The next expansion in Redbay's custom environment. It's a mashup of themes found in WotC's Khans of Tarkir, Ravnica (Think Gatecrash and Ravnica Allegiance), Zendikar, and Brother's War-- this is a three color environment with heavy artifact and land themes.
The Chol'jah
The Chol'jah are masters of the Viasarite, using it to power ancient relics as well as performing physical enhancements. The Chol'jah have installed a police state on the Nexuses and Viasarite mines, employing Thopters and Enhancers to control the general populace. This includes forcing the Qeyli to mine for Viasarite and Traegar's relics.
The Rol
The Rol are revolutionaries, sick of the oppressive systems controlled by the Chol'Jah and the Marqeq. The Rol have hidden themselves in the wastelands of Traegar between the Nexuses. They raid and raze lesser protected Nexuses, Chel caravans, and Qeyli digsites, collecting food, water, Viasarite, and weapons to further lay siege on larger Nexuses.
The Chel
The Chel are a wandering tribe, made up from different people of Traegar as well as those that have happened onto Traegar through Marqeq Nexus manipulation. Their caravans explore the wastelands, discovering unpowered Nexuses and Viasarite mines. The Chel follow the Mana-Lines, a series of interconnected streams of energy between powered Nexuses.
The Marqeq
The Marqeq are responsible for powering Nexus and attuning their Viasarite crystals to create thriving biospheres for the inhabitants of Traegar. Through subtle manipulation of the Viasarite energy, Nexuses can be attuned to different planes, transporting land, flora, and fauna to Traegar within a controlled biosphere. Through great expenditures of energy, the Marqeq can also bring life to the inanimate.
The Qeyli
The Qeyli are diggers, tunneling deep into the underground of Traegar. Here, they collect Viasarite for Chol'jah and Marqeq experiments in exchange for a meager livelihood. However, the Qeyli are discovering secrets of Traegar that almost no others know-- that Traegar experiences life in cycle, and that the world has been rocked by cataclysmic events, and that another one is coming.
Non-Faction Mechanics
Nexus Lands: Nexus lands represent the Nexuses of Traegar. They are lands that produce two or three colors of mana, linked to the different factions of Traegar. There is a Nexus lands subtheme in the environment that rewards players for prioritizing selecting these lands during the draft.
Sorcery Uncommon | |
Create two 1/1 colorless Thopter artifact creatures with flying. , Exile Aerial Bombardment from your graveyard: Creatures you control with flying get +2/+2 until end of turn. Activate this ability only as a sorcery. | |
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Enchantment Uncommon | |
Landfall — Whenever a land enters the battlefield under your control, target creature you control gains flying until end of turn. Whenever you attack with two or more flying creatures, draw a card. | |
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Artifact Creature — Angel Mythic | |
Flying, lifelink, protection from nonartifact creatures | |
“Hope, Forgiveness, Love. I stripped these away in my designs, to make the perfect symbol of our divine right to rule.” —Poverty, the Eternal | |
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Artifact Creature — Bird Construct Common | |
Flying Aven Courier enters the battlefield with a +1/+1 counter. When Aven Courier dies, put its +1/+1 counters on target creature you control. | |
0/0 | |
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Artifact Creature — Human Artificer Common | |
Flying Revolt — When Banished Overmaster enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 3 life. | |
“I underwent the Conversion Protocol, but I still did not meet her vision.” | |
3/3 | |
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Instant Rare | |
Creatures you control gain hexproof and indestructible until end of turn. | |
A moment of perfection. Mind, body, and blade, all in balance. | |
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Artifact Creature — Sheep Construct Common | |
Vigilance Landfall — Whenever a land enters the battlefield under your control, target creature you control gains vigilance until end of turn. | |
“Hardy, and they don’t require any food. A must have for any Caravan.” —Tah, Caravan Speaker. | |
1/3 | |
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Creature — Ilyari Soldier Common | |
Whenever an artifact enters the battlefield under your control, Chol’Jah Footman gains first strike until end of turn. | |
“Who are you to oppose us?” | |
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Creature — Orc Warrior Common | |
: Dust Charger gets +1/+0 and gains haste until end of turn. | |
“Let the dunes run red with the blood of the pompous Chol’Jah. If they have any blood left.” —Skullface, the Warmonger. | |
1/2 | |
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Instant Uncommon | |
Dust Storm deals 1 damage to each attacking creature. Prevent all combat damage that would be dealt this turn. | |
“The dunes are our greatest ally.” —Skullface, the Warmonger. | |
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Enchantment Rare | |
When Efflorescent Manaline enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. Landfall — Whenever a land you control enters the battlefield, scry 1. | |
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Sorcery Rare | |
Destroy all creatures. Until your next turn, your life total can’t change. Exile Emergency Protocol. | |
“Contingencies on top of contingencies.” —Dimitar, Chol’Jah Overmaster. | |
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Creature — Human Warrior Rare | |
Other Warriors you control get +1/+1. : Target creature becomes a Warrior in addition to its other types. (This effect lasts indefinitely.) | |
“We’ll meet our ends with heads held high and sword in hand.” | |
2/2 | |
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Artifact Creature — Beast Construct Uncommon | |
Lifelink Sacrifice Guardian Armadillo: Target creature gains indestructible until end of turn. | |
1/1 | |
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Legendary Creature — Human Cleric Rare | |
Lifelink , , Discard a card: Destroy target artifact. | |
“I’ve seen this type of suffering on Orana. I won’t stand by idly.” | |
3/2 | |
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Creature — Dwarf Wizard Soldier Uncommon | |
: Return target artifact with mana value 1 or less from your graveyard to the battlefield. | |
“You call these scraps? You’ll learn. Or you’ll die. Doesn’t matter to me.” | |
2/1 | |
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Creature — Ilyari Wizard Common | |
When Ilyari Geomancer enters the battlefield, you may return a land you control to its owner’s hand. If you do, destroy target artifact or enchantment an opponent controls. | |
“You know what they say about what comes up?” | |
2/2 | |
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Instant Common | |
Destroy target attacking creature. | |
The Chel Nomads do not waste water on those that cross them. | |
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Artifact Common | |
When Otherworldly Boon enters or leaves the battlefield, you gain 2 life. , , Sacrifice Otherworldly Boon: Draw a card. | |
“For every bit of scrap or horrible monster that comes to our world, there’s also gifts of life.” —Key, Champion of the Chel Nomads. | |
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Artifact Creature — Ilyari Soldier Uncommon | |
Other artifact creatures you control get +1/+1. | |
“How can we hope, when one side calls it the “Extermination Protocol?” —Zylana, Princess of the Drow. | |
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Instant Common | |
Target creature gets +2/+2 until end of turn. If that creature is multicolored, it gains hexproof and indestructible until end of turn. | |
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Artifact Uncommon | |
When Rings of Compulsion enters the battlefield, exile target nonland permanent an opponent controls until Rings of Compulsion leaves the battlefield. , : Put a card exiled by Rings of Compulsion onto the battlefield. It gains haste until end of turn. At the beginning of the next end step, sacrifice that card. Activate only as a sorcery. | |
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Sorcery Common | |
Create two 2/1 red Warrior creature tokens. Revolt — If a permanent you controlled left the battlefield this turn, create an additional tapped 2/1 red Warrior creature token. | |
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Creature — Human Warrior Cleric Common | |
Whenever you sacrifice a permanent, tap target nonland permanent you don’t control. Mountaincycling , Swampcycling (, Discard this card: Search your library for a Mountain or Swamp card, reveal it, put it into your hand, then shuffle.) | |
3/2 | |
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Instant Uncommon | |
Exile target creature, then choose one— • Return that creature to the battlefield under its owner’s control. • Its controller may search their library for a basic land card, put that card onto the battlefield, then shuffle. | |
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Artifact — Equipment Common | |
Equipped creature has flying. Whenever equipped creature attacks, put a +1/+1 counter on it. Equip | |
In dust storm or stagnant air, it still carries you home. | |
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Artifact Creature — Ilyari Artificer Common | |
Flying Whenever Skywarden Adjunct attacks, another target flying creature you control gets +1/+1 until end of turn. | |
1/1 | |
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Creature — Human Cleric Uncommon | |
Vigilance When Stonewaker Priest enters the battlefield, you may return a land you control to its owner’s hand. If you do, return a permanent card with mana value 2 or less from your graveyard to the battlefield. | |
3/3 | |
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Legendary Creature — Human Warrior Uncommon | |
Vigilance When Tomas, Rol Rallier attacks, create a 2/1 red Warrior creature token. It enters the battlefield tapped and attacking. | |
“For my family! For Traegar!” | |
4/4 | |
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Artifact Creature — Thopter Common | |
Flash Flying When Transport Zephyrin enters the battlefield, return up to one other target artifact or creature you control to its owner’s hand. | |
1/3 | |
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Artifact Creature — Drake Construct Uncommon | |
Flying , , Sacrifice Ancient Tekdrake: Destroy target nonland permanent. | |
“The Tek that the Qeyli find deep underground show us Traegar’s violent history. We must be vigilant.” —Dimitar, Chol’Jah Overmaster | |
2/3 | |
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Instant Uncommon | |
This spell costs less to cast if you control an artifact creature. The same is true for enchantment creatures and land creatures. Draw three cards. | |
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Artifact Common | |
When Captured Portal Energy enters the battlefield, return target creature to its owner’s hand. | |
Break in case of interplanar threat. | |
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Artifact Creature — Squid Common | |
Vigilance Whenever another artifact enters the battlefield under your control, each opponent mills three cards. | |
“The natural adaptation process is far too slow. We’ve simply enhanced it.” —High Scientist Ingreth | |
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Sorcery Rare | |
Target player reveals cards from the top of their library until they reveal X land cards, where X is the number of colors to spent to cast this spell. That player mills those cards. Innervate 4— (If you cast this spell for , also put four +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Artifact Creature — Thopter Common | |
Flash Flying When Coast Observer enters the battlefield, target player mills two cards. | |
The Chol’jah monitor all activities with thopters, paying special attention to their closest rivals, the Marqeq. | |
1/1 | |
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Artifact Mythic | |
At the beginning of your precombat main phase, you may tap another nonland permanent you control. If you do, it becomes an artifact in addition to its other types. , : Until end of turn, target noncreature artifact becomes an artifact creature with power and toughness each equal to the number of artifacts you control. | |
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Instant Uncommon | |
As an additional cost to cast this spell, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the mana value of the sacrificed artifact. It becomes an artifact in addition to its other types. (This effect lasts indefinitely.) Draw a card. | |
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Artifact Uncommon | |
When Cryptic Text enters the battlefield, draw a card, then look at the top four cards of your library. Exile one of them face down, then put the rest on the bottom of your library in any order. When Cryptic Text leaves the battlefield, put the exiled card in your hand. | |
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Instant Common | |
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. | |
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Enchantment Uncommon | |
At the beginning of your upkeep, create a Salvage token. , Sacrifice Discovering Antiquity and three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. | |
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Instant Common | |
Counter target spell unless its controller pays . Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
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Artifact Creature — Turtle Construct Common | |
, : Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
Metalbacks finish their days of digging covered in Rol spears and arrows. | |
1/4 | |
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Artifact Creature — Human Construct Uncommon | |
: Add . Spend this mana only to cast artifact spells or to activate abilities of artifacts. , : Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. Activate only as a sorcery. | |
0/4 | |
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Sorcery Common | |
Draw two cards. Innervate 2— (If you cast this spell for , also put two +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Enchantment — Aura Common | |
Flash Enchant artifact or creature When Iced Up enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. | |
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Artifact Creature — Ilyari Rogue Common | |
Whenever Ilyari Sapper deals combat damage to a player, draw a card. Swampcycling , Forestcycling (, Discard this card: Search your library for a Swamp or Forest card, reveal it, put it into your hand, then shuffle.) | |
2/2 | |
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Creature — Ilyari Wizard Common | |
Prowess When Marqeq Elementalist dies, you may draw a card. If you do, discard a card. | |
2/1 | |
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Artifact — Treasure Common | |
When Memory Stone enters the battlefield, return target instant or sorcery card from your graveyard to your hand. , Sacrifice Memory Stone: Add one mana of any color. | |
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Creature — Human Rogue Rare | |
When Nexus Hopper enters the battlefield, you may tap an untapped Nexus you control. If you do, draw a card. : Nexus Hopper can’t be blocked until end of turn. At the beginning of the next end step, return Nexus Hopper to its owner’s hand. | |
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Artifact Creature — Construct Common | |
When Qeyli Dredger enters the battlefield, mill three cards. : Qeyli Dredger gains deathtouch until end of turn. | |
Dredgers are built with acid reservoirs to loosen rock. | |
2/3 | |
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Instant Common | |
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap that creature. | |
“This world, both wind and wave, are under our control.” —Taya, Elementalist. | |
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Creature — Human Artificer Uncommon | |
Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. | |
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Instant Uncommon | |
Choose one — • Counter target artifact spell. • Return target artifact to its owner’s hand. | |
“Metal is just another element. It can be weaved as easily as any other.” —Cya, Master Weaver. | |
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Creature — Drake Rare | |
Flying Whenever Stone-Eater Drake enters the battlefield or deals combat damage to a player, create a Salvage token. Whenever you mill one or more cards, put a +1/+1 counter on Stone-Eater Drake. | |
4/4 | |
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Instant Rare | |
Draw a card. Draw three cards instead if you control four or more Nexuses. | |
“Each Nexus core feeds energy into its Biome, sustaining the life within. But they also channel energy into one another. They’re all interconnected.” | |
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Artifact — Vehicle Uncommon | |
When Terrashredder enters the battlefield, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) Whenever you mill, Terrashredder becomes an artifact creature that can’t be blocked until end of turn. Crew 2 | |
2/5 | |
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Instant Uncommon | |
Return target nonland permanent to its owner’s hand. Innervate 3— (If you cast this spell for , also put three +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Creature — Ilyari Wizard Common | |
Vigilance Whenever an artifact enters the battlefield under your control, scry 1. : Target creature can’t be blocked this turn. | |
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Legendary Artifact Creature — Ilyari Mythic | |
Flash When Xet, the Exile enters the battlefield, exile up to one target spell you don’t control. Then you may pay . If you do, you may cast that spell without paying its mana cost. Otherwise, return that spell to its owner’s hand. | |
2/2 | |
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Instant Common | |
Target creature gets -2/-1 until end of turn. Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
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Legendary Creature — Demon Rare | |
Flying When Agmaz, Uncovered Fiend enters the battlefield, each opponent sacrifices a creature with the highest mana value among creatures they control. | |
“Ah, so the cycle has begun again. When will my torment end?” | |
6/6 | |
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Creature — Orc Shaman Common | |
, , Sacrifice another creature: Draw a card. | |
“Our victory is assured. The blood magic decrees it.” | |
1/3 | |
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Artifact — Vehicle Uncommon | |
When Brigand Carriage is put into a graveyard from the battlefield, create two 2/1 red Warrior creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
4/3 | |
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Artifact Creature — Husk Horror Rare | |
Whenever Chol’Jah Abomination enters the battlefield or attacks, you may sacrifice any number of other artifacts or creatures you control. Put a +1/+1 counter on Chol’Jah Abomination for each permanent sacrificed this way. When Chol’Jah Abomination dies, create X Salvage tokens, where X is Chol’Jah Abomination’s power. | |
0/0 | |
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Creature — Ilyari Warlock Uncommon | |
When Chol’Jah Awakener enters the battlefield, return target creature card from your graveyard to your hand. Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Chol’Jah Awakener. | |
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Instant Common | |
Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment. | |
“No mercy for the seditious. Each will be made an example.” —Poverty, the Eternal. | |
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Creature — Ilyari Cleric Uncommon | |
Whenever you draw your second card each turn, each opponent may discard a card. If they don’t discard a card this way, they lose 2 life. : You gain 2 life and draw a card. | |
“Your devotion shall be rewarded.” —Daska, Avatar of Perfection. | |
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Sorcery Uncommon | |
Target player reveals their hand. You choose a nonland card from it. That player discards that card. Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
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Instant Rare | |
Exile target creature and all other creatures with the same name as that creature. | |
“Such a waste.” —Poverty, the Eternal. | |
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Instant Uncommon | |
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. | |
As the Steward fell into the crevasse, it wondered how it had insulted the Qeyli peons. | |
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Artifact Common | |
When Forgotten Altar enters the battlefield, you may sacrifice a creature. If you do, destroy target creature an opponent controls. When Forgotten Altar leaves the battlefield, you gain 2 life. | |
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Creature — Human Artificer Uncommon | |
Whenever a nontoken creature you control dies, you may pay . If you do, create a 2/2 black Husk artifact creature token. | |
“Some bones. Little ingenuity. Alright, a lot of ingenuity.” | |
3/2 | |
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Artifact Creature — Ilyari Construct Common | |
Ilyari Replica’s power is equal to the number of artifacts you control. Plainscycling , Islandcycling (, Discard this card: Search your library for a Plains or Island card, reveal it, put it into your hand, then shuffle.) | |
*/4 | |
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Artifact Creature — Ilyari Artificer Common | |
Flying Whenever another artifact enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | |
While observers monitor the grounds below, it’s the Skywardens that dominate the skies over Traegar. | |
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Artifact — Equipment Common | |
Equipped creature gets +1/+0. Whenever equipped creature dies, you may sacrifice Jade Blade. If you do, return that creature card from your graveyard to your hand. Equip | |
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Instant Common | |
Destroy target creature. | |
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Creature — Ilyari Wizard Rare | |
Ward , Tap two untapped artifacts and/or creatures you control: Target creature gets -1/-1 until end of turn. | |
“And what do you know of ruling the world, hmm?” | |
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Artifact Creature — Golem Mythic | |
When Organics Refiner enters the battlefield, destroy target creature you don’t control. : Exile target creature card from a graveyard. Create a 2/2 black Husk artifact creature token. | |
6/6 | |
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Artifact Creature — Mole Construct Uncommon | |
Persistent Tekmole enters the battlefield tapped. , Sacrifice a Salvage: Return Persistent Tekmole from your graveyard to the battlefield. | |
3/3 | |
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Creature — Human Wizard Common | |
Whenever an artifact enters the battlefield under your control, Reckless Apprentice gets +1/+0 and gains menace until end of turn. | |
“I am ready. I will not be broken by the Conversion Protocol.” | |
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Creature — Wurm Common | |
Deathtouch When Rockbiter Woriv dies, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
2/2 | |
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Creature — Orc Warrior Common | |
Revolt — When Rowdy Pitworkers enters the battlefield, if a permanent you controlled left the battlefield this turn, target player discards a card. | |
“Where’s the food? We’re not moving another rock without some answers.” | |
3/1 | |
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Artifact Creature — Husk Rare | |
Menace Other artifact creatures you control have menace. : Seething Husk gets +1/+1 until end of turn. | |
3/3 | |
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Instant Common | |
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
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Artifact Uncommon | |
At the beginning of your end step, surveil 1. , , Discard a card, Sacrifice Tablet of Resurrection: Return target creature card from your graveyard to the battlefield. Activate this ability only as a sorcery. | |
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Artifact Creature — Insect Construct Common | |
Lifelink : Tekbeetle gains flying until end of turn. | |
“All Tek has its uses, though their origins escapes us.” —Mukrag, Qeyli Digger. | |
2/2 | |
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Instant Uncommon | |
You mill two cards. Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. Create a Treasure token. | |
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Artifact — Vehicle Mythic | |
Flying When Thopter Hangar enters the battlefield or dies, create a 1/1 colorless Thopter artifact creature with flying. Crew 1 : Return Thopter Hangar from your graveyard to your hand. | |
3/2 | |
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Sorcery Common | |
Target player discards two cards. If fewer than two cards were discarded this way, you draw a card. | |
“We have ways to make you talk.” —Alantha, Nexus Informant. | |
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Creature — Goblin Rogue Warrior Uncommon | |
Deathtouch When Venom Dealer attacks, another target attacking creature you control gets +1/+1 and gains deathtouch until end of turn. | |
1/2 | |
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Creature — Human Scout Common | |
First strike : Chel Hunter gets +1/+1 and gains vigilance until end of turn. Activate this ability only as a sorcery. | |
2/2 | |
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Sorcery Uncommon | |
As an additional cost to cast this spell, return a land you control to its owner’s hand. Cone of Lightning deals 3 damage divided as you choose among one, two, or three targets. | |
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Creature — Imp Common | |
, Sacrifice another artifact or creature: Put a +1/+1 counter on Core Imps. | |
Nexus cores produce a ton of heat, providing life to a whole underground ecosystem. | |
2/1 | |
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Creature — Dwarf Scout Rare | |
Trample, haste Landfall — Whenever a land you control enters the battlefield, Dwarven Explorer gets +1/+0 until end of turn. Then if this is the second time this ability has resolved this turn, create a Treasure token. | |
1/3 | |
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Creature — Elemental Rare | |
Embodiment of Progress costs less to cast for each Nexus you control. When Embodiment of Progress enters the battlefield, discard your hand, then draw three cards. For each land card you discard this way, Embodiment of Progress deals 2 damage to any target. | |
5/5 | |
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Enchantment Uncommon | |
Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. Until end of turn, you may play that card. This ability only triggers once per turn. Whenever you cast a creature spell from exile, that creature gains haste until end of turn. | |
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Creature — Dog Common | |
When Faithful Scrounger enters the battlefield or dies, you may discard a card. If you do, draw a card. | |
1/1 | |
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Creature — Goblin Warrior Uncommon | |
Menace Whenever Goblin Bodyguard attacks with a creature with lesser power, that creature can’t be blocked this turn. | |
3/3 | |
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Creature — Goblin Warrior Common | |
Haste When Goblin Firespreader dies, it deals 1 damage to any target. | |
For the Rol, some are there to correct the injustices of the world. But some just like to watch the world burn. | |
1/1 | |
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Sorcery Common | |
Highland Lightning deals 2 damage to any target. Revolt — If a permanent you controlled left the battlefield this turn, Highland Lightning deals 3 damage to any target instead. | |
You can hear the thunder of the Rol Warsong before you see the lightning strike. | |
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Creature — Drake Uncommon | |
Flying, haste At the beginning of your precombat main phase, you may sacrifice another creature. If you do, put a +1/+1 counter on Highland Wyvern. Otherwise, tap it. | |
They don’t fly until they can smell the blood on the wind. | |
3/3 | |
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Sorcery Rare | |
Ignite the Elements deals 3 damage to any target. Innervate X— (If you cast this spell for , also put X +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Sorcery Rare | |
As an additional cost to cast this spell, sacrifice a nonland permanent. Reveal cards from the top of your library until you reveal a creature card. Put that creature onto the battlefield and the rest of the revealed cards on the bottom of your library in any order. That creature gains haste until end of turn. At the beginning of your end step, return that creature to its owner’s hand. | |
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Instant Common | |
As an additional cost to cast Lava Geyser, sacrifice a permanent. Lava Geyser deals 5 damage to target creature. | |
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Sorcery Mythic | |
Choose 3, 4, or 5 for each of the following. You must choose a different number for each mode. • Each player sacrifices X lands. • Liuta’s Apocalypse deals X damage to each creature and each player. • Each player discards their hand, then draws X cards. | |
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Creature — Troll Warrior Common | |
When Lowland Troll enters the battlefield, creatures you control gain trample until end of turn. Forestcycling , Plainscycling (, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.) | |
4/3 | |
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Creature — Elemental Uncommon | |
, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. | |
4/4 | |
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Creature — Human Scout Uncommon | |
Haste , : Look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it in your hand. Put the rest on the bottom of your library in any order. | |
3/3 | |
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Creature — Orc Warrior Common | |
Nimble Raider can’t be blocked by artifact creatures. | |
“Stupid machines. They walk too slow. How can they expect to catch me?” | |
2/2 | |
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Creature — Orc Wizard Common | |
When Outraged Geomancer enters the battlefield, you may return a land you control to its owner’s hand. If you do, Outraged Geomancer deals 2 damage to each opponent. | |
5/4 | |
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Enchantment Uncommon | |
Whenever you cast an instant or sorcery spell, create an X/X red Elemental creature token with haste, where X is the amount of mana to cast that spell. Sacrifice it at the beginning of the next end step. | |
Sometimes, energy takes on a mind of its own. | |
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Sorcery Common | |
Destroy target artifact or land. Innervate 3— (If you cast this spell for , also put three +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
With more heat, you bring life to the flame. | |
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Sorcery Uncommon | |
Pragmatic Reconstruction deals X damage to each nonland creature, where X is the number of Nexuses you control. Innervate 4— (If you cast this spell for , also put four +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Enchantment — Aura Rare | |
Enchant creature Enchanted creature is a Warrior in addition to its other types and gets +1/+1 and has haste. Revolt — You may cast Rage of the Ancestors from your graveyard if a permanent you controlled left the battlefield this turn. | |
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Sorcery Common | |
Create a 2/1 red Warrior creature token. It gains haste until end of turn. Until end of turn, you gain control of up to one target creature with power equal to or less than the number of Warriors you control. Untap that creature. It gains haste until end of turn. | |
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Instant Common | |
Target attacking creature gets +3/+3 and gains trample until end of turn. | |
No harvest to be gained, reaping the fields of Chol’jah Husks. | |
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Enchantment Common | |
Landfall — Whenever a land enters the battlefield under your control, Searing Manaline deals 1 damage to each opponent. , Sacrifice Searing Manaline: Draw a card. | |
“The energy follows the shortest path. We must learn to trust it.” —Tah, Caravan Speaker. | |
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Creature — Human Wizard Common | |
Landfall — Whenever a land enters the battlefield under your control, target creature with power less than Stone Walker can’t block this turn. | |
2/3 | |
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Creature — Giant Warrior Mythic | |
Trample, haste : Thundercaller deals 2 damage to each opponent. Activate this ability only once each turn and only if a creature you control became the target of a spell or an ability an opponent controls. | |
5/5 | |
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Creature — Human Warrior Uncommon | |
First strike At the beginning of combat on your turn, if you sacrificed a permanent this turn, put a +1/+1 counter on Vengeful Swordmaster. | |
1/1 | |
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Artifact — Equipment Uncommon | |
Whenever a Warrior creature enters the battlefield under your control, you may attach Viasarite Blade to it. Equipped creature gets +2/+1 and has haste. Equip | |
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Creature — Elemental Beast Common | |
, Sacrifice Acid Beast: Destroy target artifact or enchantment. | |
“Like fine dining, sometimes your Biome needs a pinch of acidity.” —Cya, Master Weaver. | |
2/2 | |
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Artifact Creature — Dinosaur Construct Mythic | |
Reach When Alpha Teksaurus enters the battlefield, it fights up to one target creature you don’t control. Whenever you cast a noncreature spell, Alpha Teksaurus gains trample until end of turn. | |
6/6 | |
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Creature — Ilyari Druid Uncommon | |
When Biome Cultivator enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it in your hand. Put the rest on the bottom of your library in any order. Whenever a Nexus enters the battlefield under your control, create a 1/1 green Plant creature token. | |
2/3 | |
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Artifact Common | |
: Add one mana of any color. If Budding Growth is a creature, add three mana of any one color instead. | |
“Flowers from beyond our world. A marvel of Marqeq ingenuity.” —Cya, Master Weaver | |
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Creature — Human Cleric Rare | |
: Add , , or . Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. | |
0/1 | |
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Artifact — Treasure Common | |
When Coveted Relic enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don’t control. , Sacrifice Coveted Relic: Add one mana of any color. | |
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Legendary Creature — Ilyari Wizard Mythic | |
Lands you control have “: Add one mana of any color.” , : Put a creature card from your hand onto the battlefield. It gains haste until end of turn. | |
“Each thread I pull and twist, brings us closer to a perfect world.” | |
3/4 | |
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Creature — Elf Scout Common | |
: You may put a land card from your hand onto the battlefield. | |
“The brave know the distance to the end of their rope, whether they’re climbing down it or running to it.” —Key, Desert Champion. | |
2/1 | |
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Artifact Creature — Golem Uncommon | |
Whenever another creature you control dies, put a +1/+1 counter on Energy Collector. When Energy Collector dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Energy Collector. | |
3/3 | |
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Creature — Incarnation Uncommon | |
Exorbitance enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Trample Whenever a Nexus enters the battlefield under your control, put a +1/+1 counter on Exorbitance. | |
0/0 | |
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Enchantment Uncommon | |
Whenever one or more lands you control leave the battlefield, draw a card. This ability only triggers once per turn. : Put three +1/+1 counters on target land you control. It becomes a 0/0 creature with haste in addition to its other types. Activate only as a sorcery. | |
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Instant Common | |
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. | |
Tumultuous change in search of a more ideal world. | |
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Enchantment — Aura Rare | |
Enchant creature At the beginning of combat on your turn, put a +1/+1 counter on enchanted creature. When Interwoven Essence is put into a graveyard from the battlefield, you may return it to the battlefield attached to a creature you control. If you don’t, exile it and draw a card. | |
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Enchantment Uncommon | |
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has “: Add one mana of any color.” | |
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Creature — Orc Warrior Common | |
Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Lowland Tracker. | |
2/1 | |
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Enchantment Creature — Elk Rare | |
You may play an additional land during each of your turns. : Reveal the top card of your library. If it’s an enchantment or land card, put it in your hand. Otherwise you may put it on the bottom of your library. | |
Each color in its coat represents a path safely traveled. | |
2/4 | |
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Creature — Troll Common | |
Trample : Marqeq Troll gets +1/-1 until end of turn. | |
2/4 | |
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Creature — Cat Warrior Common | |
Nacatl Neonate gets +1/+1 as long as you control a Mountain. Nacatl Neonate gets +1/+1 as long as you control an Island. | |
1/1 | |
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Instant Common | |
Put a +1/+1 counter on target permanent. It gains indestructible until end of turn. Innervate 3— (If you cast this spell for , also put three +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Enchantment Uncommon | |
Landfall — Whenever a land enters the battlefield under your control, you gain 2 life. Whenever you gain life, you may pay . If you do, draw a card. | |
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Creature — Boar Uncommon | |
When Relic Hog enters the battlefield or dies, you gain 2 life and create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
3/3 | |
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Sorcery Rare | |
Return target card from your graveyard to your hand. Exile Revitalization. Innervate 5— (If you cast this spell for , also put five +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Instant Common | |
Up to one target creature gets +1/+1 until end of turn. Create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) You gain 2 life. | |
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Creature — Wurm Common | |
When Soiltiller Wurm enters the battlefield, you gain 1 life for each Nexus you control. | |
As the Marqeq stabilized the Nexuses, life within them began to flourish. | |
6/6 | |
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Sorcery Common | |
Search your library for a basic land or Nexus card, reveal it, put it in your hand, then shuffle. Innervate 3— (If you cast this spell for , also put three +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Creature — Orc Scout Warrior Common | |
When Talented Miner enters the battlefield, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) When Talented Miner attacks, you may sacrifice a Salvage. If you do, it gets +2/+2 until end of turn. | |
4/4 | |
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Enchantment Creature — Dryad Common | |
Reach Whenever you cast a multicolored spell, put a +1/+1 counter on Tangleroot Dryad. Islandcycling , Mountaincycling (, Discard this card: Search your library for an Island or Mountain card, reveal it, put it into your hand, then shuffle.) | |
4/4 | |
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Artifact Creature — Scorpion Uncommon | |
Deathtouch Tek Stinger can’t be blocked by creatures with power 2 or less. | |
“A deadly combination of claws, stinger, and venom. The ancients sure wanted something dead.” —Xet, the Exile. | |
1/1 | |
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Sorcery Uncommon | |
Innervate 5— (If you cast this spell for , also put five +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) Creatures you control get +2/+2 until end of turn. | |
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Instant Uncommon | |
As an additional cost to cast this spell, you may pay . When you do, copy this spell. You may choose new targets for the copy. Target creature you control deals damage equal to its power to target creature you don’t control. | |
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Legendary Creature — Elf Warrior Rare | |
Deathtouch Whenever you cast a creature spell, Zylana, Born Leader gets +1/+1 until end of turn. Once each turn, you may cast a creature spell as though it had convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature’s color.) | |
2/2 | |
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Legendary Creature — Human Rogue Rare | |
Whenever an artifact enters the battlefield under your control, target player mills two cards. , : Exile target noncreature card with mana value X or less from your graveyard. Create a copy of it. You may cast the copy without paying its mana cost. | |
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Legendary Creature — Avatar Mythic | |
When Arohi, Avatar of Passage enters the battlefield, search your graveyard and/or library for an enchantment card, reveal it, and put it in your hand. If you search your library this way, shuffle. Whenever a noncreature enchantment card enters the battlefield under your control, put +1/+1 counters on it equal to its mana value. It becomes a 0/0 enchantment creature. | |
5/5 | |
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Creature — Elemental Beast Uncommon | |
Landfall — Whenever a land enters the battlefield under your control, create a 4/4 green Elemental creature token. | |
“Another subsurface breach. I wonder if those Qeyli are doing it on purpose.” —Taya, Elementalist. | |
4/4 | |
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Creature — Orc Warrior Uncommon | |
Double strike Other Warriors you control get +1/+1. | |
“I see passion in your eyes. I wish I had seen the same from my own people. Fight. Give your children a better world.” —Heidi, Priestess of Orana | |
2/3 | |
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Enchantment Rare | |
At the beginning of combat on your turn, you may exile target creature card with mana value 3 or less from your graveyard. If you do, create a token copy of it. It gains haste until end of turn. | |
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Creature — Elf Warrior Common | |
Trample When Caravanner Initiate enters the battlefield, if was spent to cast it, tap target creature you don’t control. If was spent to cast it, target creature you control gets +2/+1 until end of turn. | |
3/1 | |
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Instant Uncommon | |
Choose one — • Exile target artifact or enchantment. • Add . • Target creature you control fights target creature you don’t control. | |
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Creature — Human Scout Uncommon | |
When Chel Forerunner enters the battlefield, choose one — • Create a 1/1 white Dog creature token with vigilance. • Search your library for a basic land or Nexus card, reveal it, put it in your hand, then shuffle. | |
“I think we lost them. We can rest for a minute. We’re almost there, boy.” | |
3/2 | |
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Sorcery Rare | |
Until end of turn, if a creature or land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Exile any number of target creatures you control, then return them to the battlefield. Those creatures gain haste until end of turn. | |
One destination, with limitless paths to get there. | |
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Instant Uncommon | |
Choose one — • Look at the top three cards of your library. Put one in your hand and the rest into your graveyard. • Exile target creature with power 2 or less. • Create a 1/1 colorless Thopter artifact creature token with flying. | |
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Sorcery Rare | |
Return each artifact and creature card from your graveyard to the battlefield, except they are 2/2 black Husk artifact creatures. | |
“Your work is not yet done.” —Daska, Avatar of Perfection. | |
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Creature — Orc Uncommon | |
Whenever another creature you control dies, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) , Exile four cards from your graveyard: Cunning Drudger gains indestructible until end of turn. | |
4/5 | |
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Creature — Orc Warrior Common | |
Menace , Sacrifice another artifact or creature: Desert Dragoons gets +1/+1 until end of turn. | |
3/3 | |
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Artifact Uncommon | |
Whenever you mill one or more cards, put a +1/+1 counter on Dormant Tekstacean. : Dormant Tekstacean becomes a 0/0 Crab artifact creature with hexproof until end of turn. | |
Some Tek artifacts require frequent infusions of Viasarite in order to sustain movement. | |
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Enchantment Rare | |
Whenever you cast an instant or sorcery spell, put +1/+1 counters on target creature you control equal to the amount of mana spent to cast that spell. | |
“I assure you, the sensation will be painful. But you’ll never feel more alive.” —Cya, Master Weaver. | |
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Instant Rare | |
Destroy target nonland permanent. Revolt — That permanent’s controller loses 2 life if a permanent you controlled left the battlefield this turn. | |
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Sorcery Common | |
Mill four cards, then put one of the cards milled this way into your hand. Innervate 2— (If you cast this spell for , also put two +1/+1 counters on target noncreature permanent you control. It becomes a 0/0 creature with haste in addition to its other types.) | |
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Creature — Human Warrior Common | |
Revolt — When Highland Brawler enters the battlefield, if a permanent you controlled left the battlefield this turn, scry 2. | |
3/2 | |
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Creature — Human Wizard Rare | |
When Husk Raiser Adept enters the battlefield, create two 2/2 black Husk artifact creature tokens. , Sacrifice an artifact: Husk Raiser Adept gains indestructible until end of turn. | |
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Creature — Giant Rare | |
When Indentured Behemoth enters the battlefield, destroy target permanent. Whenever a nonland permanent an opponent controls leaves the battlefield, create a Salvage token. This ability only triggers once per turn. | |
6/6 | |
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Enchantment Rare | |
Whenever you mill one or more cards, target creature you don’t control gets -1/-1 until end of turn. : You mill a card, then draw a card. | |
Xet hoped the Conversion would be enough for him to traverse the gas caverns. | |
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Instant Uncommon | |
Destroy target nonartifact creature. Scry 1. | |
The gas caverns underneath Traegar cannot sustain life. | |
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Legendary Creature — Human Warrior Rare | |
First strike When Key, Desert Champion attacks, look at the top four cards of your library. You may put a creature with mana value X or less from among them onto the battlefield tapped and attacking, where X is the number of attacking Warriors you control. Put the rest on the bottom of your library in any order. | |
3/3 | |
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Enchantment Mythic | |
If Leyline of Instinct is in your opening hand, you may begin the game with it on the battlefield. As Leyline of Instinct enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+0 and have haste. | |
Victory through desire. | |
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Enchantment Mythic | |
If Leyline of Justice is in your opening hand, you may begin the game with it on the battlefield. Whenever you are dealt damage, Leyline of Justice deals 1 damage to that source’s controller. | |
Retribution through pain. | |
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Enchantment Mythic | |
If Leyline of Progress is in your opening hand, you may begin the game with it on the battlefield. Creatures you control are every creature type. | |
Harmony through uniformity. | |
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Enchantment Mythic | |
If Leyline of Subterfuge is in your opening hand, you may begin the game with it on the battlefield. At the beginning of your end step, you may tap a creature you control. If you do, target player mills two cards. | |
Purpose through cunning. | |
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Enchantment Mythic | |
If Leyline of Zealotry is in your opening hand, you may begin the game with it on the battlefield. Creatures you control have “Sacrifice this creature: You gain 1 life.” | |
Death through conviction. | |
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Legendary Creature — Avatar Mythic | |
This spell costs less to cast for each creature that died under your control this turn. Double strike, vigilance, menace, indestructible | |
7/7 | |
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Creature — Loxodon Scout Rare | |
: Loxodon Nomad gains vigilance until end of turn. : Loxodon Nomad gains haste until end of turn. : Loxodon Nomad gains trample until end of turn. | |
5/5 | |
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Enchantment Rare | |
Landfall — Whenever a land enters the battlefield under your control, Majesty Unbound deals damage to each opponent equal to the number of enchantments you control and you gain that much life. : Search your library for an enchantment card, put it onto the battlefield, then shuffle. | |
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Sorcery Uncommon | |
As an additional cost to cast this spell, sacrifice an artifact. Return target creature card from your graveyard to the battlefield. If that creature is an artifact, put a +1/+1 counter on it. | |
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Enchantment Mythic | |
When Make Ranks enters the battlefield, you may sacrifice a permanent. If you do, create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control. | |
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Instant Uncommon | |
Choose one — • Put three +1/+1 counters on target land you control. It becomes a 0/0 creature with haste in addition to its other types. • Switch target creature’s power and toughness until end of turn. Draw a card. • Destroy target artifact. Its controller loses 2 life. | |
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Sorcery Rare | |
Exile the top ten cards of your library. You may cast multicolored cards from among those cards for as long as they remain exiled. Create five Treasure tokens. | |
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Sorcery Common | |
Put four +1/+1 counters on target land you control. Untap it. It becomes a 0/0 creature with haste in addition to its other types. | |
“Weaving is complex. Miss a thread, and the results become monstrous.” —Cya, Master Weaver. | |
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Enchantment Creature — Dryad Common | |
Reach When Nexus Initiate enters the battlefield, if was spent to cast it, put up to one target instant or sorcery card from your graveyard on top of your library. If was spent to cast it, surveil 2. | |
2/2 | |
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Legendary Creature — Avatar Mythic | |
When Nixhia, Avatar of Growth enters the battlefield, put +1/+1 counters on target land you control equal to half the number of lands you control. It becomes a 0/0 creature in addition to its other types. Whenever Nixhia attacks, untap each land you control. | |
6/6 | |
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Legendary Creature — Fish Rare | |
As an additional cost to cast Omatac, Sea Dominus, exile X cards from your graveyard. X can’t be zero. Omatac enters the battlefield with X +1/+1 counters on it. : Omatac can’t be blocked this turn. | |
0/0 | |
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Creature — Human Scout Uncommon | |
Vigilance Oxita Rider’s power and toughness are each equal to the number of lands you control. When Oxita Rider attacks, you may put a land card from your hand onto the battlefield. | |
*/* | |
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Creature — Ilyari Cleric Uncommon | |
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Portal Channeler and scry 1. If this is the second time this ability has triggered this turn, Portal Channeler also deals 1 damage to any target. | |
3/3 | |
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Legendary Artifact Creature — Angel Rare | |
Flying Whenever you sacrifice a creature or artifact to a spell or an ability you control, you may pay 2 life. If you do, return Poverty, The Eternal from your graveyard to your hand. | |
3/3 | |
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Legendary Creature — Orc Wizard Rare | |
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. , Return a land you control to its owner’s hand: Puhmiel, Sender of Stones deals 2 damage to each opponent. | |
“Did you get my gift?” | |
3/5 | |
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Instant Uncommon | |
Choose one — • Destroy target nonland permanent and you lose life equal to its mana value. • Shuffle your graveyard into your library. Draw a card. • Target player mills five cards. | |
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Sorcery Rare | |
Exile all cards from your library. Shuffle all cards in your graveyard into your library. Take an extra turn after this one. Exile Qeyli Ultimatum. | |
“The greatest lie they ever told us, that the cycle never ends. I can end it.” —Xet, the Exile. | |
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Creature — Human Warrior Common | |
Lifelink When Rebel Initiate enters the battlefield, if was spent to cast it, you draw a card and lose 1 life. If was spent to cast it, target creature gets +1/+1 and gains haste until end of turn. | |
1/2 | |
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Sorcery Uncommon | |
Put a +1/+1 counter on each of up to two target creatures you control. Until end of turn, those creatures gain “Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card until the end of your next turn.” | |
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Creature — Lizard Rare | |
Trample When Retriever Lagac enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. | |
The Marqeq have trained many pets, but none as impressive as the Lagac. | |
4/5 | |
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Enchantment Common | |
When Roiling Manaline enters the battlefield, scry 2. Landfall — Whenever a land enters the battlefield under your control, Roiling Manaline becomes a 3/3 green and red Elemental enchantment creature with haste until end of turn. | |
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Instant Uncommon | |
Choose one — • Target opponent sacrifices a creature. • Create a 2/1 red Warrior creature token. • Rol Charm deals 2 damage to each creature. | |
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Sorcery Rare | |
Choose an opponent. You choose from among the permanents that player controls an artifact, a creature, an enchantment, and a land. That player may have you gain control of the chosen permanents. If they don’t, destroy all nonland permanents they control. | |
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Creature — Bird Rogue Common | |
Flying When Scavenger Initiate enters the battlefield, if was spent to cast it, you may play an additional land this turn. If was spent to cast it, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
1/3 | |
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Legendary Creature — Orc Warrior Rare | |
First strike, haste At the beginning of your end step, if Skullface, the Warmonger is untapped, you may tap it. If you do, put a siege counter on Skullface, then create a 2/1 red Warrior creature token for each siege counter on Skullface. | |
4/4 | |
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Creature — Ilyari Artificer Uncommon | |
Whenever a nontoken artifact enters the battlefield under your control, create a 1/1 colorless Thopter artifact creature token with flying. This ability only triggers once per turn. , Sacrifice a Thopter: Look at target player’s hand. You may choose a nonland card from it. That player discards that card, then draws a card. Activate only as a sorcery. | |
2/3 | |
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Creature — Ilyari Artificer Common | |
Deathtouch When Steward Initiate enters the battlefield, if was spent to cast it, target player mills two cards. If was spent to cast it, put a +1/+1 counter on Steward Initiate. | |
1/1 | |
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Creature — Ogre Shaman Common | |
When Subjugated Qeylian enters the battlefield, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) When Subjugated Qeylian attacks, you may sacrifice a Salvage. If you do, it gets +4/+0 until end of turn. | |
1/4 | |
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Instant Common | |
Create two 1/1 colorless Thopter artifact creature tokens with flying. | |
“So predictable. It’ll be their downfall.” —Skullface, the Warmonger. | |
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Legendary Creature — Human Cleric Rare | |
Whenever you cast a creature spell, draw a card. This ability only triggers once each turn. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. That creature gains vigilance and haste until end of turn. | |
3/3 | |
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Creature — Dinosaur Common | |
Trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) | |
6/6 | |
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Artifact Creature — Construct Common | |
This spell costs less to cast for each card in your graveyard. Lifelink | |
“Little things we give to the overmasters. The big ones, we hide for ourselves.” —Xet, the Exile. | |
4/4 | |
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Legendary Creature — Orc Cleric Rare | |
As an additional cost to cast spells, you may exile two cards from your graveyard. Those spells cost less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a spell with mana cost , it costs to cast.) Other creatures you control have “When this creature enters the battlefield, draw a card, then discard a card.” | |
3/5 | |
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Creature — Jellyfish Uncommon | |
When Tunnel Medusozoa enters the battlefield, return another target creature to its owner’s hand. When Tunnel Medusozoa is put into your graveyard from your library, you may pay . If you do, put it onto the battlefield. | |
2/2 | |
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Artifact Creature — Construct Uncommon | |
Deathtouch Whenever Venomous Teknid attacks, tap target creature defending player controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
2/2 | |
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Legendary Creature — Avatar Mythic | |
Ward—Sacrifice a creature (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player sacrifices a creature.) You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. | |
5/5 | |
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Sorcery Rare | |
Search your library for up to two basic land or Nexus cards, put them onto the battlefield tapped, then shuffle. Innervate 4— | |
“Our experiments have given us everything we need. Food, water. Defense.” —Cya, Master Weaver. | |
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Artifact Creature — Thopter Common | |
Flying When Assault Zephyrin dies, create two 1/1 colorless Thopter artifact creature tokens with flying. | |
The Chol’Jah dominate the skies of Traegar, influencing the world through their omnipresence. | |
3/3 | |
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Artifact Creature — Insect Construct Common | |
When Auger Bug dies, you may exile up to one target card from a graveyard. If a card was exiled this way, create a Salvage token. (It’s an artifact with “, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it.”) | |
2/1 | |
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Artifact Rare | |
When Censorship Protocol enters the battlefield, look at target opponent’s hand. You may exile a nonland card from it. Whenever an opponent casts a spell with the same name as the exiled card, that player loses 2 life and you gain 2 life. | |
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Artifact Creature — Ilyari Archon Rare | |
Flying When Chol’Jah Overmaster enters the battlefield, you gain control of target creature until Chol’Jah Overmaster leaves the battlefield. | |
“You’ll bend, and eventually break. That’s your part in this life.” | |
3/3 | |
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Artifact Creature — Thopter Uncommon | |
Flying Other Thopter creatures you control get +1/+1. | |
“Our Zephyrin patrols guarantee safety to all who travel between the Nexuses.” —Dimitar, Chol’Jah Overmaster. | |
2/3 | |
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Legendary Artifact Creature — Avatar Mythic | |
Whenever a nontoken artifact you control goes to the graveyard from the battlefield, you may exile it. If you do, create a token copy of it except it’s a 2/2 black Husk artifact creature. Daska has all activated abilities of artifact creatures you control. | |
6/6 | |
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Artifact Creature — Ilyari Soldier Uncommon | |
Flying Whenever Elite Skywarden attacks, other artifact creatures you control gain flying until end of turn. When Elite Skywarden dies, create a 2/2 black Husk artifact creature token. | |
2/3 | |
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Artifact — Treasure Rare | |
At the beginning of your upkeep, you may pay and 1 life. If you do, return Everspinning Coin from your graveyard to the battlefield. , Sacrifice Everspinning Coin: Add one mana of any color. | |
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Artifact Rare | |
Whenever you cast an instant or sorcery spell, add one mana of any color. Whenever you cast a multicolored spell, draw a card. Whenever you cast a spell with mana value 5 or greater, create a 4/4 green Elemental creature token. | |
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Artifact — Vehicle Uncommon | |
: Nexus Breaker deals 2 damage to target opponent. Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, untap Nexus Breaker. Crew 2 | |
5/3 | |
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Artifact Rare | |
, : Draw a card, then discard a card. , , Exile Nexus Core: Exile all nonland permanents. Activate this ability only as a sorcery and only if you control four or more Nexuses. | |
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Artifact Creature — Golem Common | |
Defender Nexus Guardians can attack as though it didn’t have defender as long as you control four or more Nexuses. | |
7/7 | |
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Artifact Common | |
When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color. | |
“Darkness. A swirl of color. An explosion of light. Then, darkness once more.” —Xet, the Exile. | |
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Artifact — Equipment Common | |
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. Equip | |
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Artifact Creature — Shapeshifter Rare | |
: Exile target artifact or creature card put into a graveyard this turn. Shifting Metamorph becomes a copy of the exiled card, except its an artifact in addition to its other types and it has this ability. | |
3/3 | |
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Legendary Artifact Rare | |
, : Look at the top X cards of your library. Reveal a card with mana value X or less. You may cast that card without paying its mana cost. Otherwise, put it into your hand. Put the rest of the cards on the bottom of your library in a random order. | |
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Artifact — Equipment Uncommon | |
Equipped creature has menace. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on equipped creature. Equip | |
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Artifact Creature — Construct Uncommon | |
When Surveyor-Recorder enters the battlefield, you mill two cards and gain 2 life. : Return Surveyor-Recorder from your graveyard to your hand. | |
“Bzzzzzzzz.” | |
2/2 | |
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Artifact Creature — Elephant Construct Rare | |
If a spell or ability an opponent controls causes you to discard Tek Loxodon, put it onto the battlefield instead of putting it into your graveyard. Hexproof | |
4/4 | |
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Legendary Artifact — Equipment Rare | |
Whenever another artifact enters the battlefield under your control, put a charge counter on The Blade of Eons. Equipped creature gets +5/+5 and has trample. Equip . This ability costs less to activate for each charge counter on The Blade of Eons | |
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Artifact — Vehicle Common | |
Whenever a Nexus enters the battlefield under your control, Wanderer’s Caravan becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.) | |
5/5 | |
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Land — Plains Mountain Rare | |
(: Add or .) Butte enters the battlefield tapped unless you control one or fewer other lands. | |
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Land — Nexus Uncommon | |
, Pay 1 life: Add . , : Add . | |
“Like sheep with wool over their eyes, they can’t see that paradise is a prison.” —Xet, the Exile. | |
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Land — Nexus Common | |
Caravanner’s Nexus enters the battlefield tapped. : Add or . , , Sacrifice Caravanner’s Nexus: Draw a card. | |
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Land Common | |
: Add . , , Sacrifice Chel Vista: Search your library for a basic Plains, Mountain, or Forest card, put it onto the battlefield, then shuffle. | |
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Land Common | |
: Add . , , Sacrifice Chol’Jah Vista: Search your library for a basic Island, Swamp, or Plains card, put it onto the battlefield, then shuffle. | |
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Land — Nexus Uncommon | |
, Pay 1 life: Add . , : Add . | |
“We deserve more than a wasteland.” —Tomas, Rol Rallier. | |
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Legendary Land Rare | |
: Add . : Add one mana of any type that a Nexus land you control could produce. , , Sacrifice Ekvatar, Center of it All: Search your library for up to three nonland permanents, put them onto the battlefield, then shuffle. Activate only as a sorcery and only if you control six or more Nexuses. | |
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Land — Nexus Common | |
Elementalist’s Nexus enters the battlefield tapped. : Add or . , , Sacrifice Elementalist’s Nexus: Draw a card. | |
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Land — Nexus Common | |
Highlander’s Nexus enters the battlefield tapped. : Add or . , , Sacrifice Highlander’s Nexus: Draw a card. | |
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Land Common | |
: Add . , , Sacrifice Marqeq Vista: Search your library for a basic Mountain, Forest, or Island card, put it onto the battlefield, then shuffle. | |
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Land — Nexus Uncommon | |
, Pay 1 life: Add . , : Add . | |
“We gave them what they loved so much from Traegar. Stinking dark.” —Dimitar, Chol’jah Overmaster. | |
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Land — Island Swamp Rare | |
(: Add or .) Morass enters the battlefield tapped unless you control one or fewer other lands. | |
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Land — Nexus Common | |
Overmaster’s Nexus enters the battlefield tapped. : Add or . , , Sacrifice Overmaster’s Nexus: Draw a card. | |
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Land Common | |
: Add . , , Sacrifice Qeyli Vista: Search your library for a basic Forest, Island, or Swamp card, put it onto the battlefield, then shuffle. | |
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Land — Forest Island Rare | |
(: Add or .) Reef enters the battlefield tapped unless you control one or fewer other lands. | |
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Land Common | |
: Add . , , Sacrifice Rol Vista: Search your library for a basic Swamp, Plains, or Mountain card, put it onto the battlefield, then shuffle. | |
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Land — Swamp Plains Rare | |
(: Add or .) Sabkha enters the battlefield tapped unless you control one or fewer other lands. | |
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Land — Nexus Uncommon | |
, Pay 1 Life: Add . , : Add . | |
“A world that no longer supports life. Is this the future they want for us?” —Tah, Caravan Tribespeaker | |
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Land — Nexus Common | |
Syndicate’s Nexus enters the battlefield tapped. : Add or . , , Sacrifice Syndicate’s Nexus: Draw a card. | |
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Land — Nexus Uncommon | |
, Pay 1 life: Add . , : Add . | |
“More than any other, our Biome changes for our needs, and we change with it.” —Cya, Master Weaver | |
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Land — Mountain Forest Rare | |
(: Add or .) Weald enters the battlefield tapped unless you control one or fewer other lands. | |
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Token Artifact — Salvage Token | |
, , Sacrifice this: Reveal the top card of your library. If it’s a land card, draw it. Otherwise, you may mill it. | |
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The CraftedLavaIsTrue feedback update. Thanks again!
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This is the first working file upload of Traegar published on PlaneSculptors.net.