in, put a flying counter on it. | |
3/3 | |
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Enchantment — Aura Curse Rare | |
Enchant opponent Whenever you attack enchanted player, look at the top X cards of your library where X is one plus the number of attacking creatures you control, then put one into your hand and the rest on the bottom of your library in any order. | |
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Enchantment — Aura Curse Common | |
Enchant opponent At the beginning of enchanted player’s upkeep, they mill two cards. , Sacrifice Strange Tides: Shuffle up to four target cards from your graveyard into your library. | |
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Instant Common | |
Tap up to two target creatures. Those creatures don’t untap during their controllers’ next untap steps. Scry 1. | |
Roark grinned. Warm sun and clear skies. A perfect day for sailing! | |
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Enchantment — Aura Curse Uncommon | |
Enchant opponent Whenever enchanted player draws a card or casts a spell, put a foreshadow counter on Thalassophobia. Remove eight foreshadow counters from Thalassophobia and sacrifice it: Create an 8/8 blue Kraken creature token. | |
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Creature — Human Pirate Uncommon | |
: Twilight Privateer voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Twilight Privateer phases in, up to one other target creature voyages. | |
2/2 | |
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Instant Rare | |
You may cast up to two target instant and/or sorcery cards from your graveyard this turn. If a spell cast this way would be put into your graveyard this turn, exile it instead. | |
“The world beyond yours is a world of suffering. Unimaginable horrors, unspeakable secrets.” —Lord Ellison Crain | |
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Creature — Kraken Mythic | |
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent enters the battlefield under your control, you may return target creature an opponent controls to its owner’s hand. Whenever a creature an opponent controls leaves the battlefield, if it didn’t die, draw a card. | |
5/4 | |
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Creature — Leviathan Uncommon | |
Deathtouch Abyss Surger enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creature cards in your graveyard. | |
Black waters bring dark fates. | |
3/3 | |
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Instant Common | |
As an additional cost to cast this spell, sacrifice a creature or pay . Destroy target creature with power 3 or less. | |
The mutineers fought with reckless abandon. They could recruit a new crew, but there would never be another Shadowstaff. | |
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Creature — Human Pirate Common | |
, Sacrifice a creature: Draw a card. You gain 1 life. | |
Any scoundrel who boards the Demeter must accept that their life now holds the value of a single gold piece. | |
2/4 | |
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Sorcery Common | |
Look at the top four cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order. Draw two cards. You lose 2 life. | |
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Sorcery Uncommon | |
As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. | |
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Creature — Skeleton Warrior Common | |
Menace Whenever you sacrifice an artifact or creature, Crain’s Crew gets +1/+1 until end of turn. | |
Ellison Crain is a ruthless lord, and he takes no living prisoners. | |
2/1 | |
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Creature — Skeleton Pirate Mythic | |
Whenever Crain’s Crony enters the battlefield or attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card’s converted mana cost. At the beginning of each end step, if you didn’t lose life this turn, you lose the game. | |
4/4 | |
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Creature — Leviathan Common | |
Flash | |
“Amazing, isn’t it? A creature the size of a castle, and it hunts with stealth.” —Atworth Wingate | |
6/3 | |
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Enchantment — Aura Curse Common | |
Enchant opponent When Down with the Ship enters the battlefield, enchanted player discards a card unless they sacrifice a creature. , Sacrifice Down with the Ship: Return target creature card from your graveyard to your hand. | |
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Creature — Leviathan Rare | |
This spell costs less to cast for each card put into your graveyard from anywhere this turn. At the beginning of each player’s upkeep, that player loses 1 life, discards a card, and sacrifices a creature. | |
6/6 | |
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Creature — Skeleton Pirate Rare | |
When Dusk Lieutenant enters the battlefield, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) Once each turn, when you discard a card during your turn, each opponent discards a card. | |
4/2 | |
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Sorcery Rare | |
Exile target creature or planeswalker with converted mana cost 4 or less. | |
“You stand accused of arson, petty theft, grand theft, larceny, murder, forgery, and seventy-two counts of piracy. How do you plead?” | |
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Creature — Human Pirate Uncommon | |
When Faithless Deserter enters the battlefield, you may sacrifice a creature. If you do, each opponent sacrifices a creature. | |
“They call it cowardice. I say savvy.” | |
3/3 | |
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Creature — Spirit Beast Uncommon | |
Menace As long as you control exactly one other creature, that creature gets +1/+1 and has menace. | |
One to lure, one to kill. Both to feast. | |
3/2 | |
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Enchantment — Aura Curse Common | |
Enchant opponent At the beginning of enchanted player’s upkeep, they lose 1 life and each of their opponents gains 1 life. , Sacrifice Forsaken Shores: Enchanted player loses 3 life and you gain 3 life. | |
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Creature — Spirit Scorpion Common | |
Deathtouch When Ghastly Scorpion dies, draw a card and you lose 1 life. | |
It exudes toxic vapors from its body in lieu of a tangible stinger. | |
1/1 | |
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Instant Uncommon | |
This spell costs less to cast for each card put into your graveyard from anywhere this turn. Target creature gets -4/-4 until end of turn. | |
“Hush, little baby. Don’t you cry.” —Lord Ellison Crain | |
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Enchantment Rare | |
, Discard a card: Exile target creature card from your graveyard. Create a token that’s a copy of that card, except it’s a 5/5 black Horror. | |
The plague of an elder dragon afflicts all who dare to breathe. | |
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Creature — Skeleton Warlock Uncommon | |
When Grave Wrangler enters the battlefield, you may return target creature card from your graveyard to your hand. | |
Giradrus’s plague creates vessels that raise armies. | |
2/2 | |
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Creature — Human Pirate Common | |
When Greedy Rapscallions enters the battlefield, mill three cards. If two or more nonland cards were put into your graveyard this way, put a +1/+1 counter on Greedy Rapscallions. | |
2/2 | |
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Creature — Skeleton Warrior Common | |
When Grisly Reaper enters the battlefield, you may exile a creature card from your graveyard. When you do, create a 1/1 black Skeleton creature token. | |
“Under my plague, many men will die. Then the dead will rise, and all will fall.” —Dragonlord Giradrus | |
3/2 | |
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Creature — Human Pirate Rare | |
Whenever you cast a spell with two or more black mana symbols in its mana cost, you draw a card and you lose 1 life. | |
“Don’t ask me where I got it. Ask yourself how much it’s worth to you.” | |
2/2 | |
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Enchantment — Aura Curse Mythic | |
Enchant opponent Creatures enchanted player controls get -2/-2. Whenever enchanted player casts a noncreature spell, they lose 2 life and you gain 2 life. | |
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Creature — Skeleton Army Uncommon | |
, , Discard a card: Create a 1/1 black Skeleton creature token. , , Sacrifice a creature: Put a +1/+1 counter on each Skeleton you control. | |
1/1 | |
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Enchantment — Aura Curse Uncommon | |
Enchant opponent At the beginning of enchanted player’s upkeep, exile up to two target cards from that player’s graveyard. If two cards that share a type are exiled this way, you draw a card and lose 1 life. | |
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Sorcery Uncommon | |
Put any number of target creature cards from your graveyard on top of your library. Draw two cards. You lose 2 life. | |
The plague ends when humanity does. | |
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Enchantment — Aura Curse Rare | |
Enchant opponent Whenever enchanted player searches their library, you may search your library for a card, put it into your hand, then shuffle your library. | |
The cursed gold of Giradrus acts as a beacon to the richest ship in the three seas. | |
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Enchantment — Aura Curse Uncommon | |
Enchant opponent Whenever a creature enters the battlefield under enchanted player’s control, that creature gets -0/-2 until end of turn unless that player pays 2 life. | |
The rhyllia flower is infamous in Shiryen for its ability to make a man go mad. | |
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Creature — Human Pirate Uncommon | |
Whenever Merciless Bandit or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
“We’re here to take what we’re owed. Boys, let’s get ours!” | |
1/1 | |
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Instant Common | |
Destroy target creature. | |
“You stranded me with nothing but the clothes on my back and a gun holding one shot. I’ve run my sword through thirty-six good men so I could use this shot on you.” —Jacques, the Crow of Death | |
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Legendary Creature — Leviathan Rare | |
Trample Orodu, the Onyx Wave can’t block. Whenever Orodu attacks, defending player may sacrifice a creature. If they do, prevent all combat damage Orodu would deal this turn. | |
8/8 | |
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Creature — Skeleton Warlock Common | |
When Osseous Augur enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. If that creature’s controller is cursed, that creature gets -3/-3 until end of turn instead. | |
3/3 | |
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Sorcery Common | |
Target player discards two cards. Forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
As they reasoned terms with the Sea Dogs, the Council of the Wards had no idea how many lives they were about to sign away. | |
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Sorcery Common | |
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life unless that player is cursed. | |
Giradrus’s legion will pick your brain like a petty thief picks your pocket. | |
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Creature — Human Pirate Common | |
When Rum Guzzler enters the battlefield, forebode, then you lose 1 life. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
He drinks until the horrors of the night meld with those in his head. | |
2/2 | |
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Creature — Skeleton Common | |
: Return Sanitarium Skeleton from your graveyard to your hand. | |
His mind was gone long before his flesh. | |
1/2 | |
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Creature — Bat Common | |
Flying Sacrifice a creature: Shrieking Nightwing gets +1/+1 until end of turn. | |
As the gargantuan beast flew off with his roof, Dogden vowed to never again be relieved that “it’s just a bat.” | |
2/1 | |
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Sorcery Uncommon | |
Silent Hunt deals 3 damage to target creature and you gain 3 life. Forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
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Instant Common | |
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. | |
“You begged my crew to take you to the captain. Well, here I am. What next?” —Captain Raj of the Huntsman | |
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Creature — Leviathan Uncommon | |
When Stygian Leviathan enters the battlefield, target opponent loses life equal to the number of Curses attached to them and you gain that much life. | |
With cursed gold on board, no corner of the three seas is safe. | |
4/4 | |
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Creature — Skeleton Warrior Common | |
When Vagabones enters the battlefield, look at the top two cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order. | |
What’s dead isn’t always dead. | |
4/3 | |
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Sorcery Common | |
As an additional cost to cast this spell, discard a card. Draw two cards. Forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
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Creature — Human Pirate Uncommon | |
Whenever you cast a Pirate spell, create a 1/1 blue and red Pirate creature token with haste. | |
It takes a worthy and fearsome man to command the respect of an entire fleet. | |
4/3 | |
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Legendary Creature — Dragon Rare | |
Flying, haste Whenever Adoroth attacks, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) : Adoroth deals 4 damage to any target. Activate this ability only if you have no cards in your hand. | |
4/4 | |
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Sorcery Common | |
Create three 1/1 blue and red Pirate creature tokens with haste. | |
Mersey’s eyes narrowed as the silhouette of an enemy ship came into view. “Dawes, accelerate to ramming speed.” | |
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Artifact — Vehicle Uncommon | |
Whenever Breakneck Barque becomes blocked by a creature, Breakneck Barque deals 3 damage to that creature. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
6/6 | |
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Creature — Human Pirate Common | |
When Broadside Raider enters the battlefield, create a 1/1 blue and red Pirate creature token with haste. | |
“Come on, lads! Let’s jump ship!” | |
1/1 | |
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Instant Common | |
Cannonblast deals 5 damage to target creature. If you control a Pirate, Cannonblast deals 3 damage to that creature’s controller. | |
The best cannoneers in the three seas can knock a helmsman clean off the wheel and overboard with a single shot. | |
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Legendary Creature — Human Pirate Mythic | |
First strike, haste Play with the top card of your library revealed. : Darlene gets +1/+0 until end of turn. Whenever Darlene deals damage to a player, if the top card of your library has converted mana cost equal to the damage dealt, you may cast it without paying its mana cost. | |
1/3 | |
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Instant Uncommon | |
Target creature attacks or blocks this turn if able. Forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
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Creature — Wurm Common | |
Trample Whenever you cast a noncreature spell, put a +1/+1 counter on Coralhide Wurm. | |
Helicos storms bring out the oddest of its already curious fauna. | |
2/3 | |
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Creature — Human Pirate Uncommon | |
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler’s power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can’t block this turn. | |
4/2 | |
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Creature — Human Pirate Common | |
Whenever Dapper Ragamuffin attacks, it gets +2/+0 until end of turn if you control another attacking Pirate. | |
“There’s always room for a fresh face on board—especially a face as fresh as that.” —Loretta Wingate | |
1/3 | |
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Artifact — Equipment Rare | |
Equipped creature gets +1/+1 and has double strike. Equip Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When Dwarven War Hatchet enters the battlefield, if you cast it for its madness cost, attach it to target creature you control. | |
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Creature — Dwarf Warrior Common | |
First strike , Discard a card: East Ward Forgetender gets +2/+0 until end of turn. | |
“A ship? Aye, I can build a ship. Get me the wood and I could build a fleet.” | |
2/2 | |
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Instant Uncommon | |
Expunge the Terrors deals X damage to target creature or planeswalker. Madness—, Exile X cards from your graveyard. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
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Instant Uncommon | |
Fiery Cannonade deals 2 damage to each non-Pirate creature. | |
“Ships and monsters are really one in the same—put enough holes in them, and they sink.” —Captain Raj of the Huntsman | |
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Instant Common | |
Fiery Temper deals 3 damage to any target. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
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Sorcery Uncommon | |
As an additional cost to cast this spell, sacrifice a permanent. Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | |
“Welcome to the end of humanity. Welcome . . . to perfection.” —Lord Ellison Crain | |
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Instant Common | |
Choose one — • Target creature gets +3/+0 until end of turn. • Destroy target artifact. | |
One way or another, it turns the tide of battle. | |
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Legendary Creature — Dragon Mythic | |
Flying Whenever Giradrus enters the battlefield or attacks, look at the top eight cards of your library. You may put a Dragon card from among them onto the battlefield. If Giradrus is attacking, that Dragon enters the battlefield tapped and attacking. Put the rest on the bottom of your library in any order. | |
8/8 | |
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Creature — Human Pirate Common | |
Resolute — : Grizzled Cutthroat deals 1 damage to any target. Activate this ability only if Grizzled Cutthroat’s power is greater than its base power. | |
No one has seen the horrors he’s seen. Not even him. | |
2/2 | |
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Creature — Hound Beast Common | |
When Helicos Aberration enters the battlefield, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
When the Sea Dogs looted Giradrus’s cursed gold, the abnormal became normal. | |
5/4 | |
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Enchantment — Aura Common | |
Enchant creature Enchanted creature gets +3/+0 and has trample. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
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Creature — Human Pirate Rare | |
At the beginning of combat on your turn, create a 1/1 blue and red Pirate creature token with haste. That token attacks this combat if able. Whenever Intrepid Captain attacks, other attacking Pirates you control get +1/+0 until end of turn. | |
2/2 | |
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Instant Uncommon | |
Target Vehicle you control deals damage equal to its power to any target. If a creature or planeswalker dealt damage this way would die this turn, exile it instead. | |
“Legend tells of a vessel that’s half-kraken, half-ship. Well, let’s hope it stays a legend.” —First mate Mable of the Sea’s Whimsy | |
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Creature — Treefolk Common | |
Reach Knotweald Ranger can’t block creatures without flying. | |
“Careful living with your head in the clouds. You may never get your feet on the ground.” —Captain Darlene Filham | |
4/4 | |
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Creature — Lizard Beast Uncommon | |
Menace Whenever you sacrifice an artifact or creature, Lava Scutterer deals 2 damage to any target. | |
“May I take notes? I’m starting to think our scary stories back home are quite tame.” —First mate Tabia of the Lionheart | |
5/3 | |
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Sorcery Rare | |
Light the Fuse deals 3 damage to target creature or planeswalker. When that permanent dies this turn, cast a copy of Light the Fuse without paying its mana cost. | |
Horg hated the decision he had to make, but homeless was better than dead. | |
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Creature — Human Pirate Common | |
Whenever Maritime Thug becomes tapped, it deals 1 damage to each opponent. | |
Even pirate crews hire someone to do their dirty work. | |
3/2 | |
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Sorcery Common | |
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. | |
“I grew up wanting what every little girl wanted—to be a captain. And ain’t no man gonna stand in my way.” | |
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Artifact — Vehicle Common | |
First strike Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
3/3 | |
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Sorcery Rare | |
Gain control of up to two target creatures or planeswalkers until end of turn. Untap them. They gain haste until end of turn. Pay the Right Price deals 3 damage to each of them at the beginning of the next end step. | |
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Sorcery Common | |
Target creature you control gets +2/+0 until end of turn. It fights target creature you don’t control. (Each deals damage equal to its power to the other.) | |
As the plague ravaged the Wards with no sign of slowing down, tempers flared. | |
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Creature — Dragon Uncommon | |
Flying When Pyre Apostle enters the battlefield, discard your hand, then draw three cards. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
3/3 | |
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Creature — Skeleton Warrior Common | |
Menace When Rattled Bones dies, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
1/1 | |
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Creature — Skeleton Warrior Rare | |
, Sacrifice Ruinous Proselyte: Destroy target artifact or nonbasic land. | |
Nothing stands in its way—at least, not for long. | |
3/2 | |
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Creature — Human Pirate Rare | |
When Salty Swab enters the battlefield, exile the top three cards of your library. Resolute — You may play cards exiled with Salty Swab as long as Salty Swab’s power is greater than its base power. | |
“Yo ho ho, and a bottle of blood.” | |
1/3 | |
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Creature — Skeleton Warrior Uncommon | |
When Smoldering Husk dies, it deals 2 damage to any target. : Smoldering Husk gets +2/+0 until end of turn. | |
At Giradrus’s command, the city burned, and through the ashes strode emissaries of death. | |
1/1 | |
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Creature — Human Pirate Uncommon | |
At the beginning of each player’s upkeep, Suitor of the Sea deals 1 damage to that player. | |
“The sea sings my name. Mark my words, I will have her bounty.” | |
2/1 | |
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Creature — Insect Beast Common | |
Haste Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
5/5 | |
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Creature — Human Pirate Uncommon | |
Trample Whenever Unruly Cannoneer crews a Vehicle, that Vehicle gets +1/+1 and gains trample until end of turn. | |
“Lovely ship! Be a shame if someone blew a hole clean through her.” | |
3/1 | |
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Creature — Human Pirate Scout Common | |
: Adept Fisherman voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Adept Fisherman phases in, you gain 2 life. | |
“What kinds of fish swim these waters? Breakfast, lunch, and dinner.” | |
3/2 | |
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Enchantment — Aura Common | |
Enchant creature When Aerie Watch enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has reach. | |
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Creature — Treefolk Beast Mythic | |
Trample : Put an overgrowth counter on target creature you control. As long as it has an overgrowth counter on it, it has base power and toughness 8/8. | |
“They said the trees sang, but the first tree I found roared. I didn’t stay to find another.” —First mate Tabia of the Lionheart | |
1/1 | |
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Enchantment — Aura Common | |
Enchant creature When Bramble Armor enters the battlefield, put a +1/+1 counter on enchanted creature. , Sacrifice Bramble Armor: Enchanted creature gains indestructible end of turn. Tap it. | |
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Instant Common | |
Target creature gets +4/+2 and gains trample until end of turn. | |
“Imagine the greatest tree you’ve ever seen falling directly onto you. It’s like that, but with more intention.” —Captain Darlene Filham | |
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Creature — Treefolk Common | |
Vigilance Resolute — Canopy Stomper can’t be blocked by creatures with power 2 or less as long as Canopy Stomper’s power is greater than its base power. | |
Helicos tremors serve as caution that the trees have awakened. | |
6/6 | |
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Creature — Treefolk Rare | |
, Discard a card: Target land you control becomes a 3/3 Elemental creature. It’s still a land. Exile the top card of your library face down. Whenever a land creature you control deals combat damage to a player, put a card exiled with Children of Gos into your hand. | |
3/3 | |
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Creature — Lizard Beast Uncommon | |
Resolute — Whenever Crackling Agama deals combat damage to a player, if Crackling Agama’s power is greater than its base power, defending player sacrifices an artifact or enchantment. | |
A single agama bite is enough to fell the tallest of trees—or at least bust open the hull of a ship. | |
2/2 | |
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Legendary Creature — Monkey Pirate Mythic | |
When Gillo enters the battlefield, reveal the top card of your library. If it’s a land card, put it onto the battlefield tapped. If it’s a creature card, put it into your hand. As long as you control four or more creatures with different names, creatures you control get +2/+2 and have trample. | |
1/1 | |
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Creature — Human Pirate Scout Rare | |
: Cryptozoologist voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Cryptozoologist phases in, you may put a creature card in your hand onto the battlefield until Cryptozoologist leaves the battlefield. | |
2/2 | |
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Creature — Human Pirate Scout Common | |
: Eager Voyager voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Eager Voyager phases in, if it has no +1/+1 counters on it, put four +1/+1 counters on it. | |
2/2 | |
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Sorcery Rare | |
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Look at the top eight cards of your library. You may reveal a creature card from among them and put it into your hand, then put the rest on the bottom of your library in a random order. Then if this spell was cast for its madness cost, you may put a creature card from your hand onto the battlefield. | |
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Instant Common | |
Choose one — • Destroy target artifact. • Destroy target enchantment. • Prevent all combat damage that would be dealt this turn. | |
All hands readied on deck. Their priority was now keeping the Peregrine afloat. | |
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Creature — Spirit Beast Rare | |
Trample Resolute — At the beginning of combat on your turn, if Helicos Gargantua’s power is greater than its base power, double its power until end of turn. | |
5/5 | |
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Creature — Wurm Common | |
Trample Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
5/3 | |
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Creature — Human Pirate Warrior Uncommon | |
: Keen Seafarer voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Keen Seafarer phases in, put a +1/+1 counter on it. | |
1/1 | |
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Enchantment — Aura Uncommon | |
Enchant land you control When Kelp Garden enters the battlefield, mill three cards. Whenever enchanted land is tapped for mana, add one mana of any color among cards in your graveyard. | |
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Creature — Treefolk Rare | |
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one — • Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls. • Draw a card. | |
5/4 | |
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Creature — Treefolk Uncommon | |
Trample Other creatures you control have trample. : Creatures you control get +2/+2 until end of turn. | |
4/3 | |
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Creature — Treefolk Common | |
: Add or one mana of any color among cards in your graveyard. | |
“A week ago we were lost at sea, counting our hours. Today we danced with the trees. Atworth, I may never want to leave here.” —Loretta Wingate | |
1/2 | |
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Sorcery Common | |
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard, then discard a card if two cards were put into your hand this way. | |
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Creature — Treefolk Uncommon | |
You may have Ligneous Enormity assign its combat damage as though it weren’t blocked. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
7/5 | |
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Creature — Treefolk Common | |
Reach When Oaken Sentry enters the battlefield, you gain 1 life for each creature card in your graveyard. | |
No fallen being on Helicos goes to waste. | |
2/3 | |
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Creature — Serpent Hydra Rare | |
Pelagic Hydra enters the battlefield with seven +1/+1 counters on it. : Put a +1/+1 counter on Pelagic Hydra. Remove a +1/+1 counter from Pelagic Hydra: It deals 1 damage to target creature blocking or blocked by it. | |
0/0 | |
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Sorcery Uncommon | |
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Target creature gets +4/+4 until end of turn. Put a trample counter on it. If this spell’s madness cost was paid, all creatures able to block that creature this turn do so. | |
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Instant Common | |
Destroy target creature with flying. | |
“Giradrus burned half our kind to the ground when he brought his treasure to Helicos. We will not be so unprepared for our next unwelcome visitor.” —Gos, Knotweald Elder | |
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Creature — Lizard Beast Common | |
Trample Resolute — : Prowling Agamid gets +3/+3 until end of turn. Activate this ability only once each turn and only if Prowling Agamid’s power is greater than its base power. | |
1/1 | |
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Sorcery Uncommon | |
Return target permanent card from your graveyard to your hand. You gain 3 life. | |
Those fortunate enough to stay dead eventually give way to beauty. | |
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Sorcery Common | |
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
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Creature — Treefolk Uncommon | |
, , Discard a card: Another target creature you control gets +X/+X until end of turn, where X is 4 minus that creature’s power. | |
“Bones and branches both break. But where men die, trees regrow.” | |
1/2 | |
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Instant Common | |
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don’t control. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
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Creature — Human Pirate Scout Common | |
Whenever Seasoned Lookout deals combat damage to a player, it voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever Seasoned Lookout phases in, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. | |
3/3 | |
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Creature — Serpent Uncommon | |
Resolute — Skerry Serpent must be blocked if able as long as its power is greater than its base power. | |
“A thousand times we’ve sailed this seaway, undisturbed by the creatures within. Why have they now decided to attack?” —Loretta Wingate | |
5/5 | |
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Sorcery Uncommon | |
Put three +1/+1 counters on target creature you control. It voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) | |
“Hear the music on the wind, boys? Let’s sing along.” | |
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Creature — Snake Common | |
, Discard a card: Staunch Constrictor gets +1/+1 until end of turn. | |
Its body extends and contracts at will to fit whatever ends up in its gullet. | |
3/3 | |
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Instant Uncommon | |
Target creature gets +1/+3 and gains hexproof until end of turn. | |
Only trees, as far as the eye can see. | |
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Creature — Human Pirate Scout Uncommon | |
Whenever a creature you control phases in, it gets +2/+2 until end of turn. | |
“Welcome back, old friend! What news have you brought me about that curious land mass due south?” | |
2/2 | |
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Creature — Human Pirate Common | |
When Three Seas Squire enters the battlefield, target creature or Vehicle gets +2/+1 until end of turn. | |
The promise of treasure is enough to turn most men to the sea. | |
2/1 | |
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Sorcery Rare | |
For each permanent type, return up to one target card of that type from your graveyard to your hand. (The permanent types are artifact, creature, enchantment, land, and planeswalker.) | |
Shipwrecks hold secrets of the past, treasures of the present, and warnings for the future. | |
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Creature — Spirit Wolf Common | |
Resolute — Umbral Wolf can’t be blocked by more than one creature as long as Umbral Wolf’s power is greater than its base power. | |
In a cloud of ashen shadow, it was gone just as quickly as it had come. | |
4/4 | |
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Creature — Treefolk Uncommon | |
, Discard a card: Reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest into your graveyard. | |
Wishing to explore but confined by their roots, the trees brought the world to them. | |
3/2 | |
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Creature — Skeleton Army Uncommon | |
At the beginning of your end step, you lose 3 life unless you sacrifice a creature. | |
The treasure of Giradrus is guarded by an elite force of soldiers risen from those who hitherto came for it. | |
6/5 | |
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Legendary Creature — Human Pirate Rare | |
First mate — At least half the cards in your starting deck are lands. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Trample , Discard a land card: Put a +1/+1 counter on Alvarez. He deals 1 damage to any target. | |
3/3 | |
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Creature — Bird Uncommon | |
Flying Other Pirates you control get +1/+1. Whenever one or more other Pirates you control deal combat damage to a player, forebode. (Create a tapped colorless Omen artifact token with “, Discard a card, Sacrifice this artifact: Draw a card.”) | |
2/2 | |
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Creature — Skeleton Warrior Uncommon | |
Deathtouch When Crypt Strider enters the battlefield, create a 1/1 black Skeleton creature token for each creature card in your graveyard. | |
The dead walk to warn of their mistakes, and to hunt those who make them. | |
2/2 | |
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Creature — Human Pirate Scout Uncommon | |
: Target creature you control voyages. (If it isn’t blocking or targeted by another spell or ability, it phases out.) Whenever a creature you control phases in, draw a card. | |
The call of treasure is irresistible, sending many a man in pursuit of glory. | |
2/2 | |
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Creature — Leviathan Uncommon | |
Creatures you don’t control get -1/-0 as long as their controller is cursed. | |
The waters surrounding Helicos are enchanted by dark hexes, summoning monsters from beneath to defend them. | |
3/4 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Your starting deck contains no creature cards. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Prowess Whenever Garth attacks, look at the top card of your library. If it’s an instant or sorcery card, you may cast it. (You still pay its costs.) | |
2/4 | |
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Legendary Creature — Treefolk Mythic | |
Vigilance, trample Each creature you control can’t have power less than its toughness. (If it would have less, it has as much as its toughness instead.) Each creature your opponents control can’t have toughness greater than its power. | |
6/6 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Your starting deck contains at least twelve Vehicles. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Haste , : You may put a Vehicle card from your hand onto the battlefield. That Vehicle gains haste and becomes an artifact creature until end of turn. | |
3/2 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Each nonland card in your starting deck has the same name as exactly one other card in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Vigilance Whenever you cast a spell with the same name as a card in your graveyard, draw a card. | |
3/3 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Your starting deck contains only cards with converted mana cost 0, 1, or 3. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Menace Whenever one or more sources you control deal damage, put a +1/+1 counter on Hugo. | |
1/1 | |
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Creature — Pegasus Uncommon | |
Flying, vigilance, lifelink Idyllic Pegasus gets +1/+0 for each artifact and/or enchantment you control. | |
The Isle of Helicos is a place of danger, mystery, and utter majesty. | |
1/4 | |
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Creature — Treefolk Uncommon | |
Vigilance As long as it’s your turn, other creatures you control get +1/+1. | |
“We treefolk are an elder race. We have seen countless of your kind, and we treat you all cordially. Keep the peace, and we might just grow to be comrades.” | |
3/3 | |
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Legendary Planeswalker — Crain Mythic | |
You control each opponent during your turn. +2: Draw two cards. Each opponent discards two cards. -2: Target player sacrifices a creature. -8: Create thirteen tapped 1/1 black Skeleton creature tokens. Take an extra turn after this one. Starting loyalty: 5 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Each nonland card in your starting deck is an instant or has flash. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Flash When Mable enters the battlefield, you gain 2 life and draw a card. | |
2/2 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Each nonland card in your starting deck has “destroy,” “dies,” “graveyard,” and/or “mill” in its rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Deathtouch When Marisa enters the battlefield, put target permanent card in a graveyard onto the battlefield under your control. | |
2/2 | |
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Enchantment Uncommon | |
As long as you control exactly two creatures, those creatures get +2/+1 and have lifelink. | |
“The Wards see us as impulsive and chaotic. They don’t understand that piracy is an art, requiring years of practice to perfect.” —Atworth Wingate | |
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Legendary Creature — Human Pirate Rare | |
First mate — Each nonland card in your starting deck targets or has an ability that targets. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Hexproof Whenever a permanent you don’t control becomes the target of a spell or ability you control, create a token that’s a copy of that permanent. | |
3/5 | |
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Creature — Human Pirate Uncommon | |
Haste At the beginning of combat on your turn, target creature or Vehicle you control gets +2/+0 until end of turn. | |
“No other rig on the three seas will get you where you’re going faster than the Winged Steed and my faithful crew.” | |
1/3 | |
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Legendary Creature — Human Pirate Rare | |
First mate — Your starting deck contains no more than eight cards of each nonland card type. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Lifelink At the beginning of your upkeep, you may pay 3 life. If you do, exile another target nonland permanent until Tabia leaves the battlefield. If you control another permanent that shares a type with it, exile it instead. | |
3/3 | |
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Legendary Planeswalker — Tamiyo Mythic | |
+1: Scry 2. Untap up to one target land. -2: Draw a card for each card type among permanents you control, then discard a card. -8: Until end of turn, you may cast spells from your hand and graveyard without paying their mana costs. If a card would be put into your graveyard from anywhere this turn, exile it instead. Starting loyalty: 4 | |
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Creature — Treefolk Uncommon | |
Discard a card: Tender Warden gets +2/+2 until end of turn. Activate this ability only during your turn. | |
“They came to our shores with swords already drawn, but even us trees have surprises of our own.” | |
2/2 | |
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Creature — Human Skeleton Pirate Mythic | |
Creatures you control dying cause abilities of that creature to trigger as though that creature entered the battlefield. , Sacrifice another creature: Destroy target nonland permanent. | |
3/3 | |
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Legendary Creature — Human Pirate Rare | |
First mate — There are four or fewer different mana costs among nonland cards in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) First strike Each spell your opponents cast that would cost less than three mana to cast costs more to cast. | |
2/2 | |
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Artifact — Equipment Rare | |
Equipped creature gets +4/+2 and has first strike, vigilance, and trample. Equip | |
“Ready for war? Never. Ready for battle? Always.” | |
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Artifact — Vehicle Rare | |
Deathtouch When Brig of the Damned enters the battlefield, return target creature card from your graveyard to your hand. If that card’s mana value is 2, you may return it to the battlefield instead. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
4/4 | |
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Artifact — Vehicle Common | |
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
A good pirate will sail under any flag, if the price is right. | |
8/8 | |
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Artifact — Vehicle Common | |
Whenever Cruising Schooner attacks, it gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
3/3 | |
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Artifact — Equipment Rare | |
Equipped creature gets +1/+1 and has menace. Whenever equipped creature deals combat damage to a player, they sacrifice two permanents. Equip—, Sacrifice a creature. | |
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Artifact Rare | |
Each creature card you own that isn’t on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) , Discard a card: Dragonlord’s Shrine deals 2 damage to any target. | |
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Artifact Uncommon | |
Elaborate Firecannon doesn’t untap during your untap step. , : Elaborate Firecannon deals 2 damage to any target. At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. | |
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Artifact — Equipment Uncommon | |
Equipped creature has “: Put a charge counter on Flintlock Pistol.” Whenever equipped creature attacks, remove a charge counter from Flintlock Pistol. When you do, equipped creature gets +3/+0 and gains first strike until end of turn. Equip | |
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Artifact — Vehicle Uncommon | |
Ghost Sloop can’t be blocked. Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.) Exile a creature card from your graveyard: Ghost Sloop becomes an artifact creature until end of turn. | |
3/2 | |
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Legendary Artifact — Vehicle Mythic | |
Whenever H.S.S. Demeter becomes blocked by a creature, gain control of that creature. Whenever H.S.S. Demeter deals combat damage to a player, draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
6/6 | |
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Artifact Common | |
When Helmsman’s Chart enters the battlefield, draw a card. : Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. | |
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Artifact — Vehicle Common | |
Flying Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
And what a dream it was. | |
3/1 | |
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Artifact — Equipment Common | |
When Pirate’s Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.) | |
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Artifact Creature — Construct Rare | |
Slaughterkeg can’t attack or block. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least Slaughterkeg if able. When Slaughterkeg dies, draw a card. | |
0/3 | |
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Artifact — Vehicle Rare | |
: Other creatures you control get +1/+0 until end of turn. Whenever Sun-Crowned Flagship attacks, each attacking creature you control gains trample until end of turn. Crew 7 (Tap any number of creatures you control with total power 7 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
10/10 | |
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Artifact Uncommon | |
, : Tap target nonartifact creature. | |
If there’s one thing dwarves and humans agree on, it’s a good drink. | |
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Legendary Artifact — Vehicle Rare | |
Whenever The Winged Steed attacks, create a 4/4 red Dragon creature token with flying that’s tapped and attacking. Exile that token at end of combat. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
2/2 | |
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Artifact — Vehicle Uncommon | |
Whenever Treasure Hauler attacks, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
4/4 | |
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Land Rare | |
: Add . , : Draw a card. Activate this ability only if a creature died this turn. | |
Pirates never miss a golden opportunity. | |
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Land Common | |
: Add . , : Add one mana of any color. | |
The Lionheart emerged from the storm into the greatest discovery the Sea Dogs would ever make. | |
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Basic Land — Forest | |
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Basic Land — Island | |
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Basic Land — Mountain | |
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Basic Land — Plains | |
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Basic Land — Swamp | |
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Token Creature — Dwarf Token | |
1/1 | |
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Token Creature — Warrior Token | |
Lifelink | |
1/1 | |
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Token Creature — Kraken Token | |
8/8 | |
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Token Creature — Skeleton Token | |
1/1 | |
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Token Creature — Dragon Token | |
Flying | |
4/4 | |
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Token Creature — Pirate Token | |
Haste | |
1/1 | |
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Token Artifact — Omen Token | |
, Discard a card, Sacrifice this artifact: Draw a card. | |
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This is the first version of Dark Seas of Shiryen published on PlaneSculptors.net.