Castmire is a Custom Magic: the Gathering set and setting developed by the Beacon of Creation podcast community. The plane of Castmire is entirely contained in one colossal mansion. All but forgotten to the multiverse for decades, is only now being rediscovered by post-Mending Planeswalkers.
The tone of the plane is "spooky noir" meets "Beauty and the Beast animated furniture" meets "Dungeons & Dragons sprawl". As a set designed with the community, its influences will come from many different people. The conceit of the plane embraces this, encouraging a zoo of creatures and a hoard of items from across the many planes of Magic.
Our most recent release is Milestone 9. The set isn't yet full of cards, nor are the mechanics locked down. We playtest every release on Cockatrice. You can find various M8 files here: Milestone Google Drive
Our current release, Milestone 9, contains the work from several focus channels:
We mainly coordinate development and playtests through Beacon of Creation's Discord
Cards that are cut from the set are memorialized in the Room 99 gallery
Set development is guided by design lead Tim, but all card designs come from the community. This means you, too! The simplest way to join the community is to hop on the Beacon of Creation's Discord . Discord is a chat room system similar to IRC or Slack.
In addition to the main #castmire-creations discussion channel, these are the main ways to add your ideas:
Castmire has three named mechanics.
Visit {cost} (Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up by tapping an untapped creature you control and paying this card's visit cost. Visit as a sorcery.)
Inhabit ([cost] ([cost]: Exile this card from your graveyard inhabiting target artifact or creature you control as a sorcery. Inhabited permanent gains this card’s abilities.))
Investigate (Create a Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Color pair archetypes are evolving over time for the set.
Castmire also has some unusual cards that represent not-yet-fully-build concepts in the set:
Haunted Mansion
Castmire was once a bustling plane, serving as a waypoint and trading post for interplanar travel. With the Great Mending, approximately 60 years ago, the plane's portals were severed and the mansion cut off from the multiverse. Those who thought they would only visit the mansion found themselves cut off from their home plane. The state of the mansion initially degraded into chaos, and many of the visitors died or wandered into the endless hallways. In the decades since, though, a peculiar equilibrium has emerged, with some groups settling in and even raising children. Some refuse to settle and instead search for the fabled Exit that will let them go home.
Animated Furniture and Furnishings
The mansion-plane of Castmire is infused with living magic, allowing it to reconstruct and expand itself. Along with that comes a living crew of chairs, tables, rugs, and more. At one time or another, every fixture and fitting has been known to show signs of life, from sconces to tablecloths to loose floorboards. There's speculation as to what intelligence guides these creatures, as they are often seen working together to help clean and repair the rooms.
A Menagerie of Monsters
Even before Castmire was shut off from the rest of the planes, it was known for its zoos of exotic creatures. With the wardens of these places missing or dead, those creatures have been found roaming the rooms. This ecosystem has been further developed by the trapped travelers on Castmire, who have taken to raising and farming creatures from across these planes. The magic of the mansion seems to abide, and entire wings of the building have been transformed to more closely match the planes from which these fauna and flora originate.
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Design Challenges 63 and 64:
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Unopened Door now Door:
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Thanks to all the contributors to the Milestone 6 "Fixing" and "Black-Green Rooms" Focus Channels, and special thanks to Dillon and Juliet for leading those channels.
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These are small functionality and formatting updates coming from the Banquet suggestion box.
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This update removed the Jumpscare mechanic and adds the new cards from the UR and RW Focus Channels!
Cut cards are memorialized in Room 99: https://drive.google.com/drive/folders/1VqGBwHYNNETcnjcuXO0cZDSq8_QvNjFS
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Includes DC33, and CC25-28
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This is the first version of Castmire published on PlaneSculptors.net.